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- Path: sparky!uunet!elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!uwm.edu!csd4.csd.uwm.edu!bowden
- From: bowden@csd4.csd.uwm.edu (John William Bowden)
- Newsgroups: comp.sys.mac.programmer
- Subject: Re: Arcade-style animation...
- Date: 23 Jan 1993 10:39:07 GMT
- Organization: University of Wisconsin - Milwaukee
- Lines: 10
- Message-ID: <1jr78bINNbd9@uwm.edu>
- References: <1993Jan23.014127.5750@cs.ucla.edu>
- Reply-To: bowden@csd4.csd.uwm.edu
- NNTP-Posting-Host: 129.89.7.4
- Originator: bowden@csd4.csd.uwm.edu
-
- From article <1993Jan23.014127.5750@cs.ucla.edu>, by tj@kona.cs.ucla.edu (Tom Johnson):
- > But in 8bits, on a IIci or IIfx I can't update the screen fast enough when
- > a large area requires updating.
-
- The trick is that you cant update the whole screen every time.
- Try writing some inline assembly code to copy from the offscreen
- pixmap to the main device's pixmap.
-
- -John
-
-