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- SHAREWARE
-
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- This game is shareware.
-
- You are encouraged to distribute the PUBLIC DOMAIN version only.
-
- The full game is not PUBLIC DOMAIN, please do not distribute.
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- Hard Disk Installation
-
- 1) Place the original game disk in floppy drive A or B
-
- 2) Type INSTALL followed by Enter
-
- 3) Follow the on screen instructions
-
-
- Playing the Game from Hard Disk
-
- 1) Change to the Pandemonium directory, ie.
-
- CD \PANDEMON followed by Enter
-
- 2) Type PAN followed by Enter
-
-
- Playing the Game from Floppy Drive
-
- 1) Always backup your original game disk
-
- 2) Place game disk in floppy drive
-
- 3) Type PAN followed by Enter
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- Introduction
-
- Pandemonium is an action strategy game for one player. The
- player is in control of a gang of red coated characters called,
- the Bobbins. Bobbins are cute, small and vicious. The player is
- presented on the playing screen as King Bobbins, dressed in
- purple. King Bobbins can be directly controlled by the player
- and through him the player can issue various orders to other
- Bobbins. The object of the game being for King Bobbins to
- collect all the valuables which can be found hidden in the
- castles of Bobbinia.
-
-
- The Game Section
-
- ```````The King and his Bobbins may enter or exit a chosen
- ```````castle at any time. Castles vary in size and difficulty,
- ```````they are depicted in a platform and ladders fashion.
- Castles are usually difficult to negotiate for three reasons.
- First they are inhabited by various nasty characters. Second
- bridges will have to be built for negotiating gaps, and stairs
- for accessing new levels. Choosing the right places for
- construction is important as building takes valuable resources
- and time. The speed at which items are built depends on the
- number of Bobbins on the job. As the complex is inhabited by
- characters which will do anything to hinder your progress some
- Bobbins will have to protect the rest of the party. Last, ways
- will have to be found to negotiate other dangers and solve
- various puzzles. The player starts the game with the King only.
- More Bobbins may join the party later in the game.
-
-
- Game Controls
-
- The mouse (highly recommended) or the keyboard may be used to
- play the game. The cursor keys reflect mouse movement, the ALT
- key the left mouse button (LMB), and the Spacebar the right
- mouse button (RMB). The cursors or the mouse may be used to move
- the cursor.
-
-
- General Controls
-
-
- F2 Pause Game
-
- F8 KingTV screen
-
- F9 Control helmets, on/off
-
- F10 Bobbin flags, on/off
-
- ESC quit current game
- Icon Controls
-
- Icon Left Button Right Button
-
-
- Key Choose TV character TV ON/OFF
-
-
- Ideas Book Initiate Idea procedure -
-
-
- Bomb Give Bomb Global effect
-
-
- Musket Give Musket Global effect
-
-
- Balloons Give Balloon Global effect
-
- Bin Cancel command -
-
-
- Tool Build (if pick-axes) Global effect
-
-
- Button Give Button Global effect
-
-
- Pick-Axe Give Pick-Axe Global effect
-
-
- Sp. Arrow Follow King Global effect
-
-
-
- KingTV
-
- Point to the key icon and press LMB to choose the key character.
- Press RMB to switch on/off the KingTV feature.
-
-
- To select an able Bobbin:
-
- Keys 1-7 or, point to Bobbin with cursor and press RMB, or point
- to helmet and press RMB. To select the King press LMB over the
- King's head at the bottom of the screen.
-
-
- To lock or unlock a Bobbin:
-
- Point to Bobbin and press LMB and RMB at the same time. Locked
- Bobbins will not obey party commands and they will have to be
- ordered, and armed individually. Locked Bobbins carry yellow
- flags.
-
- Give idea to Bobbin
-
- Some actions need an idea to be performed. To give an idea to a
- Bobbin select the book of ideas icon and point to the selected
- Bobbin. If the Bobbin carries the right object and it is at the
- right place something special will happen. Ideas only last for
- a few seconds. While an idea is active, a bulb will flash over
- the Bobbin's head.
-
-
- To direct a Bobbin:
-
- Point at the destination on the playing area and press LMB. If
- the cursor remains white that means that the Bobbin can reach
- its destination without any further assistance. A red cursor
- means that there is either no way because the way is blocked or
- that the route is far too long.
