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- About the source:
-
- Both in client.qc and in weapons.qc there is one section added, both sections
- are clearly marked and should easily be copied into your existing server code.
-
- I think it would be best to stick to these textures for internet play (of course
- I'll keep adding more) because then you can be certain everybody has the same
- skins. Right now there are 19, and for I'net play that is kind of enough, but
- I'll add more as I get them. For local LAN parties you should of course all
- put your favourite skins into the model. For I'net I just suggest sticking to
- the MultiSkin files for compatibility.
-
- Have fun
- Dennis
- lnoordsi@inter.NL.net