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- From: d90mb@efd.lth.se (Maarten Berggren)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: A4000 or SGI for video
- Message-ID: <1993Jan27.181213.13469@lth.se>
- Date: 27 Jan 93 18:12:13 GMT
- References: <dmkasten.05b9@redorc.chi.il.us> <C1HsGv.HFI@undergrad.math.waterloo.edu> <1993Jan27.041626.13919@ra.msstate.edu> <C1Iq58.Ju@undergrad.math.waterloo.edu>
- Sender: news@lth.se
- Organization: Lund Institute of Technology, Sweden
- Lines: 21
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- In article <C1Iq58.Ju@undergrad.math.waterloo.edu>, wjbaird@napier.uwaterloo.ca (Warren Baird) writes:
- |> I agree that an Indigo wouldn't make a very good home computer
- |> (although I think I'd rather program on one than on an Amiga). But I
- |> thought that the original thread had been about which machine was
- |> better _for graphics_. If you want to do serious graphics
- |> programming, I still think that an Indigo, or one of the low-end
- |> SparcStations would be a better bet than an Amiga (if you have the
- |> extra $$$ to afford the workstation). The graphics libraries (GL on
- |> the SGI, and XGL on the Sun) on the workstations are a lot more
- |> powerful than anything I've seen on the Amiga (i.e. there are routines
- |> for doing transformations, adding gouraud shading, support of light
- |> models and materials, etc. As far as I can tell, I'd have to write
- |> all of this stuff from scratch on the Amiga.
-
- Please do so. Then place it in the public domain. After that, Amiga will have
- good graphic libraries for free.
-
- --
- M}rten Berggren (d90mb@efd.lth.se)
-