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- // Persistence Of Vision raytracer version 3.0 sample file.
- // Simple heightfield example
-
- #version 3.0
- global_settings { assumed_gamma 2.2 }
-
- #include "colors.inc"
-
- camera {
- location <0, 0.75, -1.00 >
- right x*1.333
- up y
- direction z
- look_at <0, 0, 0>
- }
-
- light_source { <0, 10, -10> White }
-
- height_field { // upper-right of image at <0.5, 0.0, 0.5>
- gif "test.gif" // lower-left of image at <0.0, 0.0, 0.0>
- pigment {
- image_map { gif "test.gif" }
- rotate x*90 // rotate the image to the x/z plane
- }
- translate <-0.5, 0, -0.5> // center the whole shebang
- }
-