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- on enterFrame
- global gMagnitude
- puppetSprite(3, 1)
- set gMagnitude to 36
- set the puppet of sprite 3 to 1
- if rollOver(1) then
- set the foreColor of sprite 3 to random(255)
- set the locH of sprite 3 to 114 + integer(random(70))
- end if
- repeat with y = 9 to 11
- set the locV of sprite y to the locV of sprite y + random(1)
- updateStage()
- set the locV of sprite y to 40
- end repeat
- updateStage()
- end
-
- on exitFrame
- go(the frame)
- end
-