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-
-
-
- CREATING A TUTORIAL
- -------------------
-
- This document explains how to use TutorialWriter to write tutorials. It
- covers most of TutorialWriter's features and uses a limited number of
- Commands to demonstrate them. The Commands which are used are only briefly
- explained. For a fuller explanation, refer to the Commands Tutorial listed
- at the Main Menu.
-
- Type TWRITER and select Quit on the first screen of the Demo to enter the
- Integrated Development Environment. Follow the steps outlined below and when
- you've finished you will have created a tutorial with Help, HyperText,
- Textscreens, a Menu, a Quiz, a Test and more.
-
-
- The Story Board
- ---------------
-
- Let's suppose you want to distribute copies of TutorialWriter to experts in
- various fields, so that they can write tutorials in their expertise areas.
- (TutorialWriter's major objective is to permit experts to write their own
- computer based tutorials without having to learn how to program a computer).
- These experts may not know much about writing training programs. Knowing a
- subject well does not always ensure the ability to teach it.
-
- So one of the first requirements might be a tutorial on Instructional
- Technology to provide experts with the skills to produce effective training
- programs.
-
- This fictitious tutorial will deal with three aspects of Instructional
- Technology - Determining the Course Content, Instructional Design and
- Display Standards.
-
-
- The Tutorial Format.
- -------------------
-
- The tutorial will be a Multiple Chapter tutorial. It will start with a Menu
- Chapter, which will show the Company Logo and present a Menu. The Menu
- will give access to four Subchapters. Chapter 1 will be an Introduction.
- Chapter 2 will deal with Determining the Course Content. Chapter 3 will be
- the Instructional Design chapter and Chapter 4 will explain Display
- Standards.
-
- We'll start by choosing an overall PROJECT name for the tutorial. TWRITER
- automatically assigns different extensions to different file types, so the
- same name can be used for the Configuration, Help, Hypertext and Textscreen
- files. Since there will be more than one Chapter file, append a number to
- the project name. The Project name for this tutorial will be MYTUT so the
- Chapters will be MYTUT0, MYTUT1, etc.
-
-
-
-
- Configuring the Tutorial
- ------------------------
-
- When the tutorial is completed it will be displayed by TWTEACH. So the
- first step is to produce a Configuration file to tell TWTEACH which colors
- to use and what file to read first.
-
- Select Configure Tutorial at the Main Menu. You will be asked for a file
- name. Type MYTUT
-
- TWRITER will automatically create a file called MYTUT.CNF.
-
- The Configuration Entry Screen will now be on screen. The first two fields
- set the Default Normal Colors for the tutorial and the next two set the
- Default Highlight Colors. With the cursor on any one of these fields, press
- F1 to see the color codes. Set the Default Normal Text Color to Yellow by
- entering 14 in the first field. Set the Default Normal Background to Blue
- by entering 1 in the second field.
-
- Now set the Default Highlight Colors to White on Blue by entering 15 and 1
- in the next two fields.
-
- For the Name of the Starting File enter MYTUT0. TWTEACH will look for a
- file called MYTUT0.CHP as the first file to read.
-
- For the HELP, HYPERTEXT and SCREEN files, enter MYTUT. When these files are
- created ( a little bit later ) they will be called MYTUT.HLP, MYTUT.HYP AND
- MYTUT.SCR.
-
- Move the cursor off the field you have just entered or the entry will not
- be recorded. Now press F10 or Mouse Right Button to save the information
- to the file MYTUT.CNF.
-
-
- Creating the Menu Chapter
- -------------------------
-
- Now it's time to create the Menu Chapter. Choose Create/Edit Chapter at
- the Main Menu. You will be asked for a file name. Type MYTUT0. The Editor
- will automatically append the extension .CHP. You will be asked to confirm
- that this is a new file. Type Y and you will be in the Editor.
