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- Newsgroups: seattle.general
- Path: sparky!uunet!nwnexus!seanews!fylz!uw-warp!news.u.washington.edu!news
- From: Mark Crispin <mrc@Ikkoku-Kan.Panda.COM>
- Subject: re: Educational Game software
- In-Reply-To: <1992Dec21.103148.666@eskimo.com>
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- Message-ID: <MS-C.724967311.1103527590.mrc@Ikkoku-Kan.Panda.COM>
- To: "K.Y. Lee" <kylee@eskimo.com>
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- Mime-Version: 1.0
- Date: Mon, 21 Dec 1992 19:48:31 GMT
- Lines: 16
-
- I do not think that Carmen Sandiego is too advanced for a 10-year-old who has
- been properly raised. That is, a 10-year-old whose parents are actively
- involved in their children's education and don't just assume that the public
- schools will take care of everything.
-
- If on the other hand you assume the public schools will teach your kid
- everything, then Carmen Sandiego is too advanced for a 17-year-old. The
- purpose of Carmen Sandiego is to assist a kid in ramping up on history or
- geography, but the fundamentals have to be implanted.
-
- I consider Carmen Sandiego an excellent gift for 10-year-olds. Be prepared to
- spend some time with the kid playing the game in the beginning. The typical
- public school-educated kid is totally clueless about how to use a reference
- source, so you'll have to apply some remedial education on how to do this.
- But, they generally pick up on it fairly quickly.
-
-