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-
-
-
- INTRODUCTION
-
- So this is what happens when Santa calls you out of retirement. You had
- wondered what it felt like to be subjected to Baron Justus Von Liebig's
- teleportation methods. Well, now you have experienced it first hand. You
- remember when you were very young and the wisest oldest elf was summoned. The
- mirror in the Great Christmas Hall is still cracked to this date. Never had
- such an emergency required such drastic measures.
-
- Tonight history repeats itself. You are now the eldest elf and have been
- magically summoned out of retirement. The burden of responsibility rests
- heavily on YOUR shoulders. Christmas has gone amuck and you must call on your
- years of wisdom and the recollections of your youth to set it right.
-
- END_INTRO
-
- VERB
- attack kill hit kick slap punch steal rob grab fart fuck shit burp
- Dummy_Verb1 MAKE BUILD
- Dummy_Verb2 TIE
- Dummy_Verb3 UNTIE
- Dummy_Verb4 GIVE
- Dummy_Verb5 RUB
- Dummy_Verb6 DEBUG
- Dummy_Verb7 SIT
- Dummy_Verb8 SEARCH
- Dummy_Verb9 SNEEZE
- END_VERB
-
- STARTING_ROOM 61
-
- MAXIMUM_SCORE 250
-
- ROOM 61
- Octagonal Room
- west 2 (* Bunkhouse *)
- END_ROOM
-
- ROOM_DESCR 61
- You are in an octagonal room filled with hundreds of elves. Each of the elves
- is identical and all seem to move in unison. You stare at the elf directly in
- front of you. He stares back. You feel an itching in your nose which builds
- and builds until..... ACHHOOO! The entire room of elves sneezes
- simultaneously.
- END_ROOM_DESCR
-
- CREATURE 305
- elf
- little
- From where you're standing you can't see the elf's face.
- LOCATION 0 (* Nowhere *)
- MAN
- CREATURE_SYNONYMS elves
- END_CREATURE
-
- CREATURE_DESCR 305
- From where you're standing you can't see the elf's face.
- END_CREATURE_DESCR
-
- CREATURE 306
- me
- elf
- Santa's smartest elf
- LOCATION 0 (* Nowhere *)
- MAN
- CREATURE_SYNONYMS myself self body
- END_CREATURE
-
- CREATURE_DESCR 306
- You are Santa's smartest elf.
- END_CREATURE_DESCR
-
- ROOM 2
- Bunkhouse
- south 3 (* Elevs' Closet *)
- west 4 (* Santa's Workshop *)
- END_ROOM
-
- ROOM_DESCR 2
- From the looks of this room, you are in the elves' bunkhouse. There is a
- closet to the south, a few sets of bunk beds, an oak bureau, and the door to
- the workshop to the west.
- END_ROOM_DESCR
-
- NOUN 201
- mirror
- shinny
- There is a shinny mirror on the wall, above the bureau.
- UNMOVABLE
- LOCATION 2 (* Bunkhouse *)
- END_NOUN
-
- NOUN_DESCR 201
- Looking in a mirror shouldn't be that much of a surprise, but you can't help
- but stare at the handsome creature looking back at you. The character in the
- mirror has a long scruffy grey beard, grey eyes, thick bushy eyebrows, a long
- crooked nose, crinkles in the corners of his eyes, deep wrinkles in his
- forehead, and a wide grin. He is adorned in a deep green velvet cloak with
- funny little green tights that are wrinkled around his knees. Elves grow old
- so gracefully!
- END_NOUN_DESCR
-
- NOUN 217
- beds
- bunk
- The bunkbeds are very neatly made.
- WEIGHT 125 (* Pounds *)
- LOCATION 2 (* Bunkhouse *)
- SIZE 125 (* Pounds *)
- UNMOVABLE
- PLURAL
- NOUN_SYNONYMS bunkbed bunkbeds bed bunk
- END_NOUN
-
- NOUN_DESCR 217
- These bunks seem unusually short. Each and every one has been very neatly made
- up. This obviously is not a summer camp.
- END_NOUN_DESCR
-
-
- NOUN 200
- bureau
- oak
- A large oak bureau sits against the wall.
- SIZE 125 (* Pounds *)
- WEIGHT 125 (* Pounds *)
- UNMOVABLE
- LOCATION 2 (* Bunkhouse *)
- CLOSABLE
- OPEN
- NOUN_SYNONYMS dresser
- END_NOUN
-
- NOUN_DESCR 200
- The bureau is made of oak and stands about 3 feet tall. There are 3 drawers
- each stacked one above the other. There is a large mirror directly over the
- bureau.
- END_NOUN_DESCR
-
- NOUN 202
- drawer
- top
- The top drawer is the one above the middle one.
- LOCATION 200 ( * in bureau *)
- CLOSABLE
- CLOSED
- LOCKABLE
- KEY 210 (* brass key *)
- SIZE 13
- END_NOUN
-
- NOUN_DESCR 202
- The top drawer is the one above the middle one.
- END_NOUN_DESCR
-
- NOUN 205
- lantern
- brass
- There is a brass lantern here. It is off.
- SIZE 1
- WEIGHT 1
- LOCATION 202 (* top drawer *)
- IS_LIGHT
- OFF
- NOUN_SYNONYMS lamp light
- END_NOUN
-
- NOUN_DESCR 205
- It's a finely crafted brass lantern of obvious elfen design. It is off.
- END_NOUN_DESCR
-
- NOUN 242
- lantern
- brass
- There is a brass lantern here. It is shining brightly.
- SIZE 1
- WEIGHT 1
- LOCATION 0 (* nowhere -- to start *)
- IS_LIGHT
- ON
- NOUN_SYNONYMS lamp light
- END_NOUN
-
- NOUN_DESCR 242
- It's a finely crafted brass lantern of obvious elfen design. It is shining
- brightly.
- END_NOUN_DESCR
-
- NOUN 243
- lantern
- brass
- There is a brass lantern here.
- SIZE 1
- WEIGHT 1
- LOCATION 0 (* nowhere -- to start *)
- IS_LIGHT
- OFF
- NOUN_SYNONYMS lamp light
- END_NOUN
-
- NOUN_DESCR 243
- It's a finely crafted brass lantern of obvious elfen design. It resists all of
- efforts to re-light it. It is totally worthless in this condition.
- END_NOUN_DESCR
-
- NOUN 203
- drawer
- middle
- The middle drawer is the one in the middle.
- LOCATION 200 ( * in bureau *)
- CLOSABLE
- CLOSED
- LOCKABLE
- LOCKED
- KEY 210 (* brass key *)
- SIZE 13
- END_NOUN
-
- NOUN_DESCR 203
- The middle drawer is the one under the top drawer and above the one underneath.
- END_NOUN_DESCR
-
- NOUN 204
- drawer
- bottom
- The drawer at the bottom is closest to the floor.