-
- Press the F1 key. This brings up the Editor Help System which explains all
- Editing and TutorialWriter Commands. Consult it if you need to check out a
- Command format or an Editor function. Now press Esc to return to the
- Editor screen.
-
- In the Menu Chapter we will clear the screen (#EF), put on a title (#T)
- and the title is HOW TO WRITE A TUTORIAL. Then we will put on a Logo Box
- in Yellow on a Black background containing 5 lines of Text (#AL,5). The
- five lines ( including blank lines ) immediately follow the Command. Then
- we will hold the screen until a key is pressed (#WN).
-
- Next we will call up a menu (#Mmytut) from the file MYTUT.MNU and finally
- mark the end of the Chapter (#X). Type in the following lines (shown between
- asterisks). Make sure you follow the exact format and that the # sign is in
- the first column of a row.
-
-
-
- *******************************************************
- #EF
- #THOW TO WRITE A TUTORIAL
- #AL,5
- MY COMPANY
-
- presents
-
- HOW TO WRITE A TUTORIAL
- #WN
- #MMYTUT
- #X
- *********************************************************
-
- Now we'll change the color of HOW TO WRITE A TUTORIAL in the Logo Box. Put
- the cursor on the letter H and type ~W~I This means change the color to
- Intense White. It should now look like this :
-
- ~W~IHOW TO WRITE A TUTORIAL
-
- Press F10 to save the file MYTUT0.CHP. Before we can see what these lines
- of code have achieved, we must create the Menu File MYTUT.MNU. So now
- choose Create Menu at the Main Menu.
-
- Again you will be asked for a file name. Type MYTUT. The Menu Utility will
- automatically assign the extension .MNU.
-
- You will now see the Menu Entry Screen. As you move around the fields,
- press F1 for Help. This time we will keep the default settings but you can
- change the look of the Menu by changing these values.
-
- ***************************
- In the Screen Title field enter HOW TO WRITE A TUTORIAL
- In Menu title field enter How to Write a Tutorial
- In the menu subtitle field enter Main Menu
- ***************************
-
- Now we need four Chapter names and their associated filenames. The Chapter
- names will appear in the Menu. The associated filename is the file that
- TWTEACH will read when that chapter is selected.
-
- Enter these Chapters and Filenames:
-
- ******************************************
- INTRODUCTION MYTUT1
- DETERMINING THE CONTENT MYTUT2
- INSTRUCTIONAL DESIGN MYTUT3
- DISPLAY SPECIFICATIONS MYTUT4
- ******************************************
-
- Move the cursor off the last entry ( or it will not be recorded ) and press
- F10 or the Mouse Right Button to save the information to the file MYTUT.MNU
- Now we can see what has been created. Choose View Chapter at the Main
- Menu. When you are asked for a file name, press the ENTER key. All the
- CONFIGURATION files in the directory will be displayed. Choose MYTUT and
- press the ENTER key.
-
-
-
- When the tutorial runs it will present the Logo then the Menu you have
- created. If you choose a pick from the menu other than QUIT, you will get
- an error message because none of the Chapters has yet been created.
-
-
-
- Creating Subchapter 1
- ---------------------
-
- Select Create/Edit Chapter at the Main Menu, enter the filename MYTUT1 and
- confirm that it is a new file.
-
- This is the INTRODUCTION Subchapter, and it will have PageBack enabled. So
- start the Chapter with the % Marker to mark the start of the page. Then
- clear the screen (#EF) and put the title INTRODUCTION in a title box
- (#TINTRODUCTION ). Here's what you type :
-
- ******************
- %
- #EF
- #TINTRODUCTION
- ******************
-
- Now position the cursor at Column 2 on Row 5 (#C2,R5) and type in the text.
-
- **************************************************************************
- #C2,R5
- This Tutorial will provide you, the Expert, with important information
-
- on how to create Tutorials which conform to the high educational standards
-
- set by MY COMPANY.
