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- Path: sparky!uunet!ogicse!news.u.washington.edu!stein.u.washington.edu!hlab
- From: dudasj@rpi.edu (Joel Schostok Dudas)
- Newsgroups: sci.virtual-worlds
- Subject: APPS: Environmental VR
- Message-ID: <1k8fo4INNs7n@shelley.u.washington.edu>
- Date: 27 Jan 93 19:16:47 GMT
- Article-I.D.: shelley.1k8fo4INNs7n
- Organization: Rensselaer Polytechnic Institute, Troy, NY
- Lines: 29
- Approved: cyberoid@milton.u.washington.edu
- NNTP-Posting-Host: stein.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
-
- I'm no VR expert, and I don't play one on TV either, but I am
- interested greatly in this technology as it applies to other fields.
- More specifically, I was recently wondering about 2 things...
-
- 1) What sorts of applications are there towards VR applications in
- environmental technology?
-
- 2) Is there much VR research geared toward the creation of worlds
- where the normal "laws" are simply not valid? I mean this in a far
- more abstract sense than just the obvious things, such as
- zero-gravity, popping into people's bodies, or other such things.
- What I am getting at is the possible effects VR could have on time &
- relativity, possible sixth and seventh senses, the notion of swapping
- light and sounds with their respective sensory centers, re-creation of
- past experiences (time-travel in a virtual sense) by extraction of
- memory from the brain and applying it to a virtual world,
- communication with one's own bodily functions (VR "yoga"), or other
- such things your imagination may come up with. I am not looking for
- technical info or current technology necessarily, but I am interested
- in finding out if any of the current VR research has these long-term
- goals in mind?
-
- My VR background is only as deep as Howard Rheingold's book, an
- article or 2, and my brain.
-
- Joe D.
- dudasj@rpi.edu
-