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- Newsgroups: comp.sys.amiga.misc
- Path: sparky!uunet!utcsri!torn!spool.mu.edu!sol.ctr.columbia.edu!The-Star.honeywell.com!umn.edu!csus.edu!netcom.com!pockets
- From: pockets@netcom.com (Sean C. Cunningham)
- Subject: The State of Amiga Software...a proposal
- Message-ID: <1993Jan24.221918.20148@netcom.com>
- Organization: Metrolight Studios, L.A.
- Distribution: comp.sys.amiga.misc, comp.sys.amiga.programmer, comp.sys.amiga.applications
- Date: Sun, 24 Jan 1993 22:19:18 GMT
- Lines: 117
-
- A MODEST PROPOSAL
-
- I think we've all heard about software publishers that are either
- pulling out of the Amiga market or exploring other markets for increased
- revenue. People like Electronic Arts, Impulse, Hash Enterprises, Gold Disk
- and others. I'm not going to suggest that Amiga users begrudge them
- for exploring new markets. What I am going to suggest is that we all start
- asking for more from the companies that are still producing Amiga software
- because all too often it is the software company that fails in the
- developer-user relationship, not us.
-
- Powerful software is next to worthless if it is either too difficult
- to use, too buggy, or suffers from bad interface design. Buggy software is
- just a fact of life. I spend most of my time using SGI software, most of
- which carries a pricetag equal to your average European or domestic
- sportscar. And there are usually just as many bugs in a $50,000 piece of
- software as there are in a $500 piece of software. The difference lies in
- the support. There's not much a developer can do about bugs except release
- a new revision. On both the Amiga and SGI, your more reputable developers
- do this on a regular basis. Bad interface design, on the other hand, is
- usually very hard to change. On both platforms.
-
- How many of you have seen the Interface Style Guide published by
- Commodore around the release of OS2.04? For those of you that haven't, it
- covers the new ground rules for Amiga software that were developed to ensure
- that software would live through OS changes and provide the end user (that
- means you and I) with a consistent and professional interface. Now take a
- look at your present collection of software and ask yourself this question:
- Have my developers read this book? Odds are, you'll answer no. And you
- probably have hundreds, if not thousands of dollars in evidence sitting on
- your hard drive and in floppy boxes. In face, I'm having a very tough time
- trying to think of any software package that I own or have even seen
- advertised that follows the Style Guide.
-
- If we were to take a good, long look at the present crop of Amiga
- software we would find the following: custom screens that care little for
- the user's Workbench settings, icluding screen size, monitor type or
- color settings; non-standard windows; non-standard gadgets; non-standard
- file requesters; windows that don't move; non-standard menu handling; imbedded
- fonts; imbedded pointer graphics and the list could go on and on. This has
- got to stop. Are you with me?
-
- I don't know about you, but when I set up my Workbench display, I
- chose a resolution and refresh I was comfortable with. I chose screen colors
- that I was comfortable with. I chose a mouse pointer that I was comfortable
- with and I chose fonts that I was comfortable with. Most software totally
- ignores what I, the user, am comfortable with and forces me to deal with
- what the programmer was comfortable with. Now, I hate to break this to you
- developers out there, but the user is the all-important entity that you should
- be bending over backwards to please. You want our money, right? And as I
- said earlier, powerful software is worthless if it's not being used, or used
- to its full potential.
-
- I have seen applications being marketed with "OS 2.0 look." This
- usually means that package has a raised 3D appearance and has nothing to do
- with what makes the new Workbench the new Workbench. Come on, nearly all of
- the current window managers being used today have a raised 3D appearance. Do
- they all look like AmigaDOS 2.0? Of course not. What sets each interface
- apart is its own brand of gadgets and protocols.
-
- To add insult to injury, I have noticed that quite a few of the
- developers that have either jumped ship or persued additional markets tend to
- stick to the established interface guidelines that exist in those markets.
- This denotes a general lack of respect for Amiga users and must not be
- tolerated. A pox on these software houses and may filthy, stinking pirates
- run them into Chapter 11. They know who they are.
-
- I'm sure we all remember the little green stickers that first started
- appearing on software after the release of the Amiga 3000. It told you and I,
- the user, that we could count on this software running on future releases of
- AmigaDOS. Software publishers quickly responded to the market's need and
- ensured that their software carried this badge of honor. Well, the hoopla has
- diminished and the OS 2.0 compliant sticker carries about as much
- impact as the parental advisory sticker on an Ice-T CD. Now it's time for
- a new sticker.
-
- I want to see a sticker that reads, "Amiga Style Guide Compliant."
- This will ensure you and I that not only does a developer care if their
- software runs under OS2.0 or higher, but that it looks nice and will fit into
- the look and feel that we've established and are comfortable with. With
- almost no exception, all new software should use standard gadgets, requesters,
- text boxes, user-defined fonts and run in a window on the Workbench display.
- One obvious exception would be entertainment software. And I'll add that
- any software that might require its own custom screen because of pixel depth
- or display resolution (paint and 3D software) should first inform the user
- that this is going to take place with a dialogue box and give the user the
- option of changing their Workbench display to meet the needs of the software
- (ie: increase depth from 3 or 4 bits to 8 bits).
-
- Commodore can take the initiative and come up with their own
- program to ensure that the Style Guide's standards are met. Or the Amiga
- Developers Association (ADA) can do it for them, that is, if this organization
- still exists (you wouldn't know it). Or developers could just adopt the new
- standard outlined in the Style Guide, as they should be expected to, without
- the need of a cattle prod or little green sticker. I don't care which way
- it goes because the user will be the winner in the end.
-
- We've been plagued by un-professional, non-standard software for far
- too long. I'm sure that if enough users voice their opinion we can make some
- changes. Feel free to forward this message to whomever you choose, so long
- as it is the entire message.
-
- We don't need the software available in other environments. What
- we do need is the same respect commanded by users in those other environments.
-
- Thanks for your time,
-
-
- --
- DISCLAIMER: I'm my own person
-
- // "ocketsPay, / Real World: Sean C. Cunningham
- \X/ ethay onderWay oyBay" (M- MetroLand: sean@iris13
- \ Internet: pockets@netcom.com
-
- Metrolight Studios, L.A.
-
-