- #C2,R12
- It will provide a detailed explanation of the recommended methods to be used
-
- to :
- ************************************************************************
-
- Now set the cursor at Column 20 on Row 16, and make COURSE CONTENT a
- HyperText button by using the symbol | before and after it. Do the same for
- INSTRUCTIONAL DESIGN and DISPLAY SPECIFICATIONS. Notice that the Column
- setting stays as previously defined, so only the Row Command (#R) is used.
- Then hold the screen with #WH, which activates the HELP System as well as
- automatically activating the HyperText.
-
- ****************************************
- #C20,R16
- determine the |COURSE CONTENT|
- #R18
- meet |INSTRUCTIONAL DESIGN| standards
- #R20
- and conform to |DISPLAY SPECIFICATIONS|.
- #WH
- *****************************************
-
-
-
- To make the text more interesting, let's highlight the words Tutorial,
- Tutorials and MY COMPANY. Move the cursor to the first letter and type ~H
- Now that the color has been set to Highlight, it will have to be reset or
- everything will be highlighted. Type ~N at the end of the word to change
- back to Normal. The word should look like this: ~HTutorial~N Do the same
- with Tutorials and MY COMPANY.
-
- Now change the color of the word Expert to Intense Red. Put the cursor on
- the E and type ~R~I Then, of course, you have to reset it with ~N The
- word will look like this: ~R~IExpert~N
-
- The reason for adding the colors AFTER the text has been typed is to
- position it correctly on screen. You will notice that after you insert the
- Inline Commands, the text is pushed off the screen. When it is displayed
- with TWTEACH, the Commands are removed and the text will be positioned on
- screen as it was before the Commands were added.
-
- Now for the next screen. Since we are using PageBack, mark the top of
- the screen with % , then clear it and put on the title. The title
- INTRODUCTION has already been declared, so there is no need to repeat it.
- The Command #T will automatically use the last declared title.
-
- *****************
- %
- #EF
- #T
- *****************
-
- We'll put a Remember Box on screen with centered text (#AR,1). We'll put in
- three lines of text (#AR,1,3) and the text follows immediately below the
- Command. The default colors used by the Remember Box are Intense White on
- Black. The color of MY COMPANY has been changed to Yellow (~Y~I) then
- reset to Intense White (~W~I). The same with STANDARD but this time the
- Background has been set to Red (~r) so it must be reset to Black at the end
- (~z).
-
- Finally, the screen is held with the Command #WH,P which activates the HELP
- System and allows PageBack.
-
- ************************************
- #AR,1,3
- In ~Y~IMY COMPANY~W~I
- a good Tutorial
- is a ~Y~I~rSTANDARD~W~I~z Tutorial.
- #WH,P
- ************************************
-
- This time when a key is pressed, we do not want the screen to clear.
- Instead we want a Quick Question Box to appear over the screen. The Quick
- Question Box has three lines for the question (#QQ,B,3). The three text
- lines are placed immediately below the Command. The line below the third
- text line contains the Answer you want to present to the student after the
- question has been attempted. And the next line contains the matches. If
- TWTEACH finds any of these in the student's response, the question will
- have been answered correctly.
-
-
-
- Hold the screen again with #WH,P and finally end the Chapter with #X.
-
- ************************************************
- #QQ,B,3
- When a Tutorial is written to the standards
- desired by MY COMPANY, it meets the required
- DISPLAY --------. What is the missing word?
- SPECIFICATIONS
- specification,ecifica,standard
- #WH,P
- #X
- ************************************************
-
- Now press F10 to save the file to MYTUT1.CHP. Since we have created HyperText
- Buttons and activated the HELP System, these will have to be defined before we
- can view this chapter. So select Utility Programs at the Main Menu.
-
- Then select Help System at the Utility Menu. Enter MYTUT as the file name.
- TWRITER will add the extension .HLP. Now choose Add an Item from the HELP
- Menu.