-
-
- Arm Bobbin
-
- Point at the icon and press LMB. The icon is then highlighted if
- the item is in stock with the exception of batons and pick-axes.
- Point to the Bobbin you would like to give the item to, and
- press LMB or point to the Bin icon and press LMB to cancel.
- Press RMB if you wish to give that same item to all Bobbins
- automatically, locked Bobbins are excluded in such cases and
- they will have to be armed individually.
-
-
- Bobbin movement
-
- At the start of any level all Bobbins will follow their King.
- However, if the player selects a Bobbin and directs it to some
- place the Bobbin will remain there and patrol that area if
- possible. If the player wishes a patrolling Bobbin to once more
- follow its King the spiral arrow icon should be selected first.
- The cursor should then point at that particular Bobbin and LMB
- should be pressed.
-
- For all Bobbins to follow, excluding any locked Bobbins, point
- to the spiral arrow icon and press RMB.
-
-
- Build bridge or stairs
-
- ```````Any Bobbins carrying pick-axes can be ordered to build a
- ```````set of stairs or bridge a gap if there are sufficient
- ```````building materials. Select the building tool icon and
- point to where you want to build. If the place is legal any
- Bobbins that carry pick-axes will automatically converge to that
- point and start building.
-
- If the general/red flag appears then it is physically
- impossible to build because the Bobbins do not carry pick-axes,
- or there are no building materials, or the site is illegal. In
- general you are not allowed to cover doorways, sacks or other
- impassable objects. Stairways can be built leading up or down a
- level. Bridges may also be built.
-
-
- Throw bomb
-
- ```````Bobbins carrying bombs will automatically throw their
- ```````bombs at any boulders that block their way if they have
- ```````been given an idea .
-
-
- Fire muskets
-
- ```````Bobbins with muskets will first have to load and then
- ```````shoot. They do this automatically. If a Bobbin with a
- ```````loaded musket is engaged in any other activity the musket
- ```````will have to be reloaded.
-
-
- Close combat
-
- ```````Bobbins with batons will automatically engage enemies in
- ```````close combat. More than one enemy character may be
- ```````engaged at any one time.
-
-
- Balloon travel
-
- ```````If a Bobbin is given a balloon and currently selected as
- ```````the main character it can travel up or down a level. To
- ```````choose the direction point above or below the Bobbin and
- ```````press LMB. After the Bobbin has reached its destination
- ```````the balloons will fly off the screen.
-
-
- Trading with the Arab
-
- ```````When the Arab Trader is present in the playing area
- ```````trading can then take place. Select trade mode by moving
- ```````the cursor over the Trader and pressing RMB. LMB will buy
- ```````items, RMB will exit.
-
-
- Brain Games
-
- ```````Three brain games sections can be found in the game, the
- ```````Master-mind Section, the Potion Brewing Section and the
- ```````Slide Tiles Section. These are challenges set up by
- ```````Logistix the Wizard to be found in the later levels.
- Master-mind
-
- ```````The player can solve the puzzle by finding the correct
- ```````set of heads on the blackboard. Each time three heads
- ```````have been selected by the player a number will appear on
- ```````the same line indicating how many of them have been
- ```````chosen correctly.
-
- ESC Quit/end section
-
-
- Potion Brewing
-
- ```````The player will have to brew his or her own spell in an
- ```````effort to try and match the colour of the disk on the
- ```````wall. Pressing once on the red, green or blue flasks
- ```````will change the colour of the potion.
-
- Blue flask add blue ingredient
- Red flask add red ingredient
- Green flask add green ingredient
- White button reset potion
-
- ESC Quit/end section
-
-
- Sliding Tiles
-
- ```````Try to reassemble the three flags on the blackboard by
- ```````moving the tiles around. Not all flags have to be
- ```````reassembled. It is advisable to first assemble the
- ```````smaller flag to ensure that at least some points will
- ```````come your way.
-
- ESC Quit/end section
-
-
- Mission Screen
-
- Here you are going to be told about your successes or failures.
-
- BOBBIN: Start the next level.
-
-
-
- TERMINAL: Save or Load a game, exit to DOS, sound controls.
-
-
-
- PAGE: Request extra information (not always available).
-
-
-
- Save/Load screen
-
-
- ->DISK: Save game in highlighted (yellow) position.
-
-
-
- <-DISK: Load old game found in highlighted (yellow) position.
-
-
-
- KING: Return to the Mission Screen.
