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- ================================================================
- Title : Tree2.WAD
- Author : Greg Lewis
- Email Address : gregory.lewis@um.cc.umich.edu
- Misc. Author Info : An avid Doomer since 12/10/93 (The Day),
- now working with a 386/40, unfortunately.
- There's more in the works, just wait!
-
- Description : A largish level, with monsters from lots
- of unexpected places, and a few cool ideas
- to show off, including some nice light-
- sourcing (sort of). This is a level to
- make the cautious wary, and the brash,
- dead. To set the scene, read the story
- at the end of this text. Only weapons
- and monsters from Episode 1 are included.
- Not suitable for a Deathmatch, although
- the start locations are in there.
-
- Additional Credits to : WatcherTwo, for reviews and suggestions
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes, although not recommended
- Difficulty Settings : Yes
- New demos : No
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : About 60 hours
- Editor(s) used : DEU 5.1, BSP 1.1x
- Known Bugs : Pixel-thin walls at level exit,
- unfortunately there is no work-around
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- This WAD can be FTPed at ocf.unt.edu, in /pub/doom/wads/newwads3
-
- * The Story *
-
- You try to control the shaking you feel, but fail. Finally, after
- waiting so long, enduring so much, you see freedom before you, but
- you must act quickly. You shake your head to clear it, rubbing the
- last traces of grit from your eyes, feeling the scars on your face.
-
- You remember the time in the past when you last had the secure feel
- of a pistol in your hand. Then you were a man in his own right!
- You were assigned to the base on Mars, before any of this horrible
- Hell broke loose. The distress calls from Phobos, the short journey
- to the forsaken moon with your buddies, the beginning of a nightmare
- you'll never forget. Your buddies went in, and never came back out.
-
- You followed later, shooting anything that moved, even having to
- blast your own friends into pieces as they tried to kill you,
- possessed by an evil you were only just then beginning to fully grasp.
- The demon-spawn of hell poured forth in greater and more overwhelming
- tides, until you were fearing your own control over your gun, your
- sanity, your life.
-
- The end came swiftly, unforeseen, while you were standing at the
- entrance to a large assembly hall, blasting the evil demons back to
- the hell they had come from. You thought you had them taken care
- of, but suddenly the hall dawned black, stars shooting through dark-
- ness, dragging you deeper, deeper into a well of unconsciousness.
- Unknown to you then, Sargeant Balkong, your own commanding officer,
- snuck up from behind and clubbed you viciously over the head with
- his shotgun, ending your freedom, and starting your own hell.
-
- You awoke in this very cell, with a pounding headache and a bruise
- that hurt to think about. How long has passed since then? Days?
- Weeks? Months? Now finally, a taste of freedom! You caught one
- of your captors unawares when he brought you your daily dish of
- gruel. He went down easily, almost too easily, and you quickly
- threw his body under the door to block it from closing after him
- automatically.
-
- You glimpse the Tree growing outside your cell, the only other natural-
- ly living thing you've seen in this dungeon. It may be brown, but it
- clings to life, just as you clung to life while living (if that's the
- word) as a beaten prisoner. Now is the time to get your revenge on
- all those who punished you, to stop clinging to life, and take it into
- your own hands.
-
- You have a gun, and that's all you need...
- to finish the work you started, to get out of this hell-hole, and to
- rid Phobos from it's evil plague!
-