-
- The first field holds the word or phrase that will appear in the Help Menu
- when the Help System is activated. In this field type
-
- **************
- Using a Mouse
- **************
-
- Move to the first field in the block and enter the text which will appear
- when Using a Mouse is selected. The text will be automatically formatted
- to fit in a box wide enough to accommodate the longest line of text. Type
- in
-
- ****************************************
- To use a Mouse, please load the Mouse
- Driver before running the Tutorial.
- ****************************************
-
- Move the cursor off the last line of entered text, and press F10 or the
- Mouse Right Button. When asked if you want to add another, type Y
- Now type
-
- ***************
- Using Hypertext
- ***************
-
- in the first field and this text in the block
-
- ***********************************************
- HyperText Buttons show up on the screen in
- Inverse Video (Black on Grey). To activate
- them move the highlight (White on Red) to the
- Button using the SPACE BAR, Mouse or Arrow keys.
- Then press the ENTER key or Mouse Left Button.
- Press Esc or Mouse Button to remove message.
- ************************************************
-
-
- Move the cursor off the last line of entered text, and press F10 or the
- Mouse Right Button. When asked if you want to add another, type N. Select
- View at the Menu to preview how the Help System will look to the student.
- Select Return to exit the Help System Utility.
-
- Select HyperText at the Utility Menu. Enter MYTUT as the filename.
- TWRITER will add the extension .HYP. Now choose Add an Item from the
- HyperText Menu.
-
- This Utility is similar to the Help System Utility. Enter
-
- ***************
- COURSE CONTENT
- ***************
-
- as the Button Word. Note that this must be spelled identically to the word
- in the text, including the case used. Now type
-
- **************************************************
- This is the educational material to be presented
- in the Tutorial.
-
- It is determined by establishing Learning Goals
- then identifying the knowledge and information
- which a learner must have to be able to achieve
- these Goals.
- **************************************************
-
- Move off the last line entered and press F10 or Mouse Right Button. Answer
- Y to Add Another and type the Button Word
-
- ********************
- INSTRUCTIONAL DESIGN
- ********************
-
- then the text
-
- ************************************************
- These are the Learning Principles which lead to
- effective assimilation of the material by the
- student.
- *************************************************
-
- Move off the last line entered and press F10 or Mouse Right Button. Answer
- Y to Add Another and type the Button Word
-
- ***********************
- DISPLAY SPECIFICATIONS
- ***********************
-
- then the text
-
- ********************************************
- These ensure that all Tutorials distributed
- within MY COMPANY have similar interfaces
- and style. The students become familiar with
- the interface and do not have to relearn it
- for different Tutorials.
- ********************************************
-
-
-
- Move off the last line entered and press F10 or Mouse Right Button. Answer
- N to Add Another. Select View at the Menu to preview the HyperText as the
- student will see it. Select Return to go back to the Utility Menu and then
- Quit to return to Main Menu.
-
- Now you have created a Chapter with a Help System, HyperText and Paging
- Back. To try it out, select View Chapter at the Main Menu and choose MYTUT
- as the Configuration File. When your menu is presented, select
- INTRODUCTION. Be sure to try out all the features!!
-
-
- Creating Subchapter 2
- ---------------------
-
- In this Chapter we will give some information then present a Quiz for the
- student to answer.
-
- PageBack will be enabled and the Help System, which is global to the
- tutorial, will also be available. Begin in the usual way by selecting
- Create/Edit Chapter. Enter MYTUT2 as the file name and confirm that it is
- a new Chapter. Then mark the page, clear the screen and put the title on.
-
- *************************
- %
- #EF
- #TDETERMINING THE CONTENT
- *************************
-
- Now we'll put the Huge Robot on screen with centered text (#AH,1). There
- will be six lines of text in the box so the full Command will be #AH,1,6
- As always, the text is immediately below the Command. Then hold the screen
- with #WH which activates the Help System.
-
- *********************************
- #AH,1,6
- DESIGNING A TUTORIAL STARTS WITH
- DEFINING LEARNING GOALS.
