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- DESERT FIRE
- A single-player C&C scenario
- Side: GDI
- Author: Marc Fisher, compuserve 70711,3177
-
- Since completing the basic scenarios for both sides in Command &
- Conquer, I've been partial to the basic GDI buildup-and-base assault
- type scenarios. Nod can be fun at times, but nothing gives me the
- satisfaction of amassing a good-sized GDI force for some
- Temple-bashing!
-
- Desert Fire isn't as intricate or fancy as some other scenarios I've
- done (and which will be released later). I didn't add any commando
- raids or gunboats, just a simple fight for survival for GDI against a
- large Nod base and, of course, the ubiquitous Nod nuclear missile.
-
- I did my best to program the AI to keep up the pressure as long as it
- can. Your objective should be to survive their best punches while you
- build up for the final battle. Cash shouldn't be a problem unless you
- squander your credits or lose your army defending yourself. A few
- crates here and there help, but you're going to have to mine alot of
- Tiberium and capture Kane's silos if you want more. I tried to give
- you the minimum start-out funds to give you a fair chance. Nothing
- makes me more frustrated than loading a scenario where I'm expected to
- take on 20 stealth tanks with 1,000 credits and a minigunner, and I
- won't do that to C&C players who download my missions. Gaining game
- balance isn't the easiest trick in the world when designing C&C
- scenarios, but I've tried hard to achieve it.
-
- Good luck, and I hope you enjoy Desert Fire!
-
- -M-
-
-