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- Command and Conquer Level
-
- Level Name: The Bionic Men
- Created By: Han Brunger (j.brunger@a1.nl)
- Release Date: January 14 1996
- Map information: Huge (60x61), desert theatre. New from scratch.
- Player: Nod
- Difficulty: Depends
- Filename: bionic.zip
- File contents: scb13eb.ini/bionic.map/mission.ini/savegame.050
- bionic.txt (this file)
- Tested on Command and Conquer v1.18 (English version)
-
- Level replacement
- -----------------
- This file is meant to replace the final Nod mission. It does work when
- used with other missions, but has been designed specifically for this
- mission.
-
- Mission Description
- -------------------
- Our spies discovered that GDI has tuned up their Ion Cannon. It is now
- much more dangerous than it was. Your task is to disable that cannon by
- destroying the proper structures.
- Oh yeah, shoot everything you can so this will be our final attack on GDI.
-
- Level Description
- -----------------
- You start with only a couple of men. Search the civilians homes for money.
- Reinforcements will arrive at a certain moment (if you are lucky).
- Your mission objective is simple: just destroy every GDI scum and those
- civilians as well.
- BTW: there are 3 steel crates hidden throughout the map. Collect them for
- one nuclear missile.
-
- Usage
- -----
- For those who don't want to bother messing around editing files, a savegame
- has been supplied that was taken the instant the level started. Simply copy
- this file (savegame.050) into your Command and Conquer directory (rename it
- if you don't want to lose one of your savegames). Then simply load that file
- when you start. You will not be able to restart the mission if you do this,
- you will have to re-load it if you need to try again. If you choose this
- method, you can ignore the next part.
-
- If you want something more complete, you need to have the GDI version of
- the general.mix file on your hard drive. You also need the program
- map-p.exe (available in the distribution of cc-scen; you can get this
- distribution from http://adam.com.au/~buggy amongst other places).
- Put the file scb13eb.ini into your Command and Conquer directory, along
- with the mission.ini file. Now you need to patch the general.mix file with
- the chembros.map. Depending on which version of map-p you have, you can do
- this in two ways. The latest release allows you to simply type in an offset
- in the command line. You can patch the file with the command:
- map-p general.mix bionic.map 2904391
- If you have the older version of map-p, use the command
- map-p general.mix bionic.map
- and when asked for the offset, type in 2c5147 and press Enter.
- You will now be able to use this scenario properly when you play the first
- GDI mission.
-
- If you put the file mission.ini into your Command and Conquer directory,
- you will not be able to access the mission text for other missions until
- it is removed.
-
- If you are just using the savegame method and aren't patching the
- general.mix file, do not put the scb13eb.ini file into your Command and
- Conquer directory. It may cause Command and Conquer to crash when you play
- the first GDI mission. Do not put the mission.ini file into this directory
- either if you are using this method.
-
- Other Information
- -----------------
- Well as this is my first level for C&C, there might be some things that
- could be improved. Just play the level and send me some email to say
- whether you liked it or not, or about the difficulty.
- Anyway, my 'beta-testers' liked it a lot.
-
- Enjoy.
- Han Brunger (j.brunger@a1.nl)
-