-
-
-
- BIN: Start an all new game.
-
-
-
- SPEAKERS: Switch music or sound on/off.
-
-
-
- TERMINAL: Quit to DOS.
-
-
- Most actions will need the user to confirm his or her action by
- typing Y OR N on the keyboard when requested by the game.
-
-
- Enemy Characters
-
- Enemies in the game come in many different types and sizes. Some
- may have to be dealt with, others may have to be avoided.
- Different types of enemies may need different methods to tackle.
- Some will attack from a distance, others will close in and
- others will not bother you unless go close enough.
-
-
- Robins with Staffs
-
- ```````These characters are armed with staffs and will usually
- ```````attack the Bobbins on sight. They are competent in close
- ```````combat but have got a limited attack.
-
-
- Robins with Bows
-
- ```````These characters are armed with bows and arrows and will
- ```````usually stay at a safe distance and fire arrows at their
- ```````victims.
-
-
- Monks with staffs
-
- ```````These characters are armed with long staffs and will
- ```````usually attack the Bobbins on sight. They make tough
- ```````opponents and in close combat they can only be matched by
- ```````the knights.
-
-
- Men at Arms
-
- ```````Men at Arms are armed with swords and shields and will
- ```````usually attack the Bobbins on sight. They are not very
- ```````skilful however, but still quite dangerous.
-
-
- Knights
-
- ```````Knights are very well armoured and carry a sword and
- ```````shield. They make very tough opponents as they are very
- ```````difficult to kill. They are also particularly difficult
- ```````to attack when in packs.
-
-
- Merlins
-
- ```````Merlins are small characters with limited spell powers.
- ```````They can however attack from a different level while they
- ```````are out of any real danger, though they have a very low
- ```````stamina.
-
-
- Cavemen with batons
-
- ```````These characters are armed with batons and will always
- ```````attack the Bobbins. They have average strength.
-
-
- Cavemen with stones
-
- ```````These characters carry sacks full of stones which they
- ```````will throw at their enemies from a safe distance. While
- ```````their stones do not carry much weight their rate of fire
- ```````has to be seen to be believed.
-
-
- Berserk Cavemen
-
- ```````This type of caveman is very dangerous at close combat as
- ```````he uses his warcry to scare his victims to death. He will
- ```````always engage when close to his victim where his warcry
- ```````is extremely effective. He is not difficult to kill,
- ```````however.
-
- Troglodytes
-
- ```````These characters are quite rare and quite nasty. They
- ```````tend to throw boulders to their unfortunate victims from
- ```````safe distances and when their victims least expect it.
- ```````They also have a very novel way of escaping.
-
-
- The Angry Bees
-
- ```````Some of the castles have become homes for these nasty
- ```````little creatures. When alone they hardly pose a serious
- ```````threat but when found in swarms they should be avoided.
-
-
- Guard Men at Arms
-
- ```````Guard Men at Arms are armed with swords and shields.
- ```````They are quite skilful and may prove dangerous. They will
- ```````protect the Evil Wizard.
-
-
- Guard Knights
-
- ```````Guard Knights are very well armoured and carry a sword
- ```````and shield. They make very tough opponents as they are
- ```````very difficult to kill. They will also protect the Evil
- ```````Wizard.
-
-
- The Evil Wizard
-
- ```````The Evil Wizard is the one you want to kill to win the
- ```````game. Unfortunately he can teleport himself out of
- ```````trouble, so a way will have to be found to deal with this
- ```````slippery customer.
-
-
- The Big Fat Bird
-
- ```````````````The Big Fat Bird lives in some of the castles and
- ```````````````tends to stay close to its nest. It is known to
- ```````````````be extremely aggressive as it tends to have a go
- ```````````````at anything within its beak's range.
-
-
- The Mad Witch
-
- ```````````````The Mad Witch rarely makes an appearance but when
- ```````````````she does she may prove quite nasty. She will fly
- ```````````````over her victims and bombard them with explosive
- ```````````````pumkins which should be avoided.
-
- The Counts
-
- ```````````````The Counts may well prove a very dangerous foe
- ```````````````and they should be dealt with as soon as a way is
- ```````````````found. Otherwise they should be avoided, if
- ```````````````possible.
-
-
- Bon-Bons
-
- ```````````````The Bon-bons are large creatures that will
- ```````````````usually be found sleeping at some corner. When
- ```````````````waken up the hungry Bon-Bons will immediately
- ```````````````look for their favourite food, gold coins.
