home *** CD-ROM | disk | FTP | other *** search
- #
- # Quest 1.0 config file.
- # (C) Copyright 1996, Chris Carollo
- #
- # All lines preceeded by # will be parsed as comments.
- # Blank lines are ignored.
-
-
- # ------------
- # vid_mode <x>
- # ------------
- #
- # Sets the video mode for Quest to use. Allowed values are:
- # 1 - 640x480
- # 2 - 800x600
- # 3 - 1024x768
- # 4 - 1280x1024
- #
- # I recommend setting the highest video mode your computer will comfortably
- # support, due to the complexity of Quake levels and the difficulty of
- # 3-dimensional visualization at lower resolutions.
- #
-
- vid_mode 2
-
- # -------------
- # snap_size <x>
- # -------------
- #
- # Sets the size of the grid to which all movement is "snapped". i.e. If
- # snap_size is set to 8, all movement is done in multiples of eight (-16,
- # -8, 0, 8, 16, 24, etc). It must be positive and not bigger than 64.
- # The default value is 4.
-
- snap_size 4
-
- # -------------------
- # angle_snap_size <x>
- # --------------------
- #
- # Sets the snap size when rotating entities, in whole degrees.
-
- angle_snap_size 15
-
- # -------------
- # pan_speed <x>
- # -------------
- #
- # Set the speed at which the camera is panned around the level. Higher
- # numbers represent faster movement, and lower numbers represend slower,
- # more precise movement. It must be positive and not bigger than 32.
- # The default value is 4.
-
- pan_speed 16
-
- # ---------
- # gamma <x>
- # ---------
- #
- # Sets the amount of gamma correction you want. .6 is pretty bright on
- # my monitor, and .4 is pretty dark, but set to your own liking.
-
- gamma 0.51
-
- # ---------------
- # wadfilename <x>
- # ---------------
- #
- # Sets the default texture wadfile you want Quest to use. Note that
- # a loaded mapfile that specifies a wadfile will override this setting.
-
- wadfilename d:\quest\gfx\quake101.wad
-
-
- # ---------------
- # texturename <x>
- # ---------------
- #
- # Sets the default texture name that want Quest to use.
-
- texturename city2_1
-
- # ---------------------
- # mouse_sensitivity <x>
- # ---------------------
- #
- # Sets sensitivity of the mouse. A value of 1.0 is the standard
- # sensitivity, 2.0 doubles the sensitivity, .5 halves the sensitivity,
- # and so on.
-
- mouse_sensitivity 2.5
-
- # ---------------
- # draw_models <x>
- # ---------------
- #
- # Set a value of 1 if you want models to be displayed, 0 if not
-
- draw_models 1
-