- LOCATION 200 ( * in bureau *)
- CLOSABLE
- CLOSED
- LOCKABLE
- LOCKED
- KEY 210 (* brass key *)
- SIZE 13
- END_NOUN
-
- NOUN_DESCR 204
- The drawer at the bottom is closest to the floor and below the middle one.
- END_NOUN_DESCR
-
- NOUN 206
- longjohns
- red
- There is a pair of red longjohns here.
- SIZE 1
- WEIGHT 1
- LOCATION 204 (* bottom drawer *)
- WEARABLE
- NOUN_SYNONYMS underwear
- END_NOUN
-
- NOUN_DESCR 206
- Well, they're long and red and you're short and dumpy.
- END_NOUN_DESCR
-
- NOUN 213
- mittens
- green
- There is a nice warm pair of green mittens here.
- LOCATION 204 (* bottom drawer *)
- WEARABLE
- PLURAL
- NOUN_SYNONYMS mitts
- END_NOUN
-
- NOUN_DESCR 213
- They're idiot mittens. Looks like they were made just for you! They are
- beautiful green mittens with a long green string which holds them together.
- END_NOUN_DESCR
-
- NOUN 214
- mitten
- left
- There is a left mitten here.
- LOCATION 0 (* nowhere *)
- WEARABLE
- NOUN_SYNONYMS mitt mittens
- WEIGHT 1
- SIZE 1
- END_NOUN
-
- NOUN_DESCR 214
- Looks like a left green mitten.
- END_NOUN_DESCR
-
- NOUN 215
- mitten
- right
- There is a right mitten here.
- LOCATION 0 (* nowhere *)
- WEARABLE
- NOUN_SYNONYMS mitt mittens
- WEIGHT 1
- SIZE 1
- END_NOUN
-
- NOUN_DESCR 215
- Looks like a right green mitten.
- END_NOUN_DESCR
-
- NOUN 216
- string
- green
- There is a green string here.
- There is a right mitten here.
- LOCATION 0 (* nowhere *)
- WEARABLE
- NOUN_SYNONYMS mitt
- WEIGHT 1
- SIZE 1
- END_NOUN
-
- NOUN_DESCR 216
- It's a green string about 1 metre long of the kind that's commonly used to hold
- idiot mittens together. Ahh, those great old idiot mittens. You know the
- kind... where you run up to one of the other elves who has a pair on and you
- grab his left mitt and he slaps himself in the head with his right hand!
- END_NOUN_DESCR
-
- ROOM 3
- Elves' Closet
- north 2 (* Bunkhouse *)
- exit 2 (* Bunkhouse *)
- LIGHT 242 (* Shinny lantern -- ON *)
- END_ROOM
-
- ROOM_DESCR 3
- The closet is about 1 metre square. Good thing you brought your nifty lantern.
- There's no other light in here.
- END_ROOM_DESCR
-
- NOUN 245
- door
- closet
- There is a closet door here.
- UNMOVABLE
- LOCATION 3 (* Elves' Closet *)
- END_NOUN
-
- NOUN_DESCR 245
- Yup! It's a closet door all right!
- END_NOUN_DESCR
-
- NOUN 207
- parka
- heavy
- Your nice heavy parka is here.
- WEARABLE
- LOCATION 3 (* Elves' Closet *)
- CLOSABLE
- OPEN
- SIZE 2
- WEIGHT 2
- NOUN_SYNONYMS jacket coat
- END_NOUN
-
- NOUN_DESCR 207
- The parka looks very warm. It's stuffed with the finest eider down. It has a
- very heavy zipper with a large pocket on either side. You can't be sure, but
- you suspect there is no pocket lint in either pocket. The pockets open and
- close.
- END_NOUN_DESCR
-
- NOUN 208
- pocket
- right
- There is a pocket on the right side of the parka.
- UNMOVABLE
- LOCATION 207 (* in parka *)
- CLOSABLE
- CLOSED
- SIZE 1
- WEIGHT 1
- END_NOUN
-
- NOUN_DESCR 208
- Pockets are funny. It's hard to tell whether they're left or right. If it's
- your jacket and you're wearing it, this would be the right pocket. If it was
- someone else's jacket and they were wearing it while you were examining it,
- well not only would it be the left pocket but you'd probably get your face
- slapped.
- END_NOUN_DESCR
-
- NOUN 210
- key
- brass
- There is a brass key here.
- SIZE 1
- WEIGHT 1
- LOCATION 208 (* right pocket *)
- END_NOUN
-
- NOUN_DESCR 210
- It's made of brass.
- END_NOUN_DESCR
-
- NOUN 211
- key
- broken
- There is a broken key here.
- SIZE 1
- WEIGHT 1
- LOCATION 0 (* nowhere *)
- END_NOUN
-
- NOUN_DESCR 211
- The key is broken.
- END_NOUN_DESCR
-
- NOUN 209
- pocket
- left
- And, strangly enough, a pocket on the left side also.
- UNMOVABLE
- LOCATION 207 (* in parka *)
- CLOSABLE
- CLOSED
- SIZE 1
- WEIGHT 1
- END_NOUN
-
- NOUN_DESCR 209
- Pockets are funny. It's hard to tell whether they're left or right. If it's
- your jacket and you're wearing it, this would be the right pocket. If it was
- someone else's jacket and they were wearing it while you were examining it,
- well not only would it be the left pocket but you'd probably get your face
- slapped.
- END_NOUN_DESCR
-
- NOUN 212
- key
- gold
- There is a gold key here.
- SIZE 1
- WEIGHT 1
- LOCATION 209 (* left pocket *)
- END_NOUN
-
- NOUN_DESCR 212
- It's one of those old fashioned keys that looks sort of like a 'K'. It is made
- of the finest gold and has the initials S.C. engraved delicately on one side.
- END_NOUN_DESCR
-
- ROOM 4
- Santa's Workshop
- east 2 * Bunkhouse *
- west 8 (* Garage *)
- south 5 (* Gift Wrapping Room *)
- north 9 (* Outside Workshop *)
- END_ROOM
-
- ROOM_DESCR 4
- This is Santa's Workshop. Not many people have laid their eyes on this room.
- All around you is a clutter of toys, in various stages of development and tools
- of all descriptions. To the north there is a door. Doors also lie to the
- south, east and west. Work benches line all four walls. Above each bench is a
- peg board full of hooks. Tools hang from the hooks. The tops of the benches
- are covered with an array of items, from scraps of building materials, the odd
- nail and screw, paint brushes, cans of paint some open and some closed to
- blueprints and plans of toys. The floor is cluttered with toys. These toys
- represent just about every stage of development possible. In fact the clutter
- on the floor is so bad, that you have to kick a path in order to move about the
- room.
