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-
-
- You want to have a quick overview of some of the capacities
- of DeuTex before deciding if it's worth the trouble?
-
- This file is for you:
- it will list the contents of TRINITY.WAD (with identification)
- it will decompose and then recompose TRINITY.WAD.
- And this in only 3 trivial DeuTex commands.
-
-
-
-
- Requirements:
- - You must have TRINITY.WAD, the great PWAD by Steve McCrea.
- (available on infant2.sphs.edu as TRINITY2.ZIP)
- - Doom must be in the \DOOM directory
- (\DOOM2 could work too)
- - TRINITY.WAD must be in the current directory.
- - You must have *some* room left on your disk :-)
- - You must be running DOS 5.0 or higher.
- - You must NOT reuse contents of TRINITY.WAd without crediting
- Steven McCrea.
-
-
-
-
-
- Explanations:
-
-
- Look into demo.bat, and search for the string ***DeuTex***
-
-
- Listing the directory:
- ----------------------
-
- rem ***DeuTex***
- deutex -doom \doom -wadir TRINITY.WAD
- ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^
- (a)---> this tells DeuTex that DOOM.WAD and DOOM.EXE are in
- the \DOOM directory. OPTIONNAL.
- (b)--->this tell DeuTex to list the directory of TRINITY.WAD
- reporting the entry types. Types *could* be wrong, but
- not with Trinity.
-
-
- Decomposing TRINITY.WAD:
- ------------------------
-
- rem ***DeuTex***
- deutex -doom \DOOM -dir . -xtract TRINITY.WAD
- ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^
- (a) (b) (c)
-
- (a)---> same as before
- (b)---> this tells DeuTex that it must store the result in
- the directory '.' (which is the current directory)
- You could skip (b), because '.' is the default,
- or you could specify another directory, like -dir TEST
- (c)---> this tells DeuTex to search for entries in TRINITY.WAD
-
-
- Recomposing TRINITY.WAD as TRINIDAD.WAD:
- ----------------------------------------
-
- rem ***DeuTex****
- deutex -doom \doom -dir . -makep WADINFO.TXT TRINIDAD.WAD
- ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- (a) (b) (c) (d)
-
- (a)---> same as before
- (b)---> same as before
- (c)---> this tells DeuTex to create a new PWAD, from the creation
- directives contained in WADINFO.TXT
- (d)---> this is the name of the created PWAD
-
-
-
-
- Customising TRINITY.WAD:
- ------------------------
-
-
-
- You can edit WADINFO.TXT, the format is pretty simple to guess.
- (see format.txt for a precise definition of this format)
-
- - put what you want on a line after the #, because # means 'comments'
- - don't touch to lines with Begin: or End: (they are delimiters)
- - the lines between Begin: and End: describe a section.
-
- Begin: SOUNDS
- D_E1M1
- End: SOUNDS
-
- This tell DeuTex to go into the SOUNDS subdirectory and get
- there a file called D_E1M1.MUS, which is the music of TRINITY.WAD.
-
- You might wish to delete this D_E1M1 if your souncard crashes
- while playing trinity.
-
- You could add your own music, for Episode 1 Mission 2 by editing:
-
- Begin: SOUNDS
- D_E1M1
- D_E1M2
- End: SOUNDS
-
- Of course the file D_E1M2.MUS must exist... you can generate it
- from D_E1M2.MID (MIDI format) by using MIDI2MUS.
-
-
-
- BEWARE: DeuTex is NOT fool proof yet. It should not crash your computer,
- but the generated PWAD may crash DOOM if you make mistakes. I'm very
- sorry for this, but I have more urgent optimisations to do than
- foolproofing. However, the PWAD generated here should not crash DOOM,
- if you use the real TRINITY.WAD as a basis.
-