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- CONTENTS
-
-
- Page
- MAIN MENU WINDOW . . . . . . . . . . . . . . . . . . . . . 1
-
- LEVEL WINDOWS . . . . . . . . . . . . . . . . . . . . . . 1
-
- LASER BLAST . . . . . . . . . . . . . . . . . . . . . . . 1
-
- BUG NUMBERS . . . . . . . . . . . . . . . . . . . . . . . 2
-
- APPLESPIDER . . . . . . . . . . . . . . . . . . . . . . . 2
-
- TIMETABLE . . . . . . . . . . . . . . . . . . . . . . . . 3
-
- ADDITION . . . . . . . . . . . . . . . . . . . . . . . . . 4
- LEVEL 1 . . . . . . . . . . . . . . . . . . . . . . . . 4
- LEVEL 2 . . . . . . . . . . . . . . . . . . . . . . . . 4
- LEVEL 3 . . . . . . . . . . . . . . . . . . . . . . . . 4
- LEVEL 4 . . . . . . . . . . . . . . . . . . . . . . . . 4
-
- SUBTRACTION . . . . . . . . . . . . . . . . . . . . . . . 4
- LEVEL 1 . . . . . . . . . . . . . . . . . . . . . . . . 5
- LEVEL 2 . . . . . . . . . . . . . . . . . . . . . . . . 5
- LEVEL 3 . . . . . . . . . . . . . . . . . . . . . . . . 5
- LEVEL 4 . . . . . . . . . . . . . . . . . . . . . . . . 5
-
- MULTIPLICATION . . . . . . . . . . . . . . . . . . . . . . 6
- LEVEL 1 . . . . . . . . . . . . . . . . . . . . . . . . 6
- LEVEL 2 . . . . . . . . . . . . . . . . . . . . . . . . 6
- LEVEL 3 . . . . . . . . . . . . . . . . . . . . . . . . 6
- LEVEL 4 . . . . . . . . . . . . . . . . . . . . . . . . 6
-
- DIVISION . . . . . . . . . . . . . . . . . . . . . . . . . 7
- LEVEL 1 . . . . . . . . . . . . . . . . . . . . . . . . 7
- LEVEL 2 . . . . . . . . . . . . . . . . . . . . . . . . 7
- LEVEL 3 . . . . . . . . . . . . . . . . . . . . . . . . 7
- LEVEL 4 . . . . . . . . . . . . . . . . . . . . . . . . 7
-
- ALGEBRA . . . . . . . . . . . . . . . . . . . . . . . . . 7
-
- REGISTER . . . . . . . . . . . . . . . . . . . . . . . . . 8
-
-
-
- MOM'S MATH Version 4.0
- The Manual
-
-
- The minimum hardware requirements for running MOM'S MATH are
- 256K RAM and color graphics adapter (CGA). The minimum
- software requirement is DOS version 2.0 or higher.
-
-
- MAIN MENU WINDOW
- This window lists all the main options that you may choose from
- such as Laser Blast, Bug Numbers, Applespider, Addition,
- Subtraction, Multiplication, Division, and Algebra.
- There are two ways to select an option from Main Menu. You
- may use the up or down arrow keys to highlight the desired
- option then press the ENTER key to accept the option. You may
- also press the key corresponding to the first letter of the
- desired option until the option is highlighted then press the
- ENTER key. Accept END or press the ESC key to stop the program.
-
- Use the right and left arrow keys to select whether or not you
- want sound. All options produce sound to indicate a wrong
- answer (beep). For each 100 point some option reward you with
- a randomly chosen tune if sound is on.
-
-
- LEVEL WINDOWS
- Some options have level windows. These windows are used to
- select learning levels. Choose from this menu using the same
- techniques as in Main Menu. Accept END, or press the ESC key
- to return to Main Menu.
-
-
- LASER BLAST
- This is an exciting game that entertains and teaches
- quantity. First, a number of blocks are shown. Then,
- colored numbers begin to float across the screen. The
- object of the game is to shoot the correct number with
- the laser. The correct number is the one that equals
- the number of blocks. To shoot, simply push the SPACE
- BAR. To return to Main Menu press ESC.
-
-
- -1-
-
- To get numbers 0 through 4, start the game by pressing
- the number key "1". To get numbers 5 through 9, press
- "2" to start. Obviously, most pre-schoolers should
- start with the numbers 0 through 4.
-
- Points are given for each hit. The faster you play, the
- more points given. The speed can be increased by using
- the > key and decreased using the < key.
-
- If you want to change the background color just press c.
- Be careful not to choose a background color that matches
- one of the floating numbers. If this happens you will
- not be able to see that particular number.
-
-
- BUG NUMBERS
- This option teaches the concept of multi-digit numbers.
- You are shown three large boxes. The box on the right
- will have 0 to 9 large individual bugs. The center box
- will have smaller bugs grouped in clusters of 10 each.
- The box on the left will have very small bugs in groups
- of 100 bugs each. Your job is to find how many bugs are
- shown on the screen.
-
- You must first count the number of large bugs in the far
- right box. Type this number and press ENTER. This
- gives you the least significant digit. Next, count the
- number of groups that contain 10 bugs and enter this
- number. This gives you the next most significant digit.
