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- Path: sparky!uunet!news.tek.com!tekig7!tekig1!lynnef
- From: lynnef@tekig1.PEN.TEK.COM (Lynne Axel Fitzsimmons)
- Newsgroups: rec.scouting
- Subject: game for Scout meetings
- Message-ID: <8448@tekig7.PEN.TEK.COM>
- Date: 25 Jan 93 22:28:29 GMT
- Sender: news@tekig7.PEN.TEK.COM
- Organization: Tektronix, Inc., Beaverton, OR.
- Lines: 27
-
-
- This game comes from a Games book published by the
- Bharat Scouts and Guides (India). It is attributed
- to the Catholic Boy Scouts of Ireland.
-
- Lighthouse
-
- equipment - enough blindfolds for half your group.
- location - a reasonably large room.
-
- The Leader is the lighthouse. Half the troop (pack, company) are ships, and
- put on the blindfolds at one end of the room. The other half are rocks, and
- distribute themselves on the floor between the ships and the lighthouse. Please
- ask the rocks to keep their hands and feet in to minimize tripping. The rocks
- also should not clump up.
-
- The lighthouse goes "woo woo" to guide the ships. The rocks go "swish, swish"
- quietly to warn the ships of their presence. On go, the ships navigate
- between the rocks to the lighthouse. If they touch a rock, they are sunk
- and must sit on the floor (and go "swish, swish" also). When all the ships
- have made it to the lighthouse (or have been sunk), the rocks and ships
- switch places.
-
- --
- Lynne Fitzsimmons lynnef@tekig1.pen.tek.com
-
- "Second star on the right and straight on till morning" - Barrie, Pan, Kirk
-