-
- THEY DESCRIBE WHAT THE STUDENT
- WILL BE ABLE TO DO AFTER THE
- TUTORIAL HAS BEEN COMPLETED.
- #WH
- *********************************
-
- Now the next screen. Same again, really, but with five lines of text. The
- screen is held with #WH,P which enables PageBack.
-
- **********************************
- %
- #EF
- #T
- #AH,1,5
- THE CONTENT OF A TUTORIAL IS THE
- KNOWLEDGE, SKILLS AND INFORMATION
- A STUDENT NEEDS TO HAVE IN ORDER
- TO PERFORM THE ACTIONS DESCRIBED
- IN THE LEARNING GOALS.
- #WH,P
- **********************************
-
-
-
- The third screen will be a Quiz. It will be created by the Quiz Utility and
- stored in a file called MYTUT1 (just in case there will be more, the 1 has
- been added). The QuizTest Command #QT,Q,MYTUT1 says it is a Quiz (Q) and
- that tells TWTEACH that the file name MYTUT1 will have a .QIZ extension.
- #WH,P follows the Quiz Command to allow PageBack after the Quiz has been
- taken. And, of course, the Chapter must end with #X.
-
- **************
- %
- #EF
- #T
- #QT,Q,MYTUT1
- #WH,P
- #X
- *************
-
- Save the file and select Utility Programs at the Main Menu. Now select Quiz
- at the Utility Menu and choose the Create option.
-
- The Quiz Entry Screen will be presented. Press F1 on any entry field for an
- explanation of what should be entered. Type
-
- ****************
- TUTORIAL WRITING
- *****************
-
- as the Quiz Title. Then type
-
- *******
- MYTUT1
- *******
-
- as the file name and the file MYTUT1.QIZ will be created.
-
- Text entered for the Quiz Question will be centered on screen according to
- the longest text line. Type
-
- ********************************
- Match the Questions and Answers.
- ********************************
-
- Enter 4 as the Number of Questions and 3 as the Difficulty Level. Press F1
- while on this field to see what Difficulty Level means. Now type in these
- Questions and Answers:
-
- *************************************************************************
- What ensures standard Tutorials? Using the Display Specifications
- How is Tutorial Content determined? By analyzing Learning Goals
- What is the design starting point? Determining Learning Goals
- What is the purpose of Tutorials? To transfer knowledge and skills
- *************************************************************************
-
- Move off the last entry line and press F10 to leave the Entry Screen. The
- next screen shows the Default Comments which will appear after the Quiz is
- taken. Press F10 to accept these.
-
-
-
- Select View and choose MYTUT1 to see how the Quiz will appear to the student.
- Then select Return to exit the Quiz Utility. Select Quit at the Utility Menu
- to return to the Main Menu, and view this new Chapter by selecting View
- Chapter. Choose MYTUT as the Configuration file and select DETERMINING THE
- CONTENT from your Menu. Use PageBack after you have taken the Quiz and
- take it again. The Answers will be in a different order!
-
-
-
- Creating Subchapter 3
- ---------------------
-
- In this chapter we will create a Branching Test. In a Branching Test, when
- the wrong answer is selected, the student is given remedial instruction and
- returned to the question to try again.
-
- We will also use some highlighting tricks to make the text more interesting
- and introduce the pop-up window.
-
- Start as usual by selecting Create/Edit Chapter, entering MYTUT3 as the
- file name and confirming that it is a new Chapter. Then mark the page,
- clear the screen and put the title on. Now position the Cursor and type in
- the text.
-
- **********************************************************************
- %
- #EF
- #TINSTRUCTIONAL DESIGN
- #C2,R5
- MY COMPANY believes that learning can be enhanced by the proper use of
-
- Instructional Design techniques.