- Finally, count the number of groups that contain 100
- bugs and enter this number. This gives you the most
- significant digit and you're done. Ten points are given
- for completion.
-
-
- APPLESPIDER
- This is a very exciting and intense game that drills you
- in basic addition, subtraction, multiplication, or
- division. From the Applespider opening screen press A
- to be drilled in addition, S for subtraction, M for
- multiplication, or D to be drilled in division.
-
-
-
- -2-
-
- Next, you must choose your playing speed. Press 0 to
- get the slow speed for beginners or 1 through 4 for
- faster speeds. More points are given for playing
- faster.
-
- The applespider wants to eat your apple. You must
- prevent this by using the arrow keys to move the apple
- out of the spider's way. At the beginning you are given
- 10 free moves. To get more moves you must solve the
- equation at the bottom of the screen. For every correct
- answer you get five more moves and points are added to
- your score. As your score increases, the spider gets
- faster.
-
- Your Applespider score will get added to your total Math
- score only if you win the game. You win when you have
- correctly answered 20 math problems. When this happens
- another apple will fall on the spider and squash him.
-
- As always, press ESC to stop.
-
-
- TIMETABLE
- After selecting this option you are asked to enter a number
- from 1 to 7. This will be the number used in the multiplication
- tables. Press a number then press ENTER. A worm will move
- that many apples onto the screen in one row. Then, you'll
- have to multiply the number you chose by 1 to continue. Let's
- assume you chose the number 5. After you give the answer 5x1
- equals 5 the worm will move another row of 5 apples onto the
- screen. You must now give the answer to 5x2. This continues
- until 5 rows are done. You can always find the answer by
- adding the total number of apples.
-
- When you're done just press the ESC key. You'll then be shown
- how many points you accumulated. More difficult multiplication
- tables give higher scores.
-
-
- ADDITION
- This option has four levels of difficulty. In each
- level the numbers are chosen at random.
-
-
-
- -3-
-
- ADD LEVEL 1
- In this beginners level, stars are shown beside each
- number. The number of stars equals the number. For
- example, suppose you are asked to add the numbers 2 and
- 3. Beside 2 there will be two stars and beside 3 there
- will be three stars. To find the answer just count the
- number of stars, type the answer and press the ENTER
- key. After you've entered the correct answer you must
- press a key to continue.
-
- ADD LEVEL 2
- This level is exactly like Level 1 except the numbers
- are larger and the stars are not shown.
-
- ADD LEVEL 3
- This level illustrates how to add multiple digit numbers
- by stepping you through the process. Again, all numbers
- are chosen at random. Active elements of the problem
- are highlighted by flashing the digits. Individual
- questions in the form of simple equations are shown at
- the bottom of the interactive window. A flashing
- cursor at the end of this equation indicates that an
- input is expected. If you enter the correct value it
- will be placed in its proper spot. The computer will
- beep if the answer is incorrect. When you've finished
- with the problem, you must press a key to continue.
-
- ADD LEVEL 4
- This level is exactly like Level 3 except numbers with
- decimals are used.
-
- In each of these levels a complete correct answer is
- rewarded by the addition of 10 points to your score. If
- sound is on you'll also get a tune for every 100 points.
- You can press ESC to quit and return to Level Menu when
- you're done.
-
-
- SUBTRACTION
- This option has four levels of difficulty. In each
- level the numbers are chosen at random.
-
-
-
- -4-
-
- SUB LEVEL 1
- In this beginners level, stars are shown beside each
- number. The number of stars equals the number. If you
- are asked to, for example, subtract 2 from 4 there will
- be two stars beside the number 2 and four stars beside
- the number 4. However, two of the four stars beside the
- number four will be blinking to indicate the two that
- will be taken away. Also, the two stars beside the
- number 2 will be blinking. To find the answer just
- count the number of stars that are not blinking. After
- you've entered the correct answer you must press a key
- to continue.
-
- SUB LEVEL 2
- This level is exactly like Level 1 except the numbers
- are larger and the stars are not shown.
-
- SUB LEVEL 3
- This level illustrates how to subtract multiple digit
- numbers by stepping you through the process. Again, all
- numbers are chosen at random. Active elements of the
- problem are highlighted by flashing the digits.
- Individual questions in the form of simple equations are
- shown at the bottom of the interactive window. A
- flashing cursor at the end of this equation indicates
- that an input is expected. If you enter the correct
- value it will be placed in its proper spot. The
- computer will beep if the answer is incorrect. When
- you've finished with the problem, you must press a key
- to continue.
-
- SUB LEVEL 4
- This level is exactly like Level 3 except numbers with
- decimals are used.
-
- In each of these levels a complete correct answer is
- rewarded by the addition of 10 points to your score. If
- sound is on you'll also get a tune for every 100 points.
- You can press ESC to quit and return to Level Menu when
- you're done.
-
-
-
- -5-
-
- MULTIPLICATION
- This option also has four levels of difficulty.
