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- 9999
- 1 0 0 0 0 0 0 grass07 ../lle/object_low3/grass07.bml
- 1 0 0 0 0 0 0 grass01 ../lle/object_low3/grass01.bml
- 1 0 0 172 182 0 0 grass10 ../lle/object_low3/grass10.bml
- 1 0 0 0 0 0 0 waste_vari_07 ../lle/object_low3/waste_vari_07.bml
- 1 0 0 0 0 0 0 grass05 ../lle/object_low3/grass05.bml
- 1 0 0 0 0 0 0 branch04 ../lle/object_low3/branch04.bml
- 1 0 0 0 0 0 0 waste_vari_06_2 ../lle/object_low3/waste_vari_06_2.bml
- 1 0 0 0 0 0 0 waste_vari_06 ../lle/object_low3/waste_vari_06.bml
- 1 0 0 0 0 0 0 grass02 ../lle/object_low3/grass02.bml
- 1 0 0 0 0 0 0 waste_vari_05_2 ../lle/object_low3/waste_vari_05_2.bml
- 1 0 0 0 0 0 0 waste_vari_05 ../lle/object_low3/waste_vari_05.bml
- 1 0 0 53 73 0 0 brick_14 ../lle/object_low3/brick_14.bml
- 1 0 0 32 36 0 0 brick_03 ../lle/object_low3/brick_03.bml
- 1 0 0 39 61 0 0 brick_02 ../lle/object_low3/brick_02.bml
- 1 0 0 0 0 0 0 road_brick_ground03 ../lle/object_low3/road_brick_ground03.bml
- 1 0 0 60 45 0 0 graston01 ../lle/object_low3/graston01.bml
- 1 0 0 60 90 0 0 brick_15 ../lle/object_low3/brick_15.bml
- 1 0 0 0 0 0 0 branch03 ../lle/object_low3/branch03.bml
- 1 0 0 90 90 0 0 brick_01 ../lle/object_low3/brick_01.bml
- 1 0 0 0 0 0 0 branch01 ../lle/object_low3/branch01.bml
- 1 0 0 30 34 0 0 brick_05 ../lle/object_low3/brick_05.bml
- 1 0 0 60 45 0 0 graston02 ../lle/object_low3/graston02.bml
- 1 0 0 0 0 0 0 waste_vari_08 ../lle/object_low3/waste_vari_08.bml
- 1 0 0 0 0 0 0 waste_vari_04 ../lle/object_low3/waste_vari_04.bml
- 1 0 0 209 195 0 0 brick_13 ../lle/object_low3/brick_13.bml
- 1 0 0 60 45 0 0 graston05 ../lle/object_low3/graston05.bml
- 1 0 0 43 41 0 0 brick_04 ../lle/object_low3/brick_04.bml
- 1 0 0 60 45 0 0 graston03 ../lle/object_low3/graston03.bml
- 1 0 0 224 263 0 0 roundbrick_3 ../lle/object_low3/roundbrick_3.bml
- 1 0 0 0 0 0 0 road_brick_ground02 ../lle/object_low3/road_brick_ground02.bml
- 1 0 0 60 45 0 0 graston04 ../lle/object_low3/graston04.bml
- 1 0 0 120 105 0 0 graston06 ../lle/object_low3/graston06.bml
- 1 0 0 0 0 0 0 road_brick_ground01 ../lle/object_low3/road_brick_ground01.bml
- 1 0 0 0 0 0 0 waste_vari_03 ../lle/object_low3/waste_vari_03.bml
- 1 0 0 0 0 0 0 road_brick_ground04 ../lle/object_low3/road_brick_ground04.bml
- 1 0 0 30 15 0 0 goto_tile ../lle/object_low3/goto_tile.bml
- 1 0 0 129 126 0 0 rallypoint02 ../lle/object/rallypoint02.bml
- 1 0 0 129 126 0 0 rallypoint02_s ../lle/object/rallypoint02_s.bml
- 1 0 0 214 149 0 0 brick_08 ../lle/object/brick_08.bml
- 1 0 0 183 541 0 0 sp_c_corner3 ../lle/building/sp/sp_c_corner3.bml
- 1 0 0 103 460 0 0 sp_c_wall1 ../lle/building/sp/sp_c_wall1.bml
- 1 0 0 89 590 0 0 sp_c_wall2 ../lle/building/sp/sp_c_wall2.bml
- 1 0 0 89 594 0 0 sp_c_gate1 ../lle/building/sp/sp_c_gate1.bml
- 1 0 0 90 621 0 0 sp_c_gate2 ../lle/building/sp/sp_c_gate2.bml
- 1 0 0 92 594 0 0 sp_c_corner4 ../lle/building/sp/sp_c_corner4.bml
- 1 0 0 202 121 0 0 brick_07 ../lle/object/brick_07.bml
- 1 0 0 394 455 0 0 sp_c_wall3 ../lle/building/sp/sp_c_wall3.bml
- 1 0 0 163 240 0 0 tree9 ../lle/tree/tree9.bml
- 1 0 0 163 240 0 0 tree9_s ../lle/tree/tree9_s.bml
- 1 0 0 156 239 0 0 tree8 ../lle/tree/tree8.bml
- 1 0 0 156 239 0 0 tree8_s ../lle/tree/tree8_s.bml
- 1 0 0 171 293 0 0 sp_house_warehouse1 ../lle/building/sp/sp_house_warehouse1.bml