- END_ROOM_DESCR
-
- NOUN 218
- toys
- many
- There are toys here. Enough for all the good boys and girls.
- UNMOVABLE
- LOCATION 4 (* Santa's Workshop *)
- PLAYABLE
- PLURAL
- NOUN_SYNONYMS toy sleds toboggans skates skis dolls trains car cars bicyles
- END_NOUN
-
- NOUN_DESCR 218
- This is what Santa's part of Christmas is all about...TOYS! There are so many,
- that it's hard to begin to describe what you see. The first thing you notice
- is that there seems be a lot more than when you were around. The world's
- population must have doubled in the few short years of your retirement. The
- sleds and toboggans have the 'New and Improved' look. There's not much change
- in the design and style of the skates and skis, just better materials to work
- with. Now the dolls are a different story. You see your standard 'cry-and-wet'
- doll, rag dolls, the so-called fashion doll and the new 'vegetable-patch' doll.
- The biggest change in the dolls is the talking dolls. Computer chips are a
- miracle-come-true. These dolls have real voices...nothing tinny about the
- quality of the sound. From the number of them here, you would guess that at
- least 4 out of 5 good girls are going to find one of these little gems under
- their Christmas Tree tomorrow morning. Over in the corner you spy the electric
- trains. Santa and his 'toy architects' have left this design alone. They look
- the same and operate the same. The next thing you oogle over are the racing
- cars sets. The cars are sleek and fast! Not to mention the slick surface of
- the track. Too bad you have a mission. You'd love to sit and pretend you're
- A. J. Foyt. The little ones will be pleased that Santa's elves have made up
- the lastest stuffed toys. Alf seems to be the most popular. You really don't
- have much time to look at all the toys. You have a mission, remember? One
- last quick scan of the room, just to make sure that the usually rocking horses
- and bicycles are present and accounted for.
- END_NOUN_DESCR
-
- PLAY_DESCR 218
- Sorry, but you don't have time to play with the toys. You have to help Santa
- make Christmas a success this year.
- END_PLAY_DESCR
-
- ROOM 5
- Gift Wrapping Room
- north 4 (* Santa's Workshop *)
- south 6 (* Santa's Office *)
- END_ROOM
-
- ROOM_DESCR 5
- Now this is a room that most people would give their eye teeth to own,
- especially during the Christmas Season. It's a gift wrapping room. Can you
- just imagine a never ending supply of scotch tape. By the looks of the rolls
- of tape here, you would never run out. The table here is laden with an
- assortment of paraphernalia used to wrap gifts.
- END_ROOM_DESCR
-
- NOUN 219
- table
- big
- There is a hugh table in the middle of the room.
- LOCATION 5 (* Gift Wrapping Room *)
- SIZE 125 (* Pounds *)
- WEIGHT 125 (* Pounds *)
- UNMOVABLE
- END_NOUN
-
- NOUN_DESCR 219
- It's a wonder this table isn't swayed in the middle under the burden of all the
- tape and wrapping paper. The rolls of tape are approximately 6 feet in
- diameter and weigh about 900 kg each. The paper is abundant in a seemingly
- unlimited supply although it is not altogether clear exactly where it is coming
- from. Magically, each piece of paper changes to suit the gift and there always
- seems to be plenty left over for the next year. In the centre of the table are
- piles of labels, cards and ribbon. Also in the centre are an assortment of
- decorative bows, poinsettias, cranberries and holly set to adorn each gift.
- END_NOUN_DESCR
-
- NOUN 220
- paper
- wrapping
- There is a moutain of gift wrapping material here.
- LOCATION 0 (* Nowhere --- makes it invisible in room *)
- UNMOVABLE
- NOUN_SYNONYMS tape paper holly bows cranberries piles ribbon ribbons
- END_NOUN
-
- NOUN_DESCR 220
- Obviously giftwrap is not your department. You've hopelessly tangled the paper
- with all the tape, bows, cranberries and the holly. You had better quit before
- you accidentally tape your thumbs together.
- END_NOUN_DESCR
-
- NOUN 221
- poinsettia
- plastic
- There are some tacky plastic poinsettias here.
- LOCATION 5 (* Gift Wrapping Room *)
- SIZE 1
- WEIGHT 1
- READABLE
- EDIBLE
- POSITION on the table
- PLURAL
- NOUN_SYNONYMS poinsettias leaf flower leaves
- END_NOUN
-
- NOUN_DESCR 221
- These are the tackiest plastic poinsettias you have ever seen. There is
- something written on the underside of one of the leaves. Probably watering
- instructions.
- END_NOUN_DESCR
-
- TEXT 221
- The inscription on the leaf reads 'Made in Taiwan'.
- END_TEXT
-
- NOUN 222
- cards
- Christmas
- There are some Christmas cards and labels here.
- LOCATION 5 (* Gift Wrapping Room *)
- SIZE 1
- WEIGHT 1
- READABLE
- PLURAL
- NOUN_SYNONYMS card labels label
- END_NOUN
-
- NOUN_DESCR 222
- There is something written on the them.
- END_NOUN_DESCR
-
- TEXT 222
- Santa is no dumb bunny. He had all the them pre-printed 'From Santa'.
- END_TEXT
-
- ROOM 6
- Santa's Private Office
- north 5 (* Gift Wrapping Room *)
- south 7 (* On Soapstone Path *)
- END_ROOM
-
- ROOM_DESCR 6
- You are in the private office of Mr. S. Claus. There are doors to the north
- and south. There are the usual office-type pieces of furniture:
- END_ROOM_DESCR
-
- NOUN 223
- cabinet
- file
- Along the wall is a grey file cabinet.
- SIZE 125 (* Pounds *)
- WEIGHT 125 (* Pounds *)
- UNMOVABLE
- LOCATION 6 (* Santa's Office *)
- CLOSABLE
- CLOSED
- LOCKABLE
- LOCKED
- KEY 300 (* can't be open with any normal key *)
- NOUN_SYNONYMS cabinets
- END_NOUN
-
- NOUN_DESCR 223
- The filing cabinet is dark grey with a small metal label on the top drawer
- which reads 'N. Pole Safe and Security Co., 1937'.
- END_NOUN_DESCR
-
- NOUN 224
- desk
- oak
- Santa's large oak desk sits in the center of the floor.
- SIZE 125 (* Pounds *)
- WEIGHT 125 (* Pounds *)
- LOCATION 6 (* Santa's Office *)
- UNMOVABLE
- READABLE
- CLOSABLE
- CLOSED
- LOCKABLE
- LOCKED
- KEY 212 (* gold key *)
- NOUN_SYNONYMS drawer
- END_NOUN
-
- NOUN_DESCR 224
- It is made of beautiful white oak inlaid with gold leaf. There is a drawer
- with an ornate gold lock in the centre of the desk.