-
-
- General Popov
-
- ```````````````General Popov may be found in one of the castles
- ```````````````guarding the passages in his little tank. Stay
- ```````````````clear of him and his tank as he is not to be
- ```````````````trusted.
-
- The Ramming Party
-
- ```````````````The ramming party consists of three knights in
- ```````````````heavy plate armour protected by tower shields,
- ```````````````and carrying a heavy ram. Very hard to kill but
- ```````````````not impossible.
-
- The Deadly Worms
-
- ```````````````There are two types of worms that can be found
- ```````````````inside the castles. Both types are deadly and
- ```````````````they should either be avoided or dealt with in
- ```````````````unorthodox ways as their tough body can absorb a
- ```````````````lot of damage.
-
-
- The Big Bad Dragon
-
- ```````````````This big Dragon is known to be one of the most
- ```````````````dangerous opponents that may be found in the Land
- ```````````````of Bobbinia. His ability to fly and breath fire
- ```````````````make him a match for anyone.
-
- Parashute Bombs
-
- ```````````````Parashute bombs drop slowly and usually explode
- ```````````````when near the bobbins. They can take out the whole
- ```````````````party in one go.
-
-
- Timeless Butterflies
-
- ```````````````These are known to inhabit some of the castles in
- ```````````````Bobbinia. It is said that they have some magical
- ```````````````abilities but this could be far from true. They
- ```````````````are usually found in large numbers.
-
-
- Redhood
-
- ```````````````Redhood tends to wonder in the land of Bobbinia
- ```````````````looking for her way back home. Unfortunately the
- ```````````````Mad Witch is after her. If you come across her do
- ```````````````give her a hand.
-
-
- Shoots
-
- ```````````````These can be found in some of the castles and are
- ```````````````used by the castles' inhabitants as a fast way of
- ```````````````transport. Some of them might be locked and will
- ```````````````have to be unlocked.
-
-
- Volcanoes
-
- ```````````````In some of the castles small volcanoes can be
- ```````````````found in some of the levels. It is said that some
- ```````````````of them may still be active. Care should be taken
- ```````````````when passing near one.
-
- Cannons
-
- ```````````````Some cannons may be found in some of the castles.
- ```````````````The resourceful adventurer might find a way to
- ```````````````use them to his or her advantage. Cannons would
- ```````````````have to be loaded firsr.
-
-
- Gun Powder Kegs
-
- ```````````````These may be found in some of the castles. They
- ```````````````could be used in many different ways but they may
- ```````````````also prove to be a serious danger to the party.
- ```````````````Treat with caution.
-
- Rocks
-
- ```````````````Rocks and other objects may be found inside the
- ```````````````tunnels. These will usually block your way. Ways
- ```````````````will have to found round these obstacles.
- ```````````````
-
- The Castles of Bobbinia
-
- These are mainly inhabited by unfriendly characters and they are
- full of secrets which you will have to discover. Exploration is
- vital as useful items may be found at any corner. Ways will have
- to be found to negotiate dangers, solve puzzles, free imprisoned
- friendly characters, gain access to what seems to be non
- accessible areas, and get rid of non destructible enemies.
-
-
- General Advice
-
- To successfully complete a level all Bobbins should exit the
- castle.
-
- When playing try not to rush things. Give yellow flags to two of
- the Bobbins and arm them depending on what you have available.
- Place them round building sites to protect the workers and/or
- round the King. Send armed Bobbins forward to scout the area and
- leave one behind to protect your flanks.
-
- To storm difficult upper or lower levels, arm some Bobbins with
- loaded muskets and then give them balloons to fly to these
- levels. Well armed Bobbins (loaded muskets) can easily invade
- and clean up other platform levels. They also make quite good
- scouts when they work away from the main party.
-
- Always pick up useful objects and try to use other items found
- in the castles to your advantage.
-
- Be careful of the Merlins which can attack while on another
- platform.
-
- Explore the castles and make a rough sketch of each one of them,
- it will help to find your way round.
-
- Always save the game when a new level has been completed.
-
-
- Hardware configuration
-
- The machine should have at least 640K of RAM and a VGA display
- for the game to run. A 386 machine and a mouse are both highly
- recommended. The game supports the Ad-lib and Sound Blaster
- sound cards.
-
-