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- Path: sparky!uunet!dziuxsolim.rutgers.edu!clam.rutgers.edu!abrandt
- From: abrandt@clam.rutgers.edu (Harriet H. Frau)
- Newsgroups: comp.graphics
- Subject: Needed: Desc. of Modelling and Rendering
- Message-ID: <Jan.27.15.34.31.1993.9605@clam.rutgers.edu>
- Date: 27 Jan 93 20:34:31 GMT
- Organization: Rutgers Univ., New Brunswick, N.J.
- Lines: 16
-
- I am on the verge of a having a show of my collected 3-D Modelled and
- Ray-Traced Work. As few people in the art world have encountered work
- of this nature, it has been nigh impossible to orally describe the
- process. I have completed a layman's description of the technology at
- work, but what I need is a second piece of text that describes 3-D
- Modelling and Rendering in more detail. (ie. the mathematics
- involved, the physics, color theory, camera lens metaphor, etc.)
-
- Can anyone provide such a creature or point me in the direction of a
- source. I would think 2-5 pages could adequately describe most of the
- technolgy involved with building these synthetic worlds without
- getting buried in any obscure details.
-
- Thanks,
-
- Harriet
- Please email to abrandt@clam.rutgers.edu
-