- END_NOUN_DESCR
-
- NOUN 225
- chair
- swivel
- There is a cushy swivel chair behind the desk.
- SIZE 45
- WEIGHT 45
- LOCATION 6 (* Santa's Office *)
- END_NOUN
-
- NOUN_DESCR 225
- It's one of those cushy swivel chairs. Sitting in it would be hazardous to the
- completion of your task. It looks far too comfortable.
- END_NOUN_DESCR
-
- NOUN 226
- diary
- old
- There is a diary here. It is quite old.
- SIZE 2
- WEIGHT 2
- LOCATION 224 (* locked in desk drawer *)
- READABLE
- NOUN_SYNONYMS book
- END_NOUN
-
- NOUN_DESCR 226
- The diary is ancient. The leather is dry and cracked and the paper is yellow
- and very brittle. Your heart warms as you recognize the handwriting of Egbert
- the awesomely bright elf. Ah!, old Egbert. Many was the night that you sat by
- his fire as a youth listening to the tales of the wisdom of the ancient
- Christmas elves. Herein lies the secret to many Christmas mysteries:
-
- How does Santa travel the entire globe in one night?
- What makes Ruldoph's nose light up?
- How does Santa manage to squeeze down those narrow chimneys?
-
- As you stand there looking at the book, it seems to quiver and and give off a
- faint glow. The glow reaches out from the book and envelopes your entire body.
- END_NOUN_DESCR
-
- NOUN 227
- mail
- pile
- There is a pile of mail here.
- SIZE 5
- WEIGHT 5
- LOCATION 6 (* Santa's Office *)
- READABLE
- NOUN_SYNONYMS pile
- END_NOUN
-
- NOUN_DESCR 227
- The mail looks more like a man-made mountain.
- END_NOUN_DESCR
-
- TEXT 227
- Every envelope is addressed to Santa Claus. Have you forgotten the oath you
- took to be a goodie two shoes? It's a federal offence to open other people's
- mail.
- END_TEXT
-
- NOUN 228
- 386
- Compaq
- There is a Compaq 386 sitting on the desk (no office should be without one).
- LOCATION 6 (* Santa's Office *)
- SIZE 125 (* Pounds *)
- WEIGHT 125 (* Pounds *)
- UNMOVABLE
- READABLE
- NOUN_SYNONYMS Compaq computer display keyboard screen monitor report
- END_NOUN
-
- NOUN_DESCR 228
- This is one of those new 25 MegaHertz screamers with the latest in laser
- storage devices. Santa is obviously a POWER user. The monitor actually looks
- more like a hologram. There is a 3D view of the world with many lines running
- from city to city. It sort of looks like an Air Canada travel brochure, only
- all flights originate from the north pole. You sit there staring for a few
- seconds when the display dissolves and an Environment Canada report begins to
- scroll across the screen.
- END_NOUN_DESCR
-
- TEXT 228
- Here is the synopsis from Environment Canada...
-
- A low pressure zone continues to lie over the northern polar regions. The
- warming trend should continue until Boxing Day. Dense fog and heavy cloud will
- prevail. Visibility is 3-4 metres. A Traveller's Advisory remains in affect
- for most regions.
-
- END_TEXT
-
- ROOM 7
- On the Soapstone Path
- north 6 (* Santa's Office *)
- east 15 (* On the path, southeast of the workshop *)
- south 24 (* Outside Santa's Cottege *)
- west 16 (* On the path, southwest of the workshop *)
- END_ROOM
-
- ROOM_DESCR 7
- You are outside, south of the Workshop, standing on a path made of soapstone.
- END_ROOM_DESCR
-
- NOUN 246
- path
- soapstone
- The path continues south to a delicious looking gingerbread cottage.
- LOCATION 7 (* On the Soapstone Path *)
- UNMOVABLE
- WEIGHT 150
- SIZE 150
- END_NOUN
-
- NOUN_DESCR 246
- The path disappears into the fog.
- END_NOUN_DESCR
-
- ROOM 8
- In the two-sled garage
- east 4 (* Santa's Workshop *)
- END_ROOM
-
- ROOM_DESCR 8
- This appears to be a two-sled garage. To the west is the double garage door
- which is securely locked and bolted from the outside. To the east is the door
- to the Workshop.
- END_ROOM_DESCR
-
- NOUN 229
- cooler
- styrofoam
- There is a square white box here.
- LOCATION 8 (* garage *)
- WEIGHT 10
- SIZE 10
- CLOSABLE
- CLOSED
- NOUN_SYNONYMS box
- END_NOUN
-
- NOUN_DESCR 229
- It's one of those cheap styrofoam coolers you buy at various stores for $4.99.
- END_NOUN_DESCR
-
- NOUN 230
- beer
- cold
- There is a two-four (i.e., a case ) of beer here.
- LOCATION 229 (* in cooler *)
- SIZE 3
- WEIGHT 3
- DRINKABLE
- NOUN_SYNONYMS bottle bottles case
- END_NOUN
-
- NOUN_DESCR 230
- This is obviously the finest of Canadian beer! It is ice cold and ready to
- drink!
- END_NOUN_DESCR
-
- NOUN 231
- beer
- warm
- There is a two-four (i.e., a case ) of beer here.
- LOCATION 0 (* Nowhere *)
- SIZE 3
- WEIGHT 3
- DRINKABLE
- NOUN_SYNONYMS bottle bottles case
- END_NOUN
-
- NOUN_DESCR 231
- This is obviously the finest of Canadian beer! Unfortunately, it is warm and
- unfit to drink, now.
- END_NOUN_DESCR
-
- NOUN 232
- bottles
- empty
- There is a two-four of beautiful handcrafted beer bottles here.
- LOCATION 0 (* Nowhere *)
- SIZE 1
- WEIGHT 1
- NOUN_SYNONYMS bottle case beer
- END_NOUN
-
- NOUN_DESCR 232
- They look like beautifully handcrafted magical empty beer bottles. Well it
- seemed like magic when you drank them.
- END_NOUN_DESCR
-
- ROOM 9
- Outside the workshop
- south 4 (* Santa's Workshop *)
- north 10 (* On cement path *)
- east 13 (* On the path, northeast of the workshop *)
- west 17 (* On the path, northwest of the workshop *)
- END_ROOM
-
- ROOM_DESCR 9
- You're outside of Santa's Workshop just north of the building. There is a
- soapstone walkway which leads east and west around the workshop and a cement
- path leading north. It's foggy and unseasonably warm out here. Looks like
- we'll be needing Rudolph's nose tonight!
- END_ROOM_DESCR
-
- ROOM 10
- On the cement path
- north 11 (* On cement path *)
- south 9 (* Outside Workshop *)
- END_ROOM
-
- ROOM_DESCR 10
- The path continues north and goes back south to the cottage. Funny, there's
- no snow to shovel today. Something is definitely weird with the weather.
