home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!haven.umd.edu!darwin.sura.net!jhunix.hcf.jhu.edu!jhunix.hcf.jhu.edu!not-for-mail
- From: kim_sh@jhunix.hcf.jhu.edu (Sung Hyun Kim)
- Newsgroups: sci.math
- Subject: Re: request for info on game theory
- Date: 25 Jan 1993 11:10:57 -0500
- Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
- Lines: 19
- Message-ID: <1k13ehINNbfg@jhunix.hcf.jhu.edu>
- References: <1993Jan23.212705.287@ctsx.celtech.com>
- NNTP-Posting-Host: jhunix.hcf.jhu.edu
-
- In article <1993Jan23.212705.287@ctsx.celtech.com> davidd@ctsx.celtech.com (davidd) writes:
- >
- >Hello, I'm a new reader to this news group and was wondering if
- >anyone could offer any advice. For some years now I've had
- >various ideas for a computer/board game. In a nutshell, (in the
- >
-
- Since I am not sure whether you know what *game* means in general in game
- theory, I would recommend a very elementary book..
- Dixit and Nalebuff, Thinking Strategically. This is very recent book and
- not very mathematical, but gives enough *strategic* flavor.
- Also you may want to look up some game theory books from computer science or
- mathematics..
-
- > ___ ____ ____ David Doll |
- > / / /___ Cellular Technical Services | davidd@celtech.com
-
- --
- Sung Hyun Kim kim_sh@jhunix.hcf.jhu.edu : Economics, Johns Hopkins U.
-