FIX: Clickable area of the safe in Silversky has been corrected.
FIX: Double-clicking on an item in the sell box now properly sells the item before closing the box. The backpack no longer opens after a transaction.
FIX: Entrance of caverns under Anrak Brownbark's house has been fixed.
FIX: Fighting a new monster immediately after killing another one was sometimes not working right (it does now).
FIX: When teleporting, if music was set to "0", it would start playing again anyway.
FIX: There was an occasional and inadvertent swapping of the PAGES ON/OFF feature.
*** Version 1.04 Release (09/16/99 -- 16:00 EDT) ***
FIX: Willpower and Luck are both removed from character creation and from the user interface (Ctrl-S).
FIX: Willpower & Luck points in excess of 10 (for each attribute) are returned to you as attribute points; you can spend them normally.
FIX: Modifications to the Pick Lock, Peek & Rob skills to compensate disappearance of Willpower & Luck. Pick Lock reqs are now Lvl 12/Agi 40. Peek reqs are now Lvl 5/Agi 30. Rob reqs are now Lvl 17/Agi 50.
FIX: Trainers Shadow (Lighthaven), Lyria (Arakas) and Baldric Silverknife (Raven's Dust) have been modified to accomodate the removal of Luck from the game.
FIX: Items Ring of Chance, Pendant of Luck and Amulet of Ironwill will become obsolete (they were boosting attributes that no longer exist). For a short period, they will have a full resale value as compensation for their upcoming deletion. If you have such an item, sell it before we destroy it.
FIX: Players' Manual edited to reflect the removal of Willpower and Luck from the game.
FIX: Minor blocking corrections done where necessary.
FIX: Music zones properly implemented on Raven's Dust.
FIX: Added spells listing in Players' Manual.
FIX: The safe in Silversky castle was moved slightly so it isn't hidden by the castle's walls.
FIX: Improvement to lag detection features provides additional data: network icon flashes briefly if your ping is bad.
FIX: Targetting on brown rat has been slightly adjusted for improved accuracy.
FIX: Bank robbery quest fixed.
FIX: The price of healing potions wasn't correctly set. You would have seen a price of 100 on the screen, but 125 gold pieces were actually deducted from your pouch. The correct price listed is now 125 gold pieces.
FIX: The resell values for the mana potions and mana elixirs have been slightly increased.
FIX: Some lag issues have been resolved.
FIX: Fine Steel Scimitar +2 has been fixed.
NEW: User-friendly feature gives you the opportunity to send Vircom various info files (*.log, *.GP, operating system, user name, server name etc.) upon entering the game if a crash or problem occured during your last game session.
*** Version 1.03a Release (09/07/99 -- 16:00 EDT) ***
FIX: Damage cause by monsters' spell has been slightly reduced.
FIX: AC spells now use Int & Wis, so they should increase slightly for mages.
FIX: Selling did not work properly for certain item types.
*** Version 1.03 Release (08/26/99 -- 16:00 EDT) ***
FIX: Music could make the client crash.
FIX: Some map bugs have been corrected.
FIX: Some lag issues have been resolved.
NEW: Network & connectivity icons (lower right of screen) help debugging lag issues.
NEW: System message appears when karma goes up or down (doesn't say how much, just that it does).
*** Version 1.02 Release (08/12/99 -- 16:00 EDT) ***
FIX: Various graphics problems (walls, smoothing, monsters, etc) at various coordinates.
FIX: Message "unnamed object" when clicking on an empty chest.
FIX: Zhakar's speech.
FIX: Turn Undead spell now does progressive damage.
FIX: Backpack full (when receiving quest items).
FIX: Hardened leather armor was still dropping as random loot item.
FIX: Double-clicking difficulties.
FIX: Errors in attributes when characters created at location 0,0,0.
FIX: MOTD word wrap problems.
FIX: Leather Belt of Survival could not be equipped.
FIX: Ring of the Initiate could not be equipped.
FIX: Hitting the mouse button was faster than holding it when attacking.
FIX: Monsters did not turn around when casting spells.
FIX: Head bobbing with ringmail helmet.
*** Version 1.01 Release (07/26/99 -- 12:00 EDT) ***
FIX: Only one backpack update is sent when buying multiple items.
FIX: The Rob skill can no longer be used in a safe haven.
FIX: Blackblood has a pod and will respawn a while after he is slain.
FIX: Fixed smoothing problems around houses and road in all islands.
FIX: Fixed selling type on Large shield.
FIX: Scarab protector can be equipped.
FIX: King Theodore XIII was not spawning due to blocking. He also no longer sleepwalks.
FIX: Samuel now gives a Scarab Protector (waist position) instead of scarab of protection
FIX: Modified Rhodar Heatforge's Goblin Slayer. He will now ask you to slay at least 500 goblins before he'll sell you the sword.
FIX: Removed the Link between Brownbark and Anrak. Anrak is no longer Brownbark's son.
