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- Command and Conquer Scenario
-
- Scenario Name: Dinosaur Rampage
- Created By: Brad Grimes
- Completion Date: 04-20-96
- Map information: Large (62x62), Temperate Theatre, from scratch.
- Player: GDI
- Difficulty: Medium to Hard --> Hard to say, I know all the triggers.
- IT IS POSSIBLE TO WIN WITHOUT CHEATING!!!
- Filename: dinoramp.zip
- File contents: scg51ea.ini, scg51ea.bin, savegame.999, dinoramp.txt
-
- Tested on C&C v1.20 (English) ... (Covert Operations)
-
- ** For the best usage go the paragraph with the *'s around it !!
-
- Mission Description
- ~~~~~~~~~~~~~~~~~~~~~
- The Brotherhood of NOD has recruited a professor from a village near their
- base to do research on genetic manipulation, and it seems that he has
- accomplished quite a feat, we've had reports of dinosaurs terrorizing members
- of the village and destroying houses. Your goal is to free the village of
- the dinosaurs and then make sure this doesn't happen again by killing
- Professor Chan then destroying his Laboratory. (Hint: If 20 houses are
- destroyed or 14 villagers killed you lose.)
-
- Usage
- ~~~~~~~
- For either method you choose to use this mission, you will need to turn
- on the dinosaur graphics with one of the many available editors, I use
- Andrew Griffen's CCEDIT 2.0 rev 1, the dino's are at the bottom of the
- vehicles section, there are four of them.
- (CCEDIT is available on the Web Site where you got this file)
- ......................................................................
-
- I have included a savegame ( savegame.999 ) if someone feels the need to use
- it, like if you have C&C v1.07 to v1.19 and don't want to bother getting the
- Covert Ops. (Available at fine software stores everywhere), and don't want
- to bother editing any files. To use to savegame simply copy it to your C&C
- directory with a name that you're not currently using and then play, load the
- saved game named Dinosaur Rampage and your ready to go. however, if you
- choose to use this method then you will be unable to restart your mission,
- you'll have to load it again to start over.
-
- --> Please note that if you have C&C v1.20 ( C.O. ) it is better not to
- --> use the savegame method, because it is possible to put this mission
- --> in your new missions menu (explained below)
-
- -----------------------------------------------------------------------
- ----- For those using the forementioned method, stop reading here -----
- -----------------------------------------------------------------------
-
- * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
- * If you have C&C v1.20 ( C.O. ), simply copy SCG51EA.INI and SCG51EA.BIN to *
- * your C&C directory, then start C&C and click on the New Missions button. *
- * Select Dinosaur Rampage from the menu and your ready to go! *
- * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
-
- If you don't have v1.20 or newer, get it, it rocks.
-
- It is possible to use this mission without the savegame on the lower versions
- of C&C, but I'm definitly not going to take the time to explain it when
- it's so easy to just upgrade.
-
- Additional Items
- ~~~~~~~~~~~~~~~~~~
- (You could call these bugs if you really wanted)
- 1.) Most of the time the AI won't build back its destroyed buildings.
- 2.) If you attack your own base, even with a stray bullet, you WILL get nuked.
- Sometimes the AI will nuke you just because you provoked it.
- 3.) When you hear "Reinforcements Have Arrived", you sometimes won't actually
- get them until quite a while later, the time varies.
- I wanted to send in the reinforements by hovercraft but I couldn't get it
- to drop them off where I wanted it to.
- 4.) The AI won't build units, I'm not sure how to make it do that.
-
- --> Brad Grimes <--
-
-
- ////////////////////////////////////////////////////////////////////////////
- ////////CAUTION//////CAUTION//////CAUTION//////CAUTION//////CAUTION/////////
- ////////////////////////////////////////////////////////////////////////////
-
-
- READING PAST THIS POINT IS FORBIDDEN TO THOSE WHO HAVN'T PLAYED YET !!
-
-
-
-
- THIS SECTION IS ONLY FOR THOSE IN DIRE NEED OF ASSISTANCE !!!!!
-
-
-
- I WARNED YOU, IF YOU SPOIL THE FUN OF THE GAME IT'S NOT MY FAULT NOW !!
-
-
-
- IT'S NOT TOO LATE TO TURN BACK YET !!!
-
-
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- !!!!!!!!!! HINTS !!!!!!!!!! HINTS !!!!!!!!!!! HINTS !!!!!!!!!! HINTS !!!!!!!!
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
- 1.) Do NOT build a Comm. Center or Adv. Comm. Center unless you
- are prepared to pay the price of irradiated scrap metal.
-
- 2.) To fend off the engineers deploy your MCV right where it
- starts and send all your units about 3 or 4 inches to the
- right of it.
-
- 3.) SAVE OFTEN! SAVE OFTEN! SAVE OFTEN! SAVE OFTEN!
-
- 4.) Don't shoot at or near your own base, the AI will nuke you.
-
- 5.) It only takes about 7 tanks to rid the village itself of the
- dino's, do this as soon as possible. (Note that not all of
- the dino's are in the village.)
-
- 6.) The Prof. and his Lab. are at the back of the NOD base. The
- best method I know of for getting to them invloves running
- lot's of Hummers to the back to uncover that area and then
- sending 3 or 4 Chinooks in with engineers.
-
- 7.) If all else fails, try laser Hummers, but remember, it can
- be won WITHOUT cheating.
-
- --> Brad Grimes <--
-
-