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- ================================================================
- Title :Bridge Assault.
-
- Release Date :February 27, 1996.
-
- File Names :SAVEGAME.700 ----> The savegame file.
- SAVEGAME.701 ----> The Harder version.
- BASSAULT.TXT ----> This .TXT file that you're
- reading now.
- Author :Me, Eric.
-
- Misc. Author Info :So here is the first mission I managed to finish. (I
- started on another one, but I think it was bit more complicated
- than what I should have started out with. <:O ) It's not very
- big, but I think it serves its purpose of getting my feet wet
- in mission design...
-
-
-
- Description :A light Nod force has managed to penetrate deep behind
- GDI lines to capture a bridge. Although the small defence
- force was well established with a turret emplacement and
- guard towers, the enemy was able to take control of the
- position after a quick and deadly battle. It is not known
- whether the defences were destroyed outright during the
- battle, or if they were captured intact. Also, we do not
- know how many of the attackers remain in the area, or
- in what condition their forces are.
-
- The recapture of this bridge intact is vital to our
- efforts in this sector, as it is the only crossing available
- for maintaining supply to our forward units in the north.
- Unless this transport bottleneck is reopened quickly,
- GDI forces in this sector may be immobilized from lack of
- fuel and ammo and be overun as a result.
-
-
- Your Mission :You will lead a light force which is to be air-dropped
- somewhere south of the bridge. The team is to recapture
- the bridge by destroying any enemy forces which may be
- holding the position. As we do not know what the condition
- or strength of the enemy is, you must proceed with caution.
- While the enemy may (or may not be) fatigued and the defensive
- positions destroyed/damaged, this cannot be counted on.
- Assume the enemy is present in force. Because this attack
- occurred well behind the front line, it would be safe to
- say that Nod engineers have/are wiring the bridge for
- demolition, in case of its recapture. This must not be
- allowed to happen.
-
- Good Luck!
-
- Instructions : Copy files to C&C directory. Load the save game.
- (they'll be titled
- Bridge Assault
- and
- Bridge Assault (harder) )
-
- Additional Credits to : Creators of CCMAP21,CCMANU20.TXT,
- MIXMAN, and, C&C.
-
- ================================================================
-
- * Play Information *
-
- Side and Level # : GDI mission #1
- Map Information : Small map, no production.
- Tested and Made for : C&C 1.18p English version.
- Single Player : Yes
- Difficulty : Medium (if approached correctly).
- Difficult for the harder version (but I was
- still able to beat it without cheating...)
-
- * Construction *
-
- Base : Right from scratch.
- Build Time : About 5-6 hours, including the time to write this,
- and some testing.
- Editor(s) used : CCMAP21, MIXMAN
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- You may do whatever you want with this file.
-
-
- * Where to get this level *
- Check out the TEMPLE OF THE CONQUEROR website, or else it should be at some
- other site, somewhere... out there...
-
-