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- 9999
- 1 0 0 0 0 0 0 grass_farm05 ../lle/object_low3/grass_farm05.bml
- 1 0 0 0 0 0 0 waste_vari_07 ../lle/object_low3/waste_vari_07.bml
- 1 0 0 0 0 0 0 grass02 ../lle/object_low3/grass02.bml
- 1 0 0 0 0 0 0 grass01 ../lle/object_low3/grass01.bml
- 1 0 0 0 0 0 0 grass03 ../lle/object_low3/grass03.bml
- 1 0 0 0 0 0 0 branch04 ../lle/object_low3/branch04.bml
- 1 0 0 0 0 0 0 waste_vari_05 ../lle/object_low3/waste_vari_05.bml
- 1 0 0 0 0 0 0 waste_vari_06_2 ../lle/object_low3/waste_vari_06_2.bml
- 1 0 0 0 0 0 0 waste_vari_08 ../lle/object_low3/waste_vari_08.bml
- 1 0 0 0 0 0 0 waste_vari_05_2 ../lle/object_low3/waste_vari_05_2.bml
- 1 0 0 0 0 0 0 waste_vari_04 ../lle/object_low3/waste_vari_04.bml
- 1 0 0 0 0 0 0 waste_vari_06 ../lle/object_low3/waste_vari_06.bml
- 1 0 0 0 0 0 0 waste_vari_02 ../lle/object_low3/waste_vari_02.bml
- 1 0 0 0 0 0 0 grass_farm04 ../lle/object_low3/grass_farm04.bml
- 1 0 0 0 0 0 0 waste_vari_03 ../lle/object_low3/waste_vari_03.bml
- 1 0 0 0 0 0 0 road_forest_ground08 ../lle/object_low3/road_forest_ground08.bml
- 1 0 0 0 0 0 0 grass06 ../lle/object_low3/grass06.bml
- 1 0 0 0 0 0 0 grass07 ../lle/object_low3/grass07.bml
- 1 0 0 0 0 0 0 grass04 ../lle/object_low3/grass04.bml
- 1 0 0 0 0 0 0 grass05 ../lle/object_low3/grass05.bml
- 1 0 0 30 15 0 0 goto_tile ../lle/object_low3/goto_tile.bml
- 1 0 0 129 126 0 0 rallypoint02 ../lle/object/rallypoint02.bml
- 1 0 0 129 126 0 0 rallypoint02_s ../lle/object/rallypoint02_s.bml
- 1 0 0 52 116 0 0 mark1 ../lle/object/mark1.bml
- 1 0 0 52 116 0 0 mark1_s ../lle/object/mark1_s.bml
- 1 0 0 124 243 0 0 house01 ../lle/building/house01.bml
- 1 0 0 163 240 0 0 tree10 ../lle/tree/tree10.bml
- 1 0 0 163 240 0 0 tree10_s ../lle/tree/tree10_s.bml
- 1 0 0 34 63 0 0 fence04_3 ../lle/object/fence04_3.bml
- 1 0 0 34 63 0 0 fence04_3_s ../lle/object/fence04_3_s.bml
- 1 0 0 24 59 0 0 fence04_1 ../lle/object/fence04_1.bml
- 1 0 0 24 59 0 0 fence04_1_s ../lle/object/fence04_1_s.bml
- 1 0 0 39 63 0 0 fence04_2 ../lle/object/fence04_2.bml
- 1 0 0 39 62 0 0 fence04_2_s ../lle/object/fence04_2_s.bml
- 1 0 0 130 247 0 0 watchtower_wood02 ../lle/building/watchtower_wood02.bml
- 1 0 0 123 253 0 0 house03 ../lle/building/house03.bml
- 1 0 0 163 240 0 0 tree9 ../lle/tree/tree9.bml
- 1 0 0 163 240 0 0 tree9_s ../lle/tree/tree9_s.bml
- 1 0 0 182 279 0 0 tree5 ../lle/tree/tree5.bml
- 1 0 0 182 279 0 0 tree5_s ../lle/tree/tree5_s.bml
- 1 0 0 156 239 0 0 tree8 ../lle/tree/tree8.bml
- 1 0 0 156 239 0 0 tree8_s ../lle/tree/tree8_s.bml
- 1 0 0 178 249 0 0 house_armor ../lle/building/house_armor.bml
- 1 0 0 35 57 0 0 box04 ../lle/object/box04.bml
- 1 0 0 35 57 0 0 box04_s ../lle/object/box04_s.bml
- 1 0 0 152 255 0 0 house_farm03 ../lle/building/house_farm03.bml
- 1 0 0 154 254 0 0 tree7 ../lle/tree/tree7.bml
- 1 0 0 154 254 0 0 tree7_s ../lle/tree/tree7_s.bml
- 1 0 0 70 110 0 0 armor_sign ../lle/object/armor_sign.bml
- 1 0 0 70 110 0 0 armor_sign_s ../lle/object/armor_sign_s.bml
- 1 0 0 70 128 0 0 pot01 ../lle/object/pot01.bml
- 1 0 0 70 128 0 0 pot01_s ../lle/object/pot01_s.bml
- 1 0 0 70 110 0 0 weapon_sign ../lle/object/weapon_sign.bml
- 1 0 0 70 110 0 0 weapon_sign_s ../lle/object/weapon_sign_s.bml
- 1 0 0 149 251 0 0 house_weapon ../lle/building/house_weapon.bml
- 1 0 0 125 344 0 0 house04 ../lle/building/house04.bml
- 1 0 0 135 250 0 0 house02 ../lle/building/house02.bml
- 1 0 0 180 372 0 0 tree ../lle/tree/tree.bml
- 1 0 0 180 372 0 0 tree_s ../lle/tree/tree_s.bml
- 1 0 0 350 488 0 0 house_mayor02 ../lle/building/house_mayor02.bml
- 1 0 0 93 234 0 0 watchtower_wood01 ../lle/building/watchtower_wood01.bml
- 1 0 0 48 118 0 0 mark3 ../lle/object/mark3.bml
- 1 0 0 48 118 0 0 mark3_s ../lle/object/mark3_s.bml
- 1 0 0 19 121 0 0 board04 ../lle/object/board04.bml
- 1 0 0 19 121 0 0 board04_s ../lle/object/board04_s.bml
- 1 0 0 15 121 0 0 board02 ../lle/object/board02.bml
- 1 0 0 15 121 0 0 board02_s ../lle/object/board02_s.bml
- 1 0 0 70 110 0 0 inn_sign ../lle/object/inn_sign.bml
- 1 0 0 70 110 0 0 inn_sign_s ../lle/object/inn_sign_s.bml
- 1 0 0 176 483 0 0 house_inn02 ../lle/building/house_inn02.bml
- 1 0 0 143 249 0 0 house_drug ../lle/building/house_drug.bml
- 1 0 0 146 252 0 0 tree6 ../lle/tree/tree6.bml
- 1 0 0 146 252 0 0 tree6_s ../lle/tree/tree6_s.bml
- 1 0 0 138 404 0 0 tree2 ../lle/tree/tree2.bml
- 1 0 0 138 404 0 0 tree2_s ../lle/tree/tree2_s.bml
- 1 0 0 149 271 0 0 tree4 ../lle/tree/tree4.bml
- 1 0 0 149 271 0 0 tree4_s ../lle/tree/tree4_s.bml
- 999999
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