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- !Help File for !Viewobj v1.00
-
- This program lets you view 3D objects (fast!)
-
- Controls :
-
- Mouse : rotate object
- Select : move object to viewer
- Adjust : move object away from viewer
- Space : accelerate Select/Adjust movement when pressed
- R : reset position & rotation of object
- Arrows : rotate object
- PageUp : select next object
- PageDn : select previous object
- F1 : alter drawing mode
- F3 : display information on/off
- F5 : increase camera angle
- F6 : decrease camera angle
- F12 : quit program (press space afterwards)
- 1 : select shape 1 of object (nearest shape)
- 2 : select shape 2 of object (if it exists)
- ...
- 6 : select shape 6 (if it exists)
- 0 : select normal shape transition again
-
- Objects information:
-
- F117 Blackbird, Formule-1 car, sportscar, house, M & Bridge are drawn by Mattijs
- using FST toolkit.
- F-16 & tank are drawn by Wilco, also with FST.
- Learjet & trawler are nicked from PC version of FST and coloured by Mattijs.
- Tigercat from New Dawn.
- All other objects are from Arc & PC version of FST and Fulcrum.
-
- If objects go wrong, this is because they have been designed wrong (i.e. polygons
- that are not flat, but curved). All correctly designed objects will be correctly
- displayed (yes)! Have you ever seen a demo or game that always sorts polygons in objects
- correctly?
-
- Note
-
- When object status information is turned on (using F3), this brings down the framerate
- considerably, because we are still using the sandard C printf () routine.
- For example, an object running at 40 frames with information on, runs at 60 frames
- with infomation off. You can check this by turning the information off for 5 seconds
- and then turn it on and immediately look at the framerate, before it slows down.
-
- Authors
-
- This great demo is brought to you by...
-
- ********
-
- (we do not yet have name, sorry)
- (and it is not a real demo either: scrolltext, stars, music...)
-
- and we are
-
- Wilco Dijkstra &
- Mattijs van Delden.
- Email us at: csg215@cs.rug.nl or csg216@cs.rug.nl
-
- (you will be hearing more from us!)
-
-