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- Ok, after some pretty lame rc files have been put up,
- I decided to share my configuration file, stevo.cfg.
-
- This cfg was made by me, for me, so it makes some
- assumptions: you have VESA 2 modes
- you have a fast computer
- you use a 3 button mouse
- you share my preferances in key bindings
-
-
- More than likely all of these are not true, so you will
- have to make some changes in the cfg file.
-
-
-
- -Steve Copeland
- copeland@umr.edu
- http://www.umr.edu/~copeland
-
-
- Let me say here, DO NOT "+exec stevo.doc".
- THIS IS NOT THE CONFIGURATION FILE.
- DO NOT TRY TO EDIT THIS FILE FOR YOUR CONFIGURATION FILE.
- Edit or work with stevo.cfg, I merely seperated
- this remarks section to clean up the cfg file.
-
- // server setup
-
- Here put your own sv_ preferances, if you don't know what
- something does, check a console commands list. That goes
- for all of the rest of the cfg. One commands list that is
- quite complete and useful was made by Lauri Alanko at
- mivars@cc.helsinki.fi and it can be found at www.stomped.com
- at http://www.stomped.com/commands.html
-
-
- // preferances
-
- Set your own non server type preferances here, use stevo.cfg
- for example and use the commands list.
-
- // aliases
-
- This chunk sets up an mlook toggle,
- which I don't use because I like the
- springlock effect and other reasons:
-
- alias mlook_t mlook_on
- alias mlook_on "alias mlook_t mlook_off ; +mlook "
- alias mlook_off "alias mlook_t mlook_on ; -mlook "
-
- This chunk sets up an xray toggle:
-
- alias xray_t xray_on
- alias xray_on "alias xray_t xray_off ; r_draworder 1 "
- alias xray_off "alias xray_t xray_on ; r_draworder 0 "
-
- This chunk sets up a zoom toggle,
- change the mouse sensitivities in
- stevo.cfg so that they are relative
- to your preferances:
-
- alias zoom_t zoom_on
- alias zoom_on "alias zoom_t zoom_off ; fov 5 ; sizedown ; sizeup ; sensitivity 6 "
- alias zoom_off "alias zoom_t zoom_on ; fov 20 ; sizedown ; sizeup ; sensitivity 9 "
-
- This chunk sets up a weapons cycle,
- you might want to have ALL of the
- weapons included in this cycle:
-
- alias w_cycle w2
- alias w2 "impulse2 ; alias w_cycle w4 "
- alias w4 "impulse4 ; alias w_cycle w5 "
- alias w5 "impulse5 ; alias w_cycle w6 "
- alias w6 "impulse6 ; alias w_cycle w2 "
-
- This is here because I was having problems
- with using xray in cojunction with the map
- feature. In my opinion, the map feature
- is much more useful with xray turned on,
- because the map is opened up and you can
- better see items, monsters, and players.
- but for now, you'll have to either toggle
- that manually when viewing with the map
- turned on, or figure out a way to include
- xray on and xray off in map on and map off,
- respectively. Maybe the alias has a limit
- to how much you can incluce in it?
- This alias ends up not being used, really.
-
- alias clean " zoom_off ; xray_off "
-
- This chunk sets up the move in,
- move out on the map feature:
-
- alias move_in map1
- alias move_out map3
- alias map1 " alias move_in map2 ; alias move_out map4 ; scr_ofsx -750 ; scr_ofsz 200 ; zoom_off "
- alias map2 " alias move_in map3 ; alias move_out map1 ; scr_ofsx -2000 ; scr_ofsz 500 ; zoom_on "
- alias map3 " alias move_in map4 ; alias move_out map2 ; scr_ofsx -750 ; scr_ofsz 200 ; zoom_on "
- alias map4 " alias move_in map1 ; alias move_out map3 ; scr_ofsx -2000 ; scr_ofsz 500 ; zoom_off "
-
- This chunk sets up the map toggle;
- freelook is turned on when in map mode,
- and the mouse buttons are reassigned to
- map related functions. Mouse1 moves you
- in on the map, mouse2 moves you out, and
- mouse3 is xray toggle. If you have a
- two button mouse, toggle xray from the
- keyboard. The vid_mode is changed
- because higher resolution is very helpful
- in map mode, and game speed is not as important
- when viewing the map. If you have a relatively
- slow machine, or if you don't think this
- is a worthwhile tradeoff, edit it. If you don't
- have VESA 2, remove the vid_mode declarations.
- If you are running as server on a slow machine,
- this sudden vid_mode change may be obvious to
- other players as the entire game may slow down.
- Here's the chunk:
-
- alias map1 " scr_ofsx -750 ; scr_ofsz 200 "
- alias map2 " scr_ofsx -2000 ; scr_ofsz 500 "
- alias map_t mapon
- alias mapon " vid_mode 16 ; gamma .8 ; scr_ofsx -2000 ; scr_ofsz 500 ; mouse1 map1 ; mouse3 zoom_t ; mouse2 map2 ; +mlook ; alias map_t mapoff "
- alias mapoff " vid_mode 13 ; gamma .8 ; scr_ofsx 0 ; scr_ofsz 0 ; scr_ofsy 0 ; mouse1 +attack ; mouse3 w_cycle ; mouse2 +mlook; -mlook ; alias map_t mapon ; zoom_off ; "
-
- These are the "rem'ed out" aliases with
- xray on as default in the map mode, which
- wouldn't work and furthermore, messed
- up the mouse bindings. Anyone know why?
-
- // alias mapon " vid_mode 16 ; gamma .8 ; scr_ofsx -2000 ; scr_ofsz 500 ; mouse1 map1 ; mouse3 zoom_t ; mouse2 map2 ; +mlook ; alias map_t mapoff ; xray_on "
- // alias mapoff " vid_mode 13 ; gamma .8 ; scr_ofsx 0 ; scr_ofsz 0 ; scr_ofsy 0 ; mouse1 +attack ; mouse3 w_cycle ; mouse2 +mlook; -mlook ; alias map_t mapon ; zoom_off ; xray_off "
-
-
- // bindings
-
- You may want to change these bindings, the
- way it is set up is quite effecient, though.
- When making your own bindings don't forget
- to use all of the features I've made. Also
- notice that the jump button, K_SPACE, is
- designed to use the +moveup advantage
- for a little extra height on those jumps.
- This works really well as a flight button
- in low G situations (try holding it down).
-
- mouse3 w_cycle
- mouse2 +mlook
- mouse1 +attack
- bind m +moveleft
- bind . +moveright
- bind l +forward
- bind , +back
- bind K_ALT +speed
- bind K_SPACE ";+moveup ; +jump ; -jump ; -moveup"
- bind K_ENTER +showscores
- bind n +moveup
- bind b +movedown
- bind K_TAB "map_t"
- bind x "xray_t"
- bind ";" "xray_t"
- bind z "zoom_t"
- bind / "zoom_t"
- bind t +attack2
-
- Again, use the file stevo.cfg and not this file,
- stevo.doc, for your configurations. If you have any
- comments, questions, or additions you want to make,
- feel free to email me.
-
- -Steve Copeland
- copeland@umr.edu
- http://www.umr.edu/~copeland
-