- END_ROOM_DESCR
-
- ROOM 11
- On the cement path
- north 12 (* At North Pole *)
- south 10 (* On cement path *)
- END_ROOM
-
- ROOM_DESCR 11
- You are on the cement path. There is something ahead on the path further north.
- END_ROOM_DESCR
-
- ROOM 12
- At the North Pole
- south 11 (* On cement path *)
- POINTS 10
- END_ROOM
-
- ROOM_DESCR 12
- The path ends at the North Pole. If you had a compass right now it would be
- pointing at your toenails.
- END_ROOM_DESCR
-
- ROOM 13
- Northeast of the workshop
- south 14 (* On the path, east of the workshop *)
- west 9 (* Outside Workshop *)
- END_ROOM
-
- ROOM_DESCR 13
- This part of the path leads around the workshop to the south and west.
- END_ROOM_DESCR
-
- ROOM 14
- East of the workshop
- north 13 (* On the path, northeast of the workshop *)
- south 15 (* On the path, southeast of the workshop *)
- END_ROOM
-
- ROOM_DESCR 14
- This part of the path leads around the workshop to the north and south.
- END_ROOM_DESCR
-
- ROOM 15
- Southeast of the workshop
- north 14 (* On the path, east of the workshop *)
- west 7 (* On Soapstone Path *)
- END_ROOM
-
- ROOM_DESCR 15
- This part of the path leads around the workshop to the north and west.
- END_ROOM_DESCR
-
- ROOM 16
- Southwest of the workshop
- north 18 (* West of the workshop and the garage *)
- east 7 (* On Soapstone Path *)
- END_ROOM
-
- ROOM_DESCR 16
- This part of the path leads around the workshop to the north and east.
- END_ROOM_DESCR
-
- ROOM 17
- Northwest of the workshop
- east 9 (* Outside Workshop *)
- south 18 (* West of the workshop and the garage *)
- END_ROOM
-
- ROOM_DESCR 17
- This part of the path leads around the workshop to the south and east.
- END_ROOM_DESCR
-
- ROOM 18
- West of the workshop
- north 17 (* On the path, northwest of the workshop *)
- south 16 (* On the path, southwest of the workshop *)
- west 19 (* On the runway *)
- END_ROOM
-
- ROOM_DESCR 18
- This part of the path leads around the workshop to the south and north.
- You are outside the garage with the reindeer runway to the west.
- END_ROOM_DESCR
-
- ROOM 19
- On the runway
- north 22 (* In reindeer barn *)
- east 18 (* West of the workshop and the garage *)
- west 20 (* On the runway *)
- END_ROOM
-
- ROOM_DESCR 19
- The runway is normally a sheet of smooth ice, but these warm temperatures have
- turned it into a slushway. There is no way that Santa could get the sleigh up
- to takeoff speed in this mess. The runway continues to the west. The garage
- is east and the reindeer barn is due north.
- END_ROOM_DESCR
-
- ROOM 20
- On the runway
- east 19 (* On the runway *)
- west 21 (* On the runway *)
- END_ROOM
-
- ROOM_DESCR 20
- You're about halfway down the very long runway. Looking east and west makes
- you tired at just the thought of walking to either end.
- END_ROOM_DESCR
-
- ROOM 21
- On the runway
- east 20 (* On the runway *)
- END_ROOM
-
- ROOM_DESCR 21
- You're finally at the west end of the runway. The east end has disappeared
- from sight as the fog keeps getting thicker and the temperature continues to
- gradually warm. The snow is melting all around, but there might just be
- enough left to make a snowman. Nobody's looking. Go ahead!
- END_ROOM_DESCR
-
- CREATURE 300
- Snowman
- Frosty
- You see Frosty the Snowman.
- LOCATION 0 (* Nowhere -- to start with *)
- END_CREATURE
-
- CREATURE_DESCR 300
- The snowman looks roughly like 3 balls of snow piled on top of each other with
- coal, carrots and an assortment of other frozen vegetables arranged into a
- happy face. The old silk hat is tilted to on side on his head. It's Frosty.
- END_CREATURE_DESCR
-
- CREATURE 306
- snowman
- ordinary
- There is a snowman here.
- LOCATION 0 (* Nowhere -- to start with *)
- CREATURE_SYNONYMS Frosty
- END_CREATURE
-
- CREATURE_DESCR 306
- The snowman looks a lot like someone you knew a long time ago. You pulled a few
- odds and ends that you had forgotten about out of your pocket and made a crude
- face. No matter how you rearrange the carrots and lumps of coal, the snowman
- seems to to frown.
- END_CREATURE_DESCR
-
- ROOM 22
- In the reindeer barn
- LIGHT 242 (* Shinny lantern -- ON *)
- northeast 23 (* In reindeer corral *)
- south 19 (* On the runway *)
- END_ROOM
-
- ROOM_DESCR 22
- Even with your lantern, you have trouble seeing in here. It looks like an
- ordinary barn except that there is no straw, pitchforks, milking machines or
- shovels to be found. The barn is completely empty. The atmosphere in here is
- unusually 'thick'.
- END_ROOM_DESCR
-
- ROOM 23
- In the reindeer corral
- south 22 (* In reindeer barn *)
- POINTS 5
- END_ROOM
-
- ROOM_DESCR 23
- Whew! If you thought it smelled bad in the barn... By the smell of things,
- there's been a large herd of reindeer here recently. Very recently!!!
- END_ROOM_DESCR
-
- CREATURE 304
- reindeer
- Red-nosed
- Rudolph the red nosed reindeer is here.
- LOCATION 23 (* In reindeer corral *)
- THING
- CREATURE_SYNONYMS Rudolph Reindeer nose
- END_CREATURE
-
- CREATURE_DESCR 304
- Rudolph appears to be a bit 'under the weather'. He is hanging his head in
- shame. A Red-Nosed Reindeer with no glow in his nose should hang his head!
- END_CREATURE_DESCR
-
- ROOM 24
- Outside Santa's cottage
- north 7 (* On Soapstone Path *)
- south 25 (* In Santa's Cottage *)
- END_ROOM
-
- ROOM_DESCR 24
- The sight of the cottage warms your heart. It looks positively, absolutely
- edible. The door is delicately decorated with swirling patterns of icing and
- those little candies that look and taste like ball bearings. Oddly, the front
- door is open.
- END_ROOM_DESCR
-
- NOUN 240
- thermometer
- weather
- The official North Pole weather thermometer is here.
- SIZE 1
- WEIGHT 1
- LOCATION 24 (* Outside Santa's Cottege *)
- READABLE
- NOUN_SYNONYMS temperature
- END_NOUN
-
- NOUN_DESCR 240
- The mercury in the thermometer is up around 10 degrees Celsius.