- *************************************************************************
-
- Now use the Command #D1 to delay the printing for 1 second. Re-position the
- cursor and type in the text, but precede it by ~K. This will make it print
- with a clicking sound. Cancel it by typing ~k at the end of the line. Notice
- that the #D1 Command cannot be used to space the lines. When TWTEACH reads a
- Command, it does not increase the row number. So leave an empty line to create
- the spacing. Then hold the screen with #WH, which activates the Help System.
-
- *************************************************************************
- #D1
- #C2,R11
- ~KEach Tutorial should consist of one or more Topics.~k
-
- #D1
- ~KEach Topic should have a Chapter to itself.~k
-
- #D1
- ~KThe Topic should be sub-divided into Sections within the Chapter.~k
-
- #D1
- ~KEach Section should consist of Instructional Material followed by a Quiz or
-
- Test of the material presented.~k
-
-
-
- #D1
- ~KThe student should be actively involved in the learning process through the
-
- use of Questions.~k
- #WH
- ***************************************************************************
-
- We'll drive the message home on the next screen by putting it into a
- Pointer Box. First mark the page then clear the screen and put on the
- Title ( you don't have to supply the title - TWTEACH will use the one from
- the last screen ). Now call up the Pointer Box with centered text and three
- lines of text with the Command #AP,1,3. The text lines, including a blank
- line, follow immediately below the Command. Then hold the screen and enable
- the Help System and PageBack with #WH,P.
-
- *************************************
- %
- #EF
- #T
- #AP,1,3
- ALWAYS KEEP THE STUDENT INVOLVED
-
- BY ASKING RELEVANT QUESTIONS!
- #WH,P
- **************************************
-
- Now we'll put a pop-up window on screen. This will appear on top of the
- Pointer Box, so we will not clear the screen. Nor will we use a Page
- Marker. Since the pop-up window is used in conjunction with the previous
- screen, we do not want to PageBack to the pop-up window itself but to the
- previous screen. And it has already been marked.
-
- The Command looks horrendous. It is the most complicated Command in
- TutorialWriter, but if you break it into pieces, it is really quite simple.
-
- #BO, says This is an Overlay Box
- 50,4, says Start at Column 50 on Row 4
- 75,6, says End at Column 75 on Row 6
- 7, says Use a double border with a dropped shadow
- 1, says Center the Text ( 0 is leftjustify )
- 1, says Explode on Screen ( 0 is appear fully drawn )
- 1, says Read one line of Text
- 14, says Use yellow for Text color
- 4 says Use red for Background color
-
- And, of course, the line of text follows immediately below the Command.
-
- This Command and all the others are explained in detail in the Commands
- Tutorial at the Main Menu.
-
- Now hold the Screen and activate the Help System and PageBack with #WH,P
-
- *****************************
- #BO,50,4,75,6,7,1,1,1,14,4
- THIS IS IMPORTANT
- #WH,P
- *****************************
-
-
-
- Next we want to create a Branching Multiple Choice Test. This involves a
- number of Commands and Markers, but if we take it bit at a time, it will be
- simple.
-
- The first step is to set up the screen with the Question we are asking. We
- start by marking the start of the Branching Test with @Q0. The @ marker
- must be in the first column of a row. The 0 identifies which Branching Test
- this is. There can be up to 10 Branching Tests in any Chapter, identified
- with 0-9. Do not use a a Page Marker at the start of a Branching Test
- otherwise when you finish the test and PageBack, you will return to the
- test and be caught in a loop.
-
- Clear the screen, put on the test title, position the Cursor and ask the
- Question.
-
- **************************************************************************
- @Q0
- #EF
- #TTEST YOUR UNDERSTANDING
- #C2,R5
- How should the student be kept actively involved in the learning process?
- **************************************************************************
-
- Now tell TWTEACH to set up a Branching Test Answer format (#QM,A) and that
- this is Question 0 with 4 Answers (#QM,A,0,4). Each answer is one line long
- and must follow immediately below the Command.