FIX: Several graphics bugs fixed.
FIX: Fixed/improved keywords responses on NPCs
FIX: Monster magical resistance adjusted.
FIX: Monster spells fixed.
FIX: Spellbook problems fixed.
FIX: Clickable area improved (when walking and attacking).
FIX: Hard to drop items.
FIX: Many typos fixed.
FIX: Weight check added to "rob" command.
FIX: Brightness (Black Screen) fixed.
FIX: XP bar problem when over level 100.
FIX: First aid is now self only.
FIX: Dead mobs still attacking when dead.
FIX: CTRL-C stays on (don't have to turn it off and on again).
FIX: The pelt didn't have an appearance of pelt.
FIX: Zhakar's creation should spawn correctly.
FIX: Added check on Safe to prevent Gold and XP exploit
FIX: The Orcish Arch Mage no longer has the appearance of an Atrocity.
FIX: The Portal should no longer be attacked by Minotaurs.
FIX: The kraanian milipede no longer drop the bugged chests.
FIX: It is now possible to exit the Lost Dungeon by using the new Minotaur Portal.
FIX: Temporarily removed ALL the signs in the map. New "talking" signs caused problems.
FIX: All Goblin and Atrocity mini-bosses have a new appearance.
FIX: Added all new item appearances in the database.
FIX: The Nature's Garb has been fixed.
FIX: Brother Kiran, Fali and some other NPCs of the 1st island should no longer speak in gender specific-terms.
FIX: NPCs that give XP should now trigger level up when needed.
FIX: Dodge penalty on armor now works.
FIX: Shops/trainers now allow >64k gold prices.
FIX: NPC/Creature popping should now work correctly.
FIX: All elemental resistances and powers should now work properly.
FIX: Scarab Protector no longer has the appearance of necklace.
FIX: Drunk in Windhowl no longer a vendor.
FIX: Brownbark should be able to speak normally now that the Flag bug is fixed.
FIX: The Plate Leggings can now be dropped on the ground.
FIX: Highlight bug on Reynen Aspicdart.
FIX: Menark will teleport you directly to the prison when he 'summons' the guards.
FIX: Rondy is now able to fight without going into invisible mode.
FIX: The box of jewels should look like a box now.
FIX: Grimish's minor quest now gives a reward.
FIX: Removed the old brown blocks in the grey dungeon.
FIX: Added more intuitive keywords to lead users to Mordrick's quest.
FIX: Map modifications:
* The torches in the dungeon have been updated.
* There is now an alternate bridge near Lighthaven.
* All reported bugs should now be fixed.
FIX: Modified Grimish and Doremas's quest so that it is more intuitive.
FIX: Reduced the amount of monster pods in the Lost Dungeon, under the castle of Bane, in the Cave of Specters.
FIX: All NPCs that weren't spawning due to blocking.
FIX: The orcish arch mage quest should be fixed.
FIX: Keep the patch server in memory when using a proxy server.
FIX: The quest involving Zhakar should be fixed.
FIX: The black market (WindHowl on NPC Ttayh Mark) has been re- designed.
FIX: In MOTD, exceedingly long strings (40+ characters) could generate an error message.
FIX: The price for the Book of Warfare has been increased to 15,000 gold pieces. This fixes the gold bug exploit where one user would buy a Book of Warfare, exchange it for a Blade of Sharpness and sell it for a higher price.
FIX: Giant wasp idle when attacking
FIX: The Turn Undead spell has been revised. Power of spell now based on average WIS points purchased per level.
FIX: Modified Adriana's speech so that her quest is more intuitive.
FIX: Monster modifications:
* The Silver Axe and Bludgeon weapons deal a little more damage against undead monsters.
* The Goblin Slayer sword deals a little more damage against goblins.
* Removed the dead fishes on monsters.
* We have done a huge clean-up in the monster listing.
* Removed some kraanian pods near water and gave them the poison arrow spell.
* Added alot of mini-bosses. (see the mini-bosses listing)
* Some monsters and NPCs now have the appearance of the old player appearances.
* FIX: Skeleton warriors and skeleton guardians shouldn't fight between each other anymore.
FIX: Removed cemetery fences and replaced them with wooden fences. This should take care of all the black squares.
NEW: Sundials should tell time when you click on them. Note: They will not work during the night for obvious reasons.
NEW: Weapons can now deal exhaust.
NEW: An exhaustion message is sent when a player is more than 2 seconds walking exhausted.
NEW: New weapon system and new weapons have been created and implemented in the game. NPCs, chests and monsters have been updated accordingly.
NEW: New armor (including shields) system and new armors have been created and implemented in the game. NPCs, chests and monsters have been updated accordingly.
NEW: Female Puppet with sounds
BUG: Gray Mage -- Cannot attack them without CTRL-C
*** Version 1.00 Base Release (05/11/99 -- 19:00 EDT) ***