- 1 0 0 328 531 0 0 sp_house2 ../lle/building/sp/sp_house2.bml
- 1 0 0 154 254 0 0 tree7 ../lle/tree/tree7.bml
- 1 0 0 154 254 0 0 tree7_s ../lle/tree/tree7_s.bml
- 1 0 0 91 103 0 0 fence02_1 ../lle/object/fence02_1.bml
- 1 0 0 91 103 0 0 fence02_1_s ../lle/object/fence02_1_s.bml
- 1 0 0 289 593 0 0 sp_c_wall4 ../lle/building/sp/sp_c_wall4.bml
- 1 0 0 330 569 0 0 sp_house1 ../lle/building/sp/sp_house1.bml
- 1 0 0 474 675 0 0 sp_house_barrack ../lle/building/sp/sp_house_barrack.bml
- 1 0 0 329 492 0 0 sp_house_store ../lle/building/sp/sp_house_store.bml
- 1 0 0 182 279 0 0 tree5 ../lle/tree/tree5.bml
- 1 0 0 182 279 0 0 tree5_s ../lle/tree/tree5_s.bml
- 1 0 0 39 63 0 0 fence04_2 ../lle/object/fence04_2.bml
- 1 0 0 39 62 0 0 fence04_2_s ../lle/object/fence04_2_s.bml
- 1 0 0 34 80 0 0 sp_dummy ../lle/object/sp_dummy.bml
- 1 0 0 34 80 0 0 sp_dummy_s ../lle/object/sp_dummy_s.bml
- 1 0 0 37 103 0 0 fence02_2 ../lle/object/fence02_2.bml
- 1 0 0 37 103 0 0 fence02_2_s ../lle/object/fence02_2_s.bml
- 1 0 0 31 93 0 0 sp_mark1 ../lle/object/sp_mark1.bml
- 1 0 0 31 93 0 0 sp_mark1_s ../lle/object/sp_mark1_s.bml
- 1 0 0 169 399 0 0 tree1 ../lle/tree/tree1.bml
- 1 0 0 169 399 0 0 tree1_s ../lle/tree/tree1_s.bml
- 1 0 0 445 475 0 0 sp_house3 ../lle/building/sp/sp_house3.bml
- 1 0 0 328 613 0 0 sp_house_horse ../lle/building/sp/sp_house_horse.bml
- 1 0 0 413 597 0 0 sp_house_hotel ../lle/building/sp/sp_house_hotel.bml
- 1 0 0 65 105 0 0 fence01_3 ../lle/object/fence01_3.bml
- 1 0 0 65 105 0 0 fence01_3_s ../lle/object/fence01_3_s.bml
- 1 0 0 21 119 0 0 fence01_2 ../lle/object/fence01_2.bml
- 1 0 0 21 118 0 0 fence01_2_s ../lle/object/fence01_2_s.bml
- 1 0 0 242 473 0 0 sp_house4 ../lle/building/sp/sp_house4.bml
- 1 0 0 362 594 0 0 sp_c_gate4 ../lle/building/sp/sp_c_gate4.bml
- 1 0 0 29 34 0 0 grasstree_2 ../lle/object/grasstree_2.bml
- 1 0 0 151 190 0 0 sp_fountain ../lle/building/sp/sp_fountain.bml
- 1 0 0 359 619 0 0 sp_c_gate3 ../lle/building/sp/sp_c_gate3.bml
- 1 0 0 471 571 0 0 sp_house_wedding ../lle/building/sp/sp_house_wedding.bml
- 1 0 0 220 535 0 0 sp_house_armor2 ../lle/building/sp/sp_house_armor2.bml
- 1 0 0 149 271 0 0 tree4 ../lle/tree/tree4.bml
- 1 0 0 149 271 0 0 tree4_s ../lle/tree/tree4_s.bml
- 1 0 0 219 461 0 0 sp_house_fortune ../lle/building/sp/sp_house_fortune.bml
- 1 0 0 63 114 0 0 fence02_3 ../lle/object/fence02_3.bml
- 1 0 0 63 114 0 0 fence02_3_s ../lle/object/fence02_3_s.bml
- 1 0 0 341 540 0 0 sp_house_weapon ../lle/building/sp/sp_house_weapon.bml
- 1 0 0 163 240 0 0 tree10 ../lle/tree/tree10.bml
- 1 0 0 163 240 0 0 tree10_s ../lle/tree/tree10_s.bml
- 1 0 0 89 94 0 0 fence01_1 ../lle/object/fence01_1.bml
- 1 0 0 89 94 0 0 fence01_1_s ../lle/object/fence01_1_s.bml
- 1 0 0 317 612 0 0 sp_house_drug ../lle/building/sp/sp_house_drug.bml
- 1 0 0 52 191 0 0 brick_10 ../lle/object/brick_10.bml
- 1 0 0 155 564 0 0 sp_house_smith ../lle/building/sp/sp_house_smith.bml
- 1 0 0 245 483 0 0 sp_house_smith2 ../lle/building/sp/sp_house_smith2.bml
- 1 0 0 180 372 0 0 tree ../lle/tree/tree.bml
- 1 0 0 180 372 0 0 tree_s ../lle/tree/tree_s.bml
- 1 0 0 233 588 0 0 sp_c_corner2 ../lle/building/sp/sp_c_corner2.bml
- 1 0 0 189 567 0 0 sp_c_corner1 ../lle/building/sp/sp_c_corner1.bml
- 999999
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