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- spr3spr
- =======
-
- Version 1.10 (15-Jul-1994)
- SPRtools block 1c release.
- (C) 1993/4 DEEJ Technology PLC
-
- Features
- --------
- 24 bit sprite separations generator.
- Separates a sprite into three 8 bit sprites, and reassembles three sprites
- into one 24 bit sprite.
-
- The three 8 bit sprites represent the red, green and blue colour separations
- and are named accordingly, they have 256 level grey palettes.
-
- Restrictions
- ------------
- Sufficient memory must be available to for all sprites to be processed.
-
- Separating:
- There must only be one sprite in the file, it can be 1-24 bpp.
-
- Assembling:
- There must be exactly three sprites in the file.
- The three sprites must have the same size and bpp (1-8 only).
- The sprites can be in any order but must be named red,green and blue.
-
- Syntax
- ------
- spr3spr <input sprite file> <output sprite file> [<progress/error file>]
-
- Files default to stdin and stdout with progress or errors to stderr.
-
- Separations or assembly depends on the number of sprites in the input file.
-
- Info
- ----
- Separating a 15 or 24 bit sprite will allow it to be edited with 8 bit
- programs such as !Paint. Exactly the same edits must be carried out to
- each of the three separations or a colour change will occur.
- Reassembly can be used to rejoin a sprite after editing or to make a 24
- bit sprite from a program that produces three 8 bit grey scale sprites.
-
- Note: On RISC OS 3.5 !Paint can be made to edit 15,24 bit sprites by
- setting the OS variable, i.e. Set Paint$Options X
-
- See also spr_info.
-
- !ComndCTRL configuration file: spr3spr
-
-