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- Organization: Sophomore, H&SS general, Carnegie Mellon, Pittsburgh, PA
- Path: sparky!uunet!charon.amdahl.com!pacbell.com!ames!agate!spool.mu.edu!uwm.edu!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!news.sei.cmu.edu!bb3.andrew.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!mp52+
- Newsgroups: comp.os.os2.misc
- Message-ID: <8fNQnpe00Uh_88T0sz@andrew.cmu.edu>
- Date: Tue, 26 Jan 1993 18:44:53 -0500
- From: Matthew Edward Patton <mp52+@andrew.cmu.edu>
- Subject: SoundBlaster on OS2
- Lines: 24
-
- Well there I was playing my games on os2...when it hit me. I thought
- this game had digitized voices. Sure enough, I rebooted with dos and
- ran the game, and wala, digitized voices appeared. Not to mention the
- volume of the output was several dB higher than under os2. I am using
- the sbo9 beta drivers on Hobbes. Anyone else notice this problem? Are
- there official drivers due anytime soon? To tell the truth games are
- not nearly as much fun without the voices. BTW, I also discovered that
- games run much faster with extra extended ram.
-
- Thanks
-
- ==================================================================
- Laws of Computer Programming
-
- 1. Any given program, by the time it is up and running is obsolete.
- 2. Any given program costs more and takes longer than planned and budgeted.
- 3. Inside every large program is a small program struggling to get out.
- 4. Program complexity grows until it exceeds the capability of the programmer
- who must maintain it.
- 5. At the source of every error which is blamed on the computer, you will
- find at least two human errors, including the error of blaming it on the
- computer.
-
- Press F4 to exit menu.
-