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- Newsgroups: alt.galactic-guide
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!rpi!cleggp
- From: cleggp@rebecca.its.rpi.edu (Paul Jason Clegg)
- Subject: Re: Getting AmiGuide to work?
- Message-ID: <75n3jx@rpi.edu>
- Nntp-Posting-Host: rebecca.its.rpi.edu
- Organization: Rensselaer Polytechnic Institute, Troy, NY
- References: <11440@baird.cs.strath.ac.uk> <1993Jan25.165552.3741@cs.nott.ac.uk>
- Date: Mon, 25 Jan 1993 19:31:12 GMT
- Lines: 48
-
- In article <1993Jan25.165552.3741@cs.nott.ac.uk> pcxkrm@unicorn.nott.ac.uk (K.R.Marshall) writes:
- >In article <11440@baird.cs.strath.ac.uk> aforrest@cs.strath.ac.uk (Andrew R Forrest CS92) writes:
- >>So as not to waste bandwidth, here is a suggestion I also wish to post: The problem
- >>of line lengths when the lines contain control characters has been discussed. May I
- >>suggest that reader programs only recognise paragraphs and re-wrap the words
- >>depending on font-size, etc. This would allow proportional fonts, as many
- >>control-characters as you could wish for, graphics inserted in text... Also, some
- >>form of Hypertext linking would be nice. It might be good to define control-character
- >>"brackets" to put round text which would be a link to another article. (All we need
- >>now is a conversion program to translate Guide articles to Amigaguide documents...).
- >
- >I tried doing this for my version (the Atari guide), but most of the
- >articles are formatted to some extent to use 80 column text, and they
- >don't look right if you try to ignore the ends-of-lines. If we were
- >going to do this we would need much stricter rules on text formatting,
- >especially for lists.
-
- Hmm. Well, you can distinguish between paragraphs because of the blank lines.
- You can detect a list because there (should be) 10 blank spaces from the
- beginning of the line to the first non-space character...
-
- >As for a graphics format, I guess GIF is slightly more appropriate,
- >but I'm really not looking forward to dealing with them! - maybe we
- >should just forget about graphics for the moment. (Not that I don't
- >want to have to deal with them or anything!)
- >
-
- Yes, I think we're holding on any sort of graphics for a (long) while. At
- least until we've worked ALL the bugs out of the "universal database" format,
- and so on. As it is now, there is about 250k worth of information contained
- in the three archives; about 100k each (plus the incomplete WORKING.NEW)...
- If we had any decent graphics to go with them, you can imagine the data size
- explosion. Perhaps we should consider keeping graphics separate from the
- text info? That way, if a hitchhiker is short on disk space (as most should
- be, particularly after the guide gets big), they can just not download the
- pictures, and get the text data separately. Plus, it would be a lot easier
- to deal with, I think. Any comments? (Not that your comments would amount
- to much; I don't forsee adding graphics capabilities anytime soon, but you
- never know...)
-
- ...Paul
-
-
- --
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- Paul Clegg, cleggp@rpi.edu. Send me your Guide Articles!
- System One RPG designer. Project Galactic Guide Coordinator.
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