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- AWEMod v.76 - July 24, 1995
- ---------------------------
-
- Quickstart
- ----------
-
- awemod modfile[.mod]
- keys:
- c FX Processor 1 Type
- r FX Processor 2 Type
-
- ;,',:," FX Processor 1
- [,],{,} FX Processor 2
-
- Enter Advance pattern
- BKSpc Backup a pattern
- ESC Format C: (just joking... it's what it usually does)
-
- Read the rest of the docs for more.
-
- What is AWEMod?
- ---------------
-
- AWEMod is the world's first publicly available modplayer for the Creative
- Lab's SoundBlaster AWE32! It was written by Judge Dredd (Vincent Vu) of
- Infiniti 2001. The first version was released on 11-27-94. The current
- version of AWEMod supports new custom fx types that Judge Dredd designed.
-
- AWEMod does not use any of creative labs libraries, nor drivers.
-
- FAQ
- ---
-
- Where can I get awemod?
- ftp.cyberworks.net:/pub/AWE32/Utils
- ftp.cdrom.com:/pub/demos
-
- Can you give me info on programming the AWE32?
- Not yet, but check out Omega Player by Cygnus-X.
-
- Where's Omega Player?
- ftp.inc.net:/pub/awe32/misc
-
- Features!
- ---------
-
- + Currently supports ProTracker/NoiseTracker/OCTA/xCHN mods only. :(
- + 26 Different Reverb/Chorus/Delay Effects!
- + Zippy sample uploading!
- + The fastest load time of all AWE32 modplayers currently available.
- + Nearly all Protracker Effects.
- + Ugly color-text display :)
- + It works! :)
-
-
- How to use AWEMod
- -----------------
-
- Usage: awemod modfile[.mod] [-ctxxx] [-rtxxx] [-cxxx] [-rxxx]
-
- -ct[0-12] Effect processor 1 type
- -cr[0-12] Effect processor 2 type
-
- -c[0-255] Effect processor 1 level
- -r[0-255] Effect porcessor 2 level
-
-
- The keys:
-
- FX Processor Control:
-
- c Cycle to next FX Processor 1 type.
- r Cycle to next FX Processor 2 type.
-
- ' Increase FX Processor 1 Level.
- ; Decrease FX Processor 1 Level.
- ] Increase FX Processor 2 Level.
- [ Decrease FX Processor 2 Level.
- Above keys + Shift increase/decrease by 5.
-
- Player Control:
-
- 1-8 Mute/Unmute respective channel.
- Enter Increment position.
- Bkspace Decrement position.
- TAB Toggle PAL/NTSC frequency.
- (Not shown on screen. Default: PAL)
- ESC Think hard. (Hint: ESC is escape abbreviated).
-
- Effect Types
- ------------
-
- FX Processor 1:
-
- 0 Chorus 1
- 1 Chorus 2
- 2 Chorus 3
- 3 Chorus 4
- 4 Feedback Chorus
- 5 Flanger
- 6 Short Delay
- 7 Short Delay + Feedback
- 8 Panning Delay
- 9 Panning Delay + Feedback
- 10 Panning Delay + Flanger
- 11 Spatial Stereo
- 12 Android Chorus
-
- FX Processor 2
-
- 0 Room 1
- 1 Room 2
- 2 Room 3
- 3 Hall 1
- 4 Hall 2
- 5 Plate Reverb
- 6 Delay
- 7 Panning Delay
- 8 Stereo Delay - Check it out with headphones!
- 9 Stereo Delay + Room 1
- 10 Stereo Feedback
- 11 Cathedral
- 12 Concrete Room
-
-
- Protracker Effects Support
- --------------------------
-
- (+ Supported, -Unsupported)
-
- + Arpeggio
- + Slide Up
- + Slide Down
- + Slide to Note
- + Vibrato
- + Continue Slide to Note + Vibrato
- + Continue Vibrato + Volume Slide
- + Tremolo (something wrong though)
- + Sample Offset
- + Volume Slide
- + Position Jump
- + Volume Set
- + Pattern Break
- + Extra Commands
- - Set Filter
- + Fine Slide Up
- + Fine Slide Down
- - Set Glissando
- + Set Vibrato Waveform
- + Set Fine Tune
- + Loop Pattern
- + Set Tremolo Waveform
- + Retrigger Sample
- + Fine Volume Slide Up
- + Fine Volume Slide Down
- + Cut Sample
- + Delay Sample
- + Delay Pattern
- - Invert Loop
- + Set Speed/BPM (Supports speeds up to 32)
-
- The History of AWEMod
- ---------------------
-
- Key:
- + New/Fixed
- = Same
- - Take out
-
- v.01 11/27/94
-
- + First public release.
- + Supported Protracker only.
-
- + Effects Support:
- + Set Speed
- + Pattern Break
- + Position Jump
- + Volume Control
-
- v.02 12/17/94
-
- + Second public release.
- = Still only Protracker support.
- - Took out PAL/NTSC timing toggle.
- + Fixed problem with default volume for the last instrument.
- + Loops should sound smoother now. (Something screwy with the AWE32)
- + Fixed problem with Protracker mods with over 64 patterns not loading.
- = Some mods may still not play. Or will not play correctly. e.g. "Cloud
- Jumpin'" by Nuke/Anarchy.
-
- + Effects Support:
- = Set Speed
- + Set Tempo (BPM)
- = Pattern Break
- = Position Jump
- + Volume Control (Fixed to work correctly. Notes would play to softly)
- + Volume Slide
- + Fine Volume Slide
-
- v.50 6/?/95 Private beta release
-
- + Total rewrite
- + Volume/Frequency Scale is correct!
- - No adip (goodie!)
-
- v.75 7/19/95 Major new release
-
- + More protracker effects.
- + Fixed the pop when starts playing.
- + Hopefully the buzzing that some beta testers reported is gone.
-
- v.76 7/24/95 Minor bug fix
-
- - Took out bug that expected loop lengths to be no less than two.
- = Got one report of keyboard locking up, but haven't had it happen yet.
-
- Coming Soon (or later depending on MechWarrior 2)!
- --------------------------------------------------
-
- + Support for *all* Protracker Effects.
-
- + Next format: S3M 3.0, and S3M 3.2 (yes!)
-
- + User defineable FX Processor effects.
-
- + Cool graphical interface! :)
-
-
- How to contact the author
- -------------------------
-
- All comments, bug reports, donations go here:
-
- Internet: jdredd@netcom.com
- BBS: (818) AmigaWorld E-mail: blackjack
-
- All flames, mail-bombs, death threats, etc... will be returned to the
- sender.
-