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- Newsgroups: alt.bbs
- Path: sparky!uunet!cs.utexas.edu!torn!csd.unb.ca!UNBVM1.CSD.UNB.CA
- From: E2KP <E2KP@UNB.CA>
- Subject: RE: GIF Menus on BBSs
- Message-ID: <24JAN93.01154076.0045@UNBVM1.CSD.UNB.CA>
- Lines: 41
- Sender: usenet@UNB.CA
- Organization: The University of New Brunswick
- References: <h0k3p!q@rpi.edu>
- Date: Sun, 24 Jan 1993 05:04:06 GMT
-
- In article <h0k3p!q@rpi.edu> cleggp@aix.rpi.edu (Paul Jason Clegg) writes:
- >I noticed a thread forming on BBS design, and graphic interfaces was one of
- >the major points I heard. (BTW: I'm all for a BBS design newsgroup)
- >
- >I came up with an idea about a year or two ago, when I was planning on
- >writing my own BBS code. This is what I had wanted to do in my board (plus
- >other "new" things):
- >
- >GIF MENUS!
- >
- >Yes, I know to transfer the menu everytime would take forever, particularly
- >at the slower speeds. But, why not do something like this:
- >
- >It's a given that a special term program will have to be written to allow
- >for graphics to begin with. What the term program would do, however, is
- >receive a VERY short code from the remote host, perhaps a filename and a
- >date. It would check to see if it has the filename (which would be the GIF
- >file) and check it's date to make sure it's current. If these were not
- >true (ie no file or older file), the board (or term program) would prompt
- >the user if they wanted to d/l the new menu, and then (if yes) run a ZModem
- >(or some protocol) download of the proper menu. BUT it would keep the menu
- >on the user's harddrive, so the user wouldn't have to d/l the menu everytime.
- >Once the menus are d/led, the display time for a menu would only be limited
- >by the user's computer system, and not the comm rate. Of course, the board
- >would also allow ANSI/ASCII logons as well, and volatile information (file
- >dirs, messages) would still have to be transferred by normal means.
- >
- >I also had some ideas on mouse-driven menus using a similar idea (special
- >term + board codes).
- You have just essentially described the fundamenatals behind RoboBoard B
- BS.
- The menus are acombination between Line draw ala NAPLPS and Bitmaps a la
- Microsoft Win. Current resolution is at High Res EGA on the users end. 1
- 6 colours now - going to VGA 256 at 640x480 when 2.0FX is released in t
- second quarter of '93. Similar concepts lie begind GETS and other
- terminal software. Prodigy is along those lines.
- RoboBoard has so far been the most successful at turning the concept ino
- to a workable BBS package for the massess - though bugs have plagued it.
-
-
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