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- Newsgroups: alt.galactic-guide
- Path: sparky!uunet!sequent!gaia.ucs.orst.edu!flop.ENGR.ORST.EDU!reed!batcomputer!rpi!cleggp
- From: cleggp@aix.rpi.edu (Paul Jason Clegg)
- Subject: Re: Graphic format
- Message-ID: <rzp3vjm@rpi.edu>
- Nntp-Posting-Host: aix.rpi.edu
- Organization: Rensselaer Polytechnic Institute, Troy, NY
- References: <1993Jan25.165552.3741@cs.nott.ac.uk> <1993Jan26.123239.9166@cs.nott.ac.uk> <1993Jan26.132748.7630@cs.nott.ac.uk>
- Date: Tue, 26 Jan 1993 16:11:14 GMT
- Lines: 32
-
- In article <1993Jan26.132748.7630@cs.nott.ac.uk> pcxkrm@unicorn.nott.ac.uk (K.R.Marshall) writes:
- >To be honest - I'm going to have _real_ problems dealing with any form
- >of bit-mapped colour graphics on the Atari, as people will want to use
- >the higher resolutions for reading, and these only provide 4 or 2
- >colours! Even the lowest res allows only 16 colours on-screen, and I
- >really don't want to get into complicated dithering techniques, so I
- >think everyone should be aware that a graphics standard might limit
- >the systems for which the guide is workable. (Mind you, if it's only
- >the Atari that's the problem everyone might just turn around and say
- >"so what?" - but I don't think this is a healthy attitude!)
- >
- >Some kind of vector graphic system might be better - but this wouldn't
- >allow any nice scanned images etc.
-
- Well, that's one reason why I said the graphics and the text should be kept
- completely separate; that way you don't even have to bother with removing the
- graphics information from the archive files (not that that's a big deal)...
- Like I said, I'm not planning on incorporating graphic images any time soon,
- I'm just entertaining comments and ideas...
-
- And yes, I'm afraid we'd probably end up with 90% (or more) scanned images --
- what other kind of images would be useful for something like this? Road
- maps, maybe, but even then...
-
- ...Paul
-
-
- --
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- Paul Clegg, cleggp@rpi.edu. Send me your Guide Articles!
- System One RPG designer. Project Galactic Guide Coordinator.
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