-
- ***********************************************
- #QM,A,0,4
- By using pop-up windows
- By using fancy screen formatting
- By sending progress reports to the supervisor
- By asking relevant Questions
- ************************************************
-
- That takes care of the Question and the Answer display. Now we have to
- prepare the screens which will be made active depending on the answer
- selected. To mark an Answer screen, use the @ marker with the Answer
- number. Here is the screen which will be displayed when Answer 1 is
- selected. @1 marks the start, then the screen is cleared and the title of
- the test is repeated. Position the Cursor and type the message.
- This time use the #WH,N Command to hold the screen. This activates the Help
- System and suppresses the QUIT option.
-
- Finally, use the Loop Command #QM,L,0 to tell TWTEACH to return to the @Q0
- marker and start again from that point.
-
- **************************************************************************
- @1
- #EF
- #T
- #C2,R10
- Pop-up windows can make the learning material more interesting, but there
-
- is a surer way of maintaining involvement. Try again.
- #WH,N
- #QM,L,0
- **************************************************************************
-
-
-
- Answers 2 and 3 are handled the same way. Of course, an Answer can be as
- many screens long as you want. The screens will be presented one after the
- other until the Loop Command is encountered (#QM,L, )
-
- **************************************************************************
- @2
- #EF
- #T
- #C2,R10
- Fancy formatting can make the learning material more interesting, but there
-
- is a surer way of maintaining involvement. Try again.
- #WH,N
- #QM,L,0
- @3
- #EF
- #T
- #C2,R10
- Do you really think that would work? Think about it then try again. One
-
- more wrong answer and it will go in my progress report to your supervisor.
- #WH,N
- #QM,L,0
- **************************************************************************
-
- Now for the correct answer. It is similar to the others but the student is
- given a little reward with #NE Command. This plays a few random notes of
- 'Encouraging Music'. And the final Command is different. #QM,C,0 tells
- TWTEACH to continue the tutorial at the Marker @C0. The @ must be in the
- first column of a row and the 0 says that this is the continuation point
- for Branching Test @Q0. @Qn and @Cn must always be used as a pair ( like
- parentheses ) or TWTEACH will not perform correctly.
-
- The answers can be in any order. The correct answer does not have to be the
- last answer. TWTEACH will ignore everything between the #QM,C,0 Command and
- the marker @C0.
-
- *************************************************************
- @4
- #EF
- #T
- #C2,R10
- Yes, that's right!! You have obviously been paying attention.
- #NE
- #WH,N
- #QM,C,0
- **************************************************************
-
- Mark the continuation point then set up the final screen. The page marker
- is used on this screen in order to activate the last one. Two page markers
- have already been used, so TWTEACH has a count of 2. When PageBack is used,
- TWTEACH subtracts one from its total and jumps to that point. If we use
- PageBack here without marking this screen, TWTEACH will jump back to marker
- 1 which is the start of the Chapter.
-
-
-
- We also have to redeclare the Chapter title because it was changed for the
- test. Use #WH,P to hold the screen and to allow PageBack. And finally, end
- the Chapter as always with #X.
-
- ******************************************************
- @C0
- %
- #EF
- #TINSTRUCTIONAL DESIGN
- #C2,R10
- This is the end of Chapter 3 - Instructional Design
- #WH,P
- #X
- ******************************************************
-
-
- Press F10 to exit the Editor, select View Chapter at the Main Menu and
- choose MYTUT as the Configuration File. When your menu is presented,
- select INSTRUCTIONAL DESIGN and try the test!!
-
-
-
- Creating Subchapter 4
- ---------------------
-
- In this final Chapter we will use the TWSNAP Utility to take a snap-shot of
- a screen, then we'll put HypertText Buttons on that screen.
-
- The first step is to take the snap-shot. We'll use the Logo screen from the
- Menu Chapter of our tutorial as the screen to be snapped. Here's how to do
- it. Choose Quit at the Main Menu to exit from the TWRITER program. Now
- type TWSNAP at the DOS prompt and TWSNAP will load into memory.