- END_NOUN_DESCR
-
- TEXT 240
- The mercury in the thermometer is up around 10 degrees Celsius.
- END_TEXT
-
- NOUN 244
- thermometer
- weather
- The official North Pole weather thermometer is here.
- SIZE 1
- WEIGHT 1
- LOCATION 0 (* Nowhere *)
- READABLE
- NOUN_SYNONYMS temperature
- END_NOUN
-
- NOUN_DESCR 244
- The mercury in the thermometer has dropped to -8 degrees Celsius.
- END_NOUN_DESCR
-
- TEXT 244
- The mercury in the thermometer has dropped to -8 degrees Celsius.
- END_TEXT
-
- NOUN 241
- flake
- snow
- There is a snowflake here.
- LOCATION 0 (* NOWHERE *)
- SIZE 1
- WEIGHT 1
- NOUN_SYNONYMS snowflake
- END_NOUN
-
- NOUN_DESCR 241
- This is the first snowflake which fell on Christmas Eve. It is perfect in
- every way and is very special.
- END_NOUN_DESCR
-
- ROOM 25
- In Santa's chaotic cottage
- north 24 (* Outside Santa's Cottege *)
- END_ROOM
-
- ROOM_DESCR 25
- Wow, talk about chaos! Santa Claus is here rushing around trying to get ready
- for the big trip tonight. You would think that with a whole year to get ready
- and with all the practice he's had that he'd be leisurely sitting by the fire
- with his feet up, collecting his thoughts before he heads out. Not so.
- Everything is in a state of uproar and the weather isn't helping any either.
- END_ROOM_DESCR
-
- CREATURE 302
- Claus
- Santa
- Santa is trying to decide between his usual red suit or a rain slicker.
- LOCATION 25 (* In Santa's Cottege *)
- MAN
- CREATURE_SYNONYMS santa
- END_CREATURE
-
- CREATURE_DESCR 302
- He's lost his shiny black belt and is holding his pants up with one hand while
- trying to do twelve things at once with the other. He glances up at you as you
- walk in and says 'Say, you don't have anything Santa could use to hold up his
- pants do you?'
- END_CREATURE_DESCR
-
- CREATURE 303
- Claus
- Santa
- Santa is wearing his usual red suit.
- LOCATION 0 (* Nowhere to start with *)
- MAN
- CREATURE_SYNONYMS santa
- END_CREATURE
-
- CREATURE_DESCR 303
- In place of his shiny black belt, your green mitten string is holding his pants
- up. Other than that, Santa looks just like his pictures. He is quite busy and
- is trying to do twelve things at once. He glances up at you 'Say, you don't
- have things to do, places to go, and people to see?' 'You had better get out
- of here and get back to your mission', he says, waving you back out of the
- cottage.
- END_CREATURE_DESCR
-
- NOUN 233
- blender
- kitchen
- Santa's blender is here.
- LOCATION 25 (* In Santa's Cottage *)
- SIZE 15
- WEIGHT 15
- CLOSABLE
- OPEN
- END_NOUN
-
- NOUN_DESCR 233
- It's a standard kitchen blender which Santa has been making liberal use of to
- mix drinks.
- END_NOUN_DESCR
-
- REM -- SOUTH POLE FROM HERE TO END
-
- ROOM 26
- At the ice door
- north 36 (* On an ice floe *)
- northeast 32 (* On the ice plain *)
- east 32 (* On the ice plain *)
- southeast 32 (* On the ice plain *)
- south 32 (* On the ice plain *)
- southwest 32 (* On the ice plain *)
- west 32 (* On the ice plain *)
- northwest 32 (* On the ice plain *)
- down 27 (* Outside the door *)
- up 32 (* On the ice plain *)
- POINTS 20
- END_ROOM
-
- ROOM_DESCR 26
- You are standing at the foot of a small knoll at the edge of an enormous plain
- of ice. The wind drives a constant wall of hail and snow at your back as you
- look down at an odd looking door which is built into the slope of the hill.
- There is a crystalline mirror to the left of the door. The snow is blinding
- but you get glimpses of paths leading off in all directions.
- END_ROOM_DESCR
-
- ROOM 27
- Outside near the door
- UP 26 (* At the ice door *)
- END_ROOM
-
- ROOM_DESCR 27
- You are standing in a slight depression in the ice plain, near the door leading
- into the room under hillside.
- END_ROOM_DESCR
-
- ROOM 28
- Inside, near the door
- DOWN 29 (* Inside the room *)
- END_ROOM
-
- ROOM_DESCR 28
- You are inside the room under hillside, near the door. The room slopes down
- from where you are standing.
- END_ROOM_DESCR
-
- ROOM 29
- In the hillside room
- up 28 (* Inside, near the door *)
- southwest 30 (* In the narrow passage *)
- END_ROOM
-
- ROOM_DESCR 29
- Your first impression of this room in the hill is, that it is very boring. Why
- is it here? Maybe it's a root cellar. Then again it might be here to provide
- a shelter from the storm. Who knows, anyway, you're here.
- END_ROOM_DESCR
-
- ROOM 30
- Shivering in a SW passage
- southwest 31 (* Dead end *)
- northeast 29 (* Inside the room in the hill *)
- END_ROOM
-
- ROOM_DESCR 30
- It is outrageously cold in this passageway as it continues into darkness to
- the southwest.
- END_ROOM_DESCR
-
- ROOM 31
- Dead end
- northeast 30 (* In the narrow passage *)
- LIGHT 242 (* Shinny lantern - ON *)
- POINTS 10
- END_ROOM
-
- ROOM_DESCR 31
- You stub your nose on the dead end. You should be following the map that you
- were supposed to make. All good adventurers know where they're going.
-
- Every game has to have a dead end. You're now in the dead end of the ELVES
- adventure.
- END_ROOM_DESCR
-
- NOUN 239
- map
- lined
- There is a piece of lined note paper here.
- SIZE 1
- WEIGHT 1
- LOCATION 31 (* Dead End *)
- READABLE
- NOUN_SYNONYMS paper note
- END_NOUN
-
- NOUN_DESCR 239
- There's something written on the lined note paper.
- END_NOUN_DESCR
-
- TEXT 239
- ...........................................................................
- .......................Map of Antarctic Penguin Colony.....................
- ..........................................................EXIT!............
- .......................___._______.___._______.___._______..^..............
- .....................//...\\\\.....//...\\\\.....//---\\\\.....//...\\\\...
- ....................//.....\\\\___//.....\\\\___//.....\\\\___//.....\\\\..
- ....................\\\\...../----\\....../----\\\\.....//---\\......//....
- ......N..............\\\\___/......\\____/......\\\\___//.....\\____//.....
- ......^..............//...\\\\.....//---\\......//...\\....../----\\\\.....
