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- ******************Arctic Islands - A mission by Sid *******************
-
- This is the second mission in this series. The first is called Village2.zip
- should be around wherever you got this from.
-
- * Check out ftp://users.aol.com/jjh375 for a c&c website with lots of cool *
- * stuff and more of the same. *
-
- * All the triggers in this level should work (I've tested it enough!!) if, *
- * however you know of one that doesn't, tell me. Especially if you know *
- * why and can help. Thanks.
-
- -----------------------------------------------------------------------------
- Please send all your stuff (opinions, ideas, donations(!?!) to:
- Sid 101516,326 (Compuserve).
- or:
- 101516.326@COMPUSERVE.COM
-
- THANKS GO TO:
- Vladan Bato, for Mixman.
- Richard Heesbeen, Jeroen Rimeijer, for CCMAP v.2.1 (The best C&C editor).
- Westwood (sic.), for C&C (of course).
- Justin Haaga, For testing, and help with my endless problems.
- Han Brunger, for his How to... FAQ.
- Anyone else who I have forgotten (sorry).
-
- CONTENTS:
- 1. What the .zip file contains.
- 2. Mission info.
- 3. Instructions for use.
- 4. Disclaimer.
-
- WHAT THE .ZIP FILE CONTAINS:
- This file,
- Mission.ini,
- Savegame.301,
- Islands.map,
- Islands.ini.
-
- MISSION INFO:
- Name of mission: Arctic Islands
- Released on: 10/03/96 (Probably)
- Play as: GDI
- Level replaced: 15, new mission from scratch.
- Map size: 62x62
- Difficulty: Pretty Tough
- Briefing in full:
-
- Commander, you found a way off the island then. Good. We still cannot pick you
- up, NOD air power in this area is too great. Intelligence informs us that
- there is a road leading off these islands. You must however destroy all NOD
- SAM sites and forces first. Otherwise we cannot come to get you. We have
- reason to believe that there may be an old air-base in the area. There may be
- something worth salvaging. There should be plenty of cash in the budget that
- you can build a base with. I hope to see you soon Commander. Good luck.
-
- Build time: 3 or 4 hours probably, felt like months at 4 a.m. though.
-
-
- INSTRUCTIONS FOR USE OF THESE FILES
-
- MISSION.INI - The briefing file. If you can be bothered put this file in
- your C&C directory to read the in-game briefing. (Don't forget
- to delete it when you're through with this level though).
- SAVEGAME.* - The simplest way to play. Copy this into your C&C directory
- and load the savegame.
- ISLANDS.MAP - The map file. Use MIXMAN to put this into your C&C directory.
- ISLANDS.INI - The ini file. See above. You only need use this and the .map
- file if you don't use the savegame.
-
- DISCLAIMER (sorry, has to be done)
-
- Use these files at your own risk. It's not my fault if something goes
- hideously wrong.
- Make backups of any files if you're worried.
- Please feel free to spread these files around but you *MUST* include this
- text file, in it's entirety.
- You MAY build other levels from this one, provided you credit me, and send me
- a copy. You Must also include this file.
- You MAY NOT make a profit from the sale of this level, in whole or in part
- without written permission from me. I could do with the money though, so cut
- me in on the profit too.
-