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- Briefly, what the triggers and actions seem to be (I could
- be wrong).
-
- Actions
- =-=-=-=
- None
- Attack Base
- Attack Units
- Attack Civil.
- Rampage
- Defend Base
- Move
- Move to Cell
- Retreat
- Guard
- Loop
- Attack Tarcom
- Unload
- Harvest
- Return
- Area Guard
-
- (I'm not 100% positive about all of these)
-
- Triggers
- =-=-=-=-
- None
- Player Enters
- Discovered
- Attacked
- Destroyed
- Any
- House Discov.
- Units Destr.
- Bldgs Destr.
- All Destr.
- Credits
- Time
- # Bldgs Dstr.
- # Units Dstr.
- No Factories
- Civ. Evac.
- Build It
-
-
- Trigger Actions
- =-=-=-=-=-=-=-=
- None
- Win
- Lose
- Production
- Create Team
- Dstry Teams
- All to Hunt
- Reinforce
- DZ at 'Z'
- Airstrike
- Nuclear Missile
- Ion Cannon
- Dstry Trig 'XXXX'
- Dstry Trig 'YYYY'
- Dstry Trig 'ZZZZ'
- Autocreate
- Cap=Win/Des=Lose
- Allow Win
-
-
- There may be more, or these may be incorrect.
-
- Andrew
-