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- The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at)
-
- Level Name: Airbase 22F
- Release Date: 12th March 1996
- Completion Time: Some days, weeks or something like that
- Map information: Large (62x59), temperate theater.
- Used 15th GDI Level (SCG15EC) with a few changes.
- Player: GDI
- Difficulty: Looks not too hard first, but...
- Filename: AIRBASE.ZIP
- File contents: SCG13EA.INI, SCG13EA.BIN, MISSION.INI, SAVEGAME.000, AIRBASE.TXT
- Hardware used: Pentium 100Mhz
- Software used: CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer
- Base-It v1.000, programmed by Barry Kalshoven and Michiel Prins
- Tested on Command and Conquer v1.19p (English version, German CD)
-
- Mission Description
- -------------------
- We have set up a new airbase (22F) in this area in order to destroy the
- two NOD bases. We have put one of them into the ground, but we need some
- ground troops to destroy the second one, so we are sending you in. You will
- get heavy air-support as long as the two mobile radar vehicles don't get
- destroyed. We have seen some crates in the destroyed NOD base. Go there as
- soon as possible, because we think NOD will rebuild this base. Your mission
- is to destroy every NOD unit and structure.
-
- Other Information
- -----------------
- Specail thanks to:
- Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the
- programmers of CCMAP and Base-It, and Andreas Burtscher for testing this and
- other missions.
-
- This is my first mission, and I hope you enjoy playing it.
- If you have questions, suggestions, ideas for new levels, stories etc.:
- send me an e-mail (jb@bickel.vol.at).
-
- Dismissed!
- Joachim Bickel (jb@bickel.vol.at)
- Bludenz, Vorarlberg, Austria
-