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Comma Seperated Value File  |  1995-07-16  |  761 b   |  23 rows

#d1Door. Sector ceiling rises.
1n2removes/raises sector permanently
2n7staircase rise
3n8stairs
4s11End level. Go to next level.
5n18Floor rise
6n20floor rise and Text change
7d26Door. Need blue key to open.
8d27Door. Yellow key.
9d28Door. Red key.
10d32Door. Blue key. Stays open.
11d33Door. Yellow key. Stays open.
12d34Door. Red key. Stays open.
13n35sector's brightness goes to 0.
14n36sector's floor drops to 8 above neighbor.
15n39teleport to sector
16n46Shoot this line then sector ceiling rises to neighbor
17n48Animated horizontal scrolling wall.
18s51End level. Go to secret level 9.
19n70sector floor drops to just above neighbor
20n77Crushing ceiling!
21n88sector floor drops to match neighbor
22n97Teleport to...