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- on mouseDown
- puppetSprite(1, 1)
- puppetSprite(2, 1)
- puppetSprite(3, 1)
- puppetSprite(4, 1)
- set the width of sprite 1 to the width of sprite 1 / 3
- set the height of sprite 1 to the width of sprite 1 * 3
- updateStage()
- end
-
- on mouseUp
- puppetSprite(1, 0)
- puppetSprite(2, 0)
- puppetSprite(3, 0)
- puppetSprite(4, 0)
- end
-