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- From: elw@hplvec.LVLD.HP.COM (Eddie Williamson)
- Date: Tue, 19 Jan 1993 15:59:05 GMT
- Subject: Re: C specific editor (was Re: C/C++ Speed)
- Message-ID: <47740001@hplvec.LVLD.HP.COM>
- Organization: Hewlett-Packard Co., Loveland, CO
- Path: sparky!uunet!usc!howland.reston.ans.net!zaphod.mps.ohio-state.edu!sdd.hp.com!hpscit.sc.hp.com!hplextra!hpfcso!hplvec!elw
- Newsgroups: comp.programming
- References: <1993Jan17.041622.5602@thunder.mcrcim.mcgill.edu>
- Lines: 25
-
- ----------
- >> In article <1993Jan15.160435.19703@acuson.com>,
- >> miklg@acuson.com (Michael Goldman ) writes:
-
- >> The whole discussion of speed is limited to inexperienced people. In
- >> real world applications, the hardware will double your speed in the
- >> time it takes to write the application.
-
- ----------
- > hplvec:comp.programming
- > kurt@tc.fluke.COM (Kurt Guntheroth)
- > 9:54 am Jan 18, 1993 /
- >
- > The net result is that in the *real* real world, efficiency is *always*
- > important. In the synthetic real world imagined by acedemics, you can wave
- > your magic wand and say "just buy enough hardware to make it fast", but when
- > you are spending your own money, or money that comes out of your profit
- > sharing bonus, or from somebody other than nameless taxpayers, you have to
- > buy what you can afford, and live with what you buy.
- ----------
- I agree! (with the second paragraph)
- Most real world customers can't affort to go out and buy the latest
- hardware every time they buy new application software. They live with
- what they already have. Don't make excuses for being lazy. Design your
- software from the beginning with efficiency in mind. You'll end up
-