- ...../|\\............//.....\\\\___//..*..\\____//.....\\____/......\\\\...
- ......|.............\\\\...../----\\\\...../----\\\\.....//---\\......//...
- ......|..............\\\\___/......\\\\___/......\\\\___//.....\\____//....
- .....................//---\\\\...../----\\\\...../....\\\\...../----\\\\...
- ....................//..*..\\\\___/......\\\\___/......\\\\___/......\\\\..
- ....................\\\\...../----\\......//...\\\\...../----\\\\.....//...
- .....................\\\\___/......\\____//.....\\\\___/......\\\\___//....
- .....................//...\\\\...../----\\....../----\\\\...../....\\\\....
- ....................//.....\\\\___/......\\____/......\\\\___/...*..\\\\...
- ....................\\\\.....//---\\\\.....//---\\\\.....//---\\\\.....//..
- .....................\\\\...//_____\\\\___//_____\\\\___//_____\\\\___//...
- ........................^..................................................
- ......................ENTER................................................
- ...........................................................................
- END_TEXT
-
- ROOM 32
- On the ice plain
- north 33 (* On the ice plain3 *)
- northeast 26 (* At the ice door *)
- east 33 (* On the ice plain3 *)
- southeast 33 (* On the ice plain3 *)
- south 33 (* On the ice plain3 *)
- southwest 33 (* On the ice plain3 *)
- west 33 (* On the ice plain3 *)
- northwest 33 (* On the ice plain3 *)
- up 33 (* On the ice plain3 *)
- down 33 (* On the ice plain3 *)
- END_ROOM
-
- ROOM_DESCR 32
- You are in the center of a vast ice plain. There are paths leading off in many
- directions.
- END_ROOM_DESCR
-
- ROOM 33
- On the ice plain
- north 32 (* On the ice plain2 *)
- northeast 34 (* On the ice plain4 *)
- east 34 (* On the ice plain4 *)
- southeast 34 (* On the ice plain4 *)
- south 34 (* On the ice plain4 *)
- southwest 34 (* On the ice plain4 *)
- west 34 (* On the ice plain4 *)
- northwest 34 (* On the ice plain4 *)
- up 34 (* On the ice plain4 *)
- down 34 (* On the ice plain4 *)
- END_ROOM
-
- ROOM_DESCR 33
- You are in the center of a vast ice plain. There are paths leading off in many
- directions.
- END_ROOM_DESCR
-
- ROOM 34
- On the ice plain
- north 34 (* On the ice plain4 *)
- northeast 34 (* On the ice plain4 *)
- east 34 (* On the ice plain4 *)
- southeast 34 (* On the ice plain4 *)
- south 34 (* On the ice plain4 *)
- southwest 33 (* On the ice plain3 *)
- west 34 (* On the ice plain4 *)
- northwest 34 (* On the ice plain4 *)
- up 34 (* On the ice plain4 *)
- down 34 (* On the ice plain4 *)
- END_ROOM
-
- ROOM_DESCR 34
- You are in the center of a vast ice plain. There are paths leading off in many
- directions.
- END_ROOM_DESCR
-
- ROOM 35
- You have drowned!
- PLAYER_DEAD
- END_ROOM
-
- ROOM_DESCR 35
- Now you've done it! You've slid off the floe into the frigid water. Your life
- passes before your eyes. They say drowning is not such a bad way to go, but
- whoever said that must have drowned in warm water. Your frozen little body
- bobs to the surface for a second then flips upside down and you sink to the
- bottom of the ocean. You're dead! You blew it! Millions of little kids
- aren't going to have Christmas this year because YOU WERE A DUMMY! BAH!
- HUMBUG!
- END_ROOM_DESCR
-
- ROOM 36
- On an ice floe
- north 37 (* On ice floe2 *)
- south 26 (* At the ice door *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 36
- You've stepped out onto a mass of hexagonal ice floes, each identical to the
- other. The edge of each floe looks very slippery and the water is a cold deep
- blue. In fact, off hand, I'd say the water was down right frigid. Watch your
- step out here, my little elf friend. Some of the floes are close enough
- together that you might carefully walk from one to another, but the ice mass is
- breaking up and many of the well travelled paths are now gone. Solid land lies
- due south.
- END_ROOM_DESCR
-
- ROOM 37
- On an ice floe
- southeast 40 (* On floe5 *)
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 37
- As you step to the next floe, the ice crumbles beneath your feet. You barely
- are able to scramble across the widening gap. The floe rocks unsteadily and
- creaks and moans under your weight. You can't go back the way you came. That
- last floe seems to have entirely broken up. You make a mental note to lay off
- the figgy pudding next Christmas.
- END_ROOM_DESCR
-
- ROOM 38
- On an ice floe
- north 39 (* On an ice floe4 *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 41 (* On ice floe6 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 38
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 39
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 42 (* On an ice floe7 *)
- south 38 (* On ice floe3 *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 39
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 40
- On an ice floe
- north 35 (* You have drowned *)
- northeast 44 (* On an ice floe9 *)
- east 35 (* You have drowned *)
- southeast 43 (* On an ice floe8 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 37 (* On ice floe2 *)
- END_ROOM
-
- ROOM_DESCR 40
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 41
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 44 (* On an ice floe9 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 38 (* On ice floe3 *)
- END_ROOM
-
- ROOM_DESCR 41
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 42
- On an ice floe
- north 35 (* You have drowned *)
- northeast 36 (* On an ice floe *)1
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 39 (* On ice floe4 *)
- END_ROOM
-
- ROOM_DESCR 42
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 43
- On an ice floe
- north 35 (* You have drowned *)
- northeast 47 (* On ice floe12 *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 40 (* On ice floe5 *)
- END_ROOM
-
- ROOM_DESCR 43
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 44
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 40 (* On ice floe5 *)
- west 35 (* You have drowned *)
- northwest 41 (* On ice floe6 *)
- END_ROOM
-
- ROOM_DESCR 44
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 45
- In the ice crystal garden
- north 35 (* You have drowned *)
- northeast 49 (* On ice floe14 *)
- east 35 (* You have drowned *)
- southeast 48 (* On ice floe13 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- POINTS 10
- END_ROOM
-
- ROOM_DESCR 45
- In order to step onto this ice floe you have to duck under an archway of
- ice....... You have found yourself in a place that you have only seen in your
- imagination. How many times have you dreamed of the Ice Caves? The older
- elves used to sit around after a hard day of work and tell tales of these
- caves. All that remains of a once perfect ice crystal flower garden is a
- single delicate poinsettia. Some unknown force has destroyed all the other
- flowers, leaving a scattered array of broken stems and petals in it's wake.
- The lone poinsettia is encased in an orb of frost and jagged shards of ice.
- END_ROOM_DESCR
-
- NOUN 237
- orb
- translucent
- There is an translucent orb here.