-
- MUL LEVEL 1
- This level is similar to Add & Sub Level 1 because you
- must count stars that do not blink to find the correct
- answer. The difference is that the stars are grouped
- differently and there is only one line with stars. For
- example, suppose you are asked to find the product of 4
- and 2. At the bottom, where the answer belongs, you
- will find two groups with four stars each. In other
- words, the computer has taken the four stars and placed
- them in the answer line twice. There is a total of 8
- stars and they have been placed on the line where the
- number 8 belongs.
-
- MUL LEVEL 2
- This level is like Level 1 but larger numbers are used
- and no stars are displayed.
-
- MUL LEVEL 3
- This level leads you through long multiplication with
- multiple digit numbers. As in Add & Sub levels 3 & 4,
- active elements of the problem are highlighted by
- flashing the numbers. The instructions and questions to
- be answered are displayed at the bottom of the
- interactive window. The flashing cursor at the end of
- this question or equation is an indication that the
- computer is waiting for an input.
-
- MUL LEVEL 4
- Level 4 is identical to Level 3 except decimals are
- used.
-
- In each of these levels a complete correct answer is
- rewarded by the addition of 10 points to your score.
- You can press ESC to quit and return to Level Menu when
- you're done or press any other key to continue.
-
-
-
- -6-
-
- DIVISION
- This option also has four levels of difficulty.
-
- DIV LEVEL 1
- This level is similar to Add & Sub Level 1 because you
- must count stars that do not blink to find the correct
- answer. The difference is that the stars are grouped
- differently and there is only one line with stars. If
- you are asked to, for example, divide 12 by 3 then
- beside the 12 will be placed three groups of stars with
- 4 stars in each group. Only one group will not be
- blinking. So, if you count the stars that do not blink,
- you'll find the correct answer to be 4.
-
- DIV LEVEL 2
- This level is like Level 1 but larger numbers are used
- and no stars are displayed.
-
- DIV LEVEL 3
- This level leads you through long division with multiple
- digit numbers. As in Add & Sub levels 3 & 4, active
- elements of the problem are highlighted by flashing the
- numbers. The instructions and questions to be answered
- are displayed at the bottom of the interactive window.
- The flashing cursor at the end of this question or
- equation is an indication that the computer is waiting
- for an input.
-
- DIV LEVEL 4
- Level 4 is identical to Level 3 except decimals are
- used.
-
- In each of these levels a complete correct answer is
- rewarded by the addition of 10 points to your score.
- You can press ESC to quit and return to Level Menu when
- you're done or press any other key to continue.
-
-
- ALGEBRA
- This option also has four levels of difficulty. All
- four levels are basic introductory algebra but the
-
-
-
- -7-
-
- difficulty level does increase slightly with each level.
- In each level you must solve for the unknown value of Y.
- Just follow the instructions and answer the questions,
- and the computer will lead you through the solution.
- When you see the cursor flashing, the computer is
- waiting for an input.
-
- In all the Math options, the active parts of the
- equation are highlighted by flashing the numbers. Also,
- the final correct answer is rewarded by the addition of
- 10 points to your score. Press ESC to quit and return
- to Level Menu when you're done or press any other key to
- continue.
-
-
- REGISTER
- If you are not a registered owner of MOM'S MATH you can use this
- option to print a registration letter.
-
-
-
- FINAL COMMENTS
- I HAVE WORKED VERY HARD TO GET ALL THE BUGS OUT OF THIS
- PROGRAM. HOWEVER, I CAN NOT GUARANTEE THAT NONE EXISTS. WHEN
- YOU USE THIS SOFTWARE YOU MUST DO IT AT YOUR OWN RISK. I ACCEPT
- NO RESPONSIBILITY FOR DAMAGE THAT MAY OCCUR AS A RESULT OF ITS
- USE.
-
- If you have questions or comments you may write to me at my
- permanent address:
-
- Dr. Andy Motes
- PO BOX 575
- Siloam Springs, AR 72761
-
-
-
-
-
- -8-
-
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
-
-
- Mom's Math is produced by a member of the Association of
- Shareware Professionals (ASP). ASP wants to make sure that the
- shareware principle works for you. If you are unable to resolve
- a shareware-related problem with an ASP member by contacting the
- member directly, ASP may be able to help. The ASP Ombudsman can
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- write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI
- 49442-9427 or send a Compuserve message via easyplex to ASP
- Ombudsman 70007,3536.
-
-
-
- Registration Letter
-
- TO: Dr. Andrew Motes
- Motes Educational Software
- PO BOX 575
- Siloam Springs, AR 72761
-
- FROM: ________________________________
-
- ________________________________
-
- ________________________________
-
- ________________________________
-
- Please register my copy of MOM'S MATH version 4.0. Also, send
- me my free evaluation copy of your popular children's education
- program, SCHOOL-MOM, and a coupon worth $10 off its purchase
- price. I've enclosed the $10.00 registration fee for MOM'S MATH.
-
- Arkansas residents please add 7.5% (or 55 cents) for tax. For
- those registering from outside the US, please use US funds with
- postal money orders. Thank you.
-
- I use 5.25 inch _____ / 3.5 inch _____ disks. (Please check one)
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