-
- Next, call up the tutorial by typing TWTEACH MYTUT. When the MYCOMPANY
- logo is on screen, hold down the Alt key and press S ( Alt-S activates
- TWSNAP ). TWSNAP will store the screen image in the current directory in a
- file called TWSNAP.000. Move to the tutorial Menu and select QUIT to
- return to DOS. Now type TWSNAP and the program will remove itself from
- memory.
-
- Type TWRITER and enter the Integrated Development Environment. Go to the
- Utilities Menu and choose TextScreen. Enter MYTUT as the Screen file name.
- (TWRITER will automatically add the extension .SCR). Choose Add a Screen,
- press F1 to bring up the name of the snap-shot file ( TWSNAP.000 ) and press
- ENTER to choose it.
-
- Then give it the Identifier name MYLOGO. This is the name we will use in
- the Chapter to call up that screen. Move off the Identifier Name field and
- press F10 to save the file. Select View Screen to check it then return to
- the Main Menu.
-
- Choose Create/Edit Chapter and enter MYTUT4 as the file name. Mark the
- page, clear the screen, put on the title and set the cursor. Then type in
- the text.
-
-
-
- *************************************************************************
- %
- #EF
- #TDISPLAY SPECIFICATIONS
- #C2,R7
- Using standards in the creation of Tutorials is important. No matter what
-
- Tutorial is being taken, the student should feel familiar with the format
-
- and presentation style. There should be no need to learn how to deal with
-
- a different interface each time a Tutorial is taken.
- #C2,R17
- Each Tutorial should start with the Company Logo and the colors and style
-
- should be constant.
- #WN
- **************************************************************************
-
- Highlight the words Tutorials and Tutorial by moving to the initial T and
- typing ~H. Remember to type ~N at the end of the word! ( ~HTutorial~N ).
- Now mark the next page and call the saved screen with #GT,mylogo. Clear
- the bottom line of the saved screen ( #EL,25) and write the HyperText
- Buttons to the screen, positioning them with the Cursor Control Command.
- Hold the screen with #WH,P which allows PageBack and Help in addition to
- activating the HyperText Buttons. And finally, of course, end the Chapter
- with #X.
-
- ********************
- %
- #GT,mylogo
- #EL,25
- #C2,R5
- |BACKGROUND COLOR|
- #C5,R12
- |BORDER COLOR|
- #C50,R12
- |TEXT|
- #WH,P
- #X
- ********************
-
- Before we can test this Chapter, the HyperText information must be entered.
- Select Utility Menu then HyperText. The HyperText file name is MYTUT. Add
- the three Buttons to the file. Press F10 after each entry and re-choose
- the Add option.
-
- ****************************
- BACKGROUND COLOR
-
- The Logo is presented on
-
- a Black Background.
- ****************************
-
-
-
- ***********************
- BORDER COLOR
-
- The Logo border should
-
- be in Yellow.
- **********************
-
- *********************
- TEXT
-
- The Tutorial title should
-
- be in White. 'MY COMPANY'
-
- and 'presents' are in Yellow.
- *********************
-
- Return to the Main Menu, select View Chapter and choose MYTUT as the
- Configuration file name. Now you can test the full tutorial!!
-
-
-
- Making the Distribution Diskette
- --------------------------------
-
- The tutorial is now ready for distribution to your Experts. The
- distribution diskette will need the following files :
-
- TWTEACH.EXE
- MYTUT.CNF
- MYTUT.HLP
- MYTUT.HYP
- MYTUT.SCR
- MYTUT.MNU
- MYTUT.QIZ
- MYTUT0.CHP
- MYTUT1.CHP
- MYTUT2.CHP
- MYTUT3.CHP
- MYTUT4.CHP
-
- To run the tutorial, the end user types TWTEACH MYTUT. If you prefer, you
- can put this line in a batch file. Then the batch file can be given a more
- meaningful name, like GO.BAT or CBT.BAT.
-
-
-