- CLOSABLE
- CLOSED
- LOCKABLE
- LOCKED
- KEY 210 (* brass key *)
- SIZE 5
- WEIGHT 5
- LOCATION 45 (* in ice garden *)
- NOUN_SYNONYMS container
- END_NOUN
-
- NOUN_DESCR 237
- The orb is made of ice and looks like it could withstand any and all efforts to
- force it open. There is a small hole in the orb which has been carefully
- machined into the shape of a key hole.
- END_NOUN_DESCR
-
- NOUN 238
- flower
- ice
- There is a magnificent ice flower here.
- SIZE 1
- WEIGHT 1
- LOCATION 237 (* locked in orb *)
- EDIBLE
- NOUN_SYNONYMS poinsettias
- END_NOUN
-
- NOUN_DESCR 238
- You closely examine the flower and only then begin to realize just how talented
- the sculptor was. Every last detail of a real poinsettia plant has been
- reproduced, right down to the miniscule stoma of the petals. It must have been
- placed in the orb to preserve it. Looks like it worked, it's the only flower
- left intact.
- END_NOUN_DESCR
-
- ROOM 46
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 49 (* On ice floe14 *)
- south 35 (* You have drowned *)
- southwest 42 (* On an ice floe7 *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 46
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 47
- On an ice floe
- north 48 (* On ice floe13 *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 50 (* On ice floe15 *)
- south 35 (* You have drowned *)
- southwest 43 (* On an ice floe8 *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 47
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 48
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 51 (* On ice floe16 *)
- south 47 (* On ice floe12 *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 45 (* In the crystal ice garden *)
- END_ROOM
-
- ROOM_DESCR 48
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 49
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 45 (* In the crystal ice garden *)
- west 35 (* You have drowned *)
- northwest 46 (* On ice floe11 *)
- END_ROOM
-
- ROOM_DESCR 49
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 50
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 47 (* On ice floe12 *)
- END_ROOM
-
- ROOM_DESCR 50
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 51
- On an ice floe
- north 52 (* On ice floe17 *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 54 (* On ice floe19 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 48 (* On ice floe13 *)
- END_ROOM
-
- ROOM_DESCR 51
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 52
- On an ice floe
- north 53 (* On ice floe18 *)
- northeast 56 (* On ice floe21 *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 52
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 53
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 52 (* On ice floe17 *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 53
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 54
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 57 (* Great Ice Hall *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 51 (* On ice floe16 *)
- END_ROOM
-
- ROOM_DESCR 54
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 55
- On an ice floe
- north 35 (* You have drowned *)
- northeast 59 (* On ice floe24 *)
- east 35 (* You have drowned *)
- southeast 58 (* On ice floe23 *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 55
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 56
- On an ice floe
- north 35 (* You have drowned *)
- northeast 60 (* On ice floe25 *)
- east 35 (* You have drowned *)
- southeast 59 (* On ice floe24 *)
- south 35 (* You have drowned *)
- southwest 52 (* On ice floe17 *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 56
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 57
- In the great ice hall
- north 58 (* On ice floe23 *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 54 (* On ice floe19 *)
- POINTS 10
- END_ROOM
-
- ROOM_DESCR 57
- This ice floe has formed itself into a cave. The front of the cavern emanates
- an eerie bluish glow which sparkles and glistens off the walls, gradually
- fading as your eyes look deeper and deeper into the furthest recesses. You
- are in a great hall which was carved eons ago by the great Christmas elves.
- You sense great powers at work in the ice. The source of all Christmas magic
- flows from within.
- END_ROOM_DESCR
-
- NOUN 234
- hat
- silk
- There is an old silk hat here.
- SIZE 1
- WEIGHT 1
- LOCATION 57 (* in great ice hall *)
- WEARABLE
- NOUN_SYNONYMS silkhat
- END_NOUN
-
- NOUN_DESCR 234
- The hat is very old and beat up but you sense something quite unusual about it.
- END_NOUN_DESCR
-
- ROOM 58
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 57 (* Great Ice Hall *)
- southwest 35 (* You have drowned *)
- west 35 (* You have drowned *)
- northwest 55 (* On ice floe20 *)
- END_ROOM
-
- ROOM_DESCR 58
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 59
- On an ice floe
- north 35 (* You have drowned *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 55 (* On ice floe20 *)
- west 35 (* You have drowned *)
- northwest 56 (* On ice floe21 *)
- END_ROOM
-
- ROOM_DESCR 59
- You are on an ice floe.
- END_ROOM_DESCR
-
- ROOM 60
- On an ice floe
- north 26 (* At the ice door *)
- northeast 35 (* You have drowned *)
- east 35 (* You have drowned *)
- southeast 35 (* You have drowned *)
- south 35 (* You have drowned *)
- southwest 56 (* On ice floe21 *)
- west 35 (* You have drowned *)
- northwest 35 (* You have drowned *)
- END_ROOM
-
- ROOM_DESCR 60
- You are on an ice floe.
- END_ROOM_DESCR
-
- NOUN 235
- poinsettia
- red
- There is a red poinsettia here.
- LOCATION 0 (* Nowhere -- Frosty gives it to you in trade for plastic one *)
- WEIGHT 1
- SIZE 1
- EDIBLE
- NOUN_SYNONYMS poinsettias flower plant leaf leaves
- END_NOUN
-
- NOUN_DESCR 235
- This is the finest example of a spurge that you have seen in a long time. It
- is very unusual to see them growing in a cold climate, seeing as they are
- native to Central America. This poinsettia has bright red leaves. In fact they
- seem to glow. It's growth is almost cactus-like, as it waves its' radially
- symmetrical leaves in the light breeze.
- END_NOUN_DESCR
-
- NOUN 236
- juice
- poinsettia
- There is a bright red liquid here.
- LOCATION 0 (* NOWHERE *)
- WEIGHT 1
- SIZE 1
- DRINKABLE
- NOUN_SYNONYMS liquid
- END_NOUN
-
- NOUN_DESCR 236
- It is an extremely bright red juice. You thought the flower itself glowed
- ....well, this juice is something else! There doesn't seem to be any of the
- leaf left. You have managed to liquify it!!
- END_NOUN_DESCR
-
- NOUN 247
- room
- any
- There is a room here.
- LOCATION 0 (* NOWHERE *)
- NOUN_SYNONYMS location place
- END_NOUN
-
- NOUN_DESCR 247
- There is a room here.
- END_NOUN_DESCR
-
- CREATURE 301
- Penguin
- Percival
- You see Percival Penguin. He is all dressed up with no place to go.
- LOCATION 37 (* First floe of many *)
- CREATURE_SYNONYMS Percival
- END_CREATURE
-
- CREATURE_DESCR 301
- He's wearing a black tuxedo with enormous pockets.
- END_CREATURE_DESCR
-
-