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- I modified the tmbot qc mod to shoot grenades at zombies.
- I cannot take much credit for this mod because i am not really a good
- proggrammer and the bot is mostly Micheal Polucha's (mpolucha@earthlink.net)
- code.
- the shotgun shells code was by steve bond (Email: wedge@nuc.net)
- Much credit to them!
-
- *****INSTRUCTIONS*****
- To play deathmatch against the bot,
- while the demo is playing, bring down the console (~),
- then type DEATHMATCH 1
- then type MAP "MAPNAME" (eg: e1m2)
- the e1 represents the episode 1
- and m2 represents the second mission
- THE BOT ACTIVATES AUTOMATICALLY AND RESPAWNS IN THE PLAYER SPOTS
- WHEN IT IS KILLED
-
- Personnally added new features since my first mod.
- 1. The bot goes into pain a lot less often
-
- 2. sending the bot into deatchmatch mode makes the bot target !any! player. Even you!
- (see how tough your bot really is)
- 3. the bot kills zombies by using a grenade launcher
- 4. even more deadly laser
- 5. If the bot is attacking a target and is hit by
- another target then the bot attacks the new attacker
- (phew)
- 6. The bot is three times stronger!
- 7. you and the soldier eject shotgun shells while using
- the shotgun.
- 8. The bot fires more, and faster
- 9. in single player mode, the bot appears in the 1 player start point, so move before you activate him!
- 10 . in deathmatch the bot will appear in player start points and will attack you on sight!
- (automatically goes into deathmatch mode)
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-
- Check tmbot.txt for more important info!
-
-
- bugs
- bot seems to stand in place too much while shooting :(
- As i said i am not a real programmer so can someone please tell me when the fix it?
-
- Stephen Vanterpool
- Email: stephen@caribsurf.com
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