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- Command and Conquer Level
-
- Level Name: GDI Mission 17
- Created By: Dan Heath (Pope Innocent IV, pope@uclink4.berkeley.edu)
- Release Date: 7th March, 1996
- Completion Time: Six or seven hours.
- Map information: Entirely new, courtesy of CC-Map.
- Player: GDI
- Difficulty: Not as much as it looks.
- Filename: gdi17.zip
- File contents: savegame.002, gdi17.ini, gdi17.txt
- Software used: ccmap, convert.exe, mixman
- Tested on Command and Conquer v1.18 (English version)
-
- Mission Description
- -------------------
- This level is to be played after my GDI Level 16. It's another NOD hold-out,
- but this time they weren't clever enough to assign you to the job. No, they
- assigned General Unrath to it. Remember General Unrath, from your days in
- officer training? The one that frequently got his head stuck in the plumbing
- under the sink in the lavatory trying to find the lid to his contact lens
- case? The one that accidentally blew up Col. Schaller's jeep during
- demolitions training? Right. Someone gave him a base, and now you have to
- pick up the pieces...
-
- Level Description
- -----------------
- Load the mission and check out the "Restate" button... it will tell you what
- is happening. You don't have to kill all the SAM sites to get air strikes,
- you just have to blow up the enemy communication center, which is,
- conveniently enough, somewhat exposed. Don't ask me why, must've been
- interference from secret hidden rays or something that caused them to put it
- on that hill out there...
-
- Usage
- -----
- Copy savegame.002 into your C&C directory. Yes, this will overwrite your
- current savegame.002, so don't be a twit and wipe out an important game.
- Load that savegame to play. Note that you won't be able to restart the
- mission normally, since we aren't actually replacing the mission in the
- general.mix file, so if you want to try again, you'll have to go to
- Load Game instead of Abort and Restart.
-
- Other Information
- -----------------
- I'm working on a new NOD mission cycle, a story line running parallel to this
- one. I'm experimenting with some new stuff, like multiple computer players
- in one level. It's working well... expect more soon.
-
- Thanks again to the creators of cc-edit, mixman, and ccmap! You gentlemen are
- true public servants and will no doubt reap immense karmic benefits from
- your efforts.
-
- As Pope, I hereby invest you all as Bishops of your respective communities.
-
- Thanks also to SOYA, who helped me out with a bit of info at a critical
- moment in the production of this level.
-
- Relevant deities speed your efforts,
- -Dan Heath (Pope Innocent IV)
- pope@uclink4.berkeley.edu
-