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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!uwm.edu!ogicse!news.u.washington.edu!stein.u.washington.edu!hlab
- From: jpc@tauon.ph.unimelb.edu.au (John Costella)
- Newsgroups: sci.virtual-worlds
- Subject: Sci-VW: INDUSTRY: Britain VR research
- Message-ID: <1992Dec22.073745.23643@u.washington.edu>
- Date: 22 Dec 92 22:44:25 GMT
- Article-I.D.: u.1992Dec22.073745.23643
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- Lines: 78
- Approved: cyberoid@milton.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
-
- In _New_Scientist_, 12 December 1992, p. 18:
-
- Britain urged to coordinate reality research
- --------------------------------------------
- by Elisabeth Geake
-
- "Britain's lead in research into virtual reality will be lost
- without government support, according to Bob Stone of the National
- Advanced Robotics Research Centre in Salford. Stone is meeting with
- the Science and Engineering Research Council and the Department of
- Trade and Industry later this month and will tell them: 'You back us
- up so that we keep our lead.'
-
- "He says that although Britain is a world leader in some aspects of
- virtual reality, especially exploiting the technique commercially,
- there is a great deal of duplication of effort in research. Virtual
- reality in this country has largely developed in industry rather than
- in universities. And because of competition between companies results
- are not disseminated as quickly as in academia, so several research
- groups are doing almost identical work. Stone wants the DTI and SERC
- to fund and coordinate research, as they do for artificial
- intelligence and neural networks.
-
- "Although several British companies are selling computer systems
- and software to design and run virtual reality programs, almost all
- the peripherals that are necessary to control them, such as helmet
- displays, joysticks and gloves, are made in the US. Stone does not
- think this is important: 'In Britain we have the talent to use the
- technology, whether it is indigenous or not. To do that requires
- national commitment. If we can get advanced manufacturing and
- industries to exploit virtual reality, that's where our forte lies.'
-
- "Last week, the latest British virtual reality system was announced
- by Division, based at Almondsbury near Bristol. The ProVision 100 is a
- computer system with software which converts data such as simulations
- of drug molecules or architects' designs from a two-dimensional format
- into three dimensions. The 3-D graphics are viewed and manipulated
- with displays and joysticks from other manufacturers.
-
- "Philip Atkin of Dimension claims that ProVision is the first
- system using a helmet display that comes ready to convert and run
- virtual reality programs. But Stone says it is not that easy yet: the
- simulation data has to be in the correct form first.
-
- "Silicon Graphics, a computer manufacturer which specialises in
- graphics, says 2-D simulations displayed on its ordinary computers
- need no conversion to run on the company's Reality- Engine virtual
- reality computer, which was launched two weeks ago. At [UKP]96 000, it
- costs almost twice as much as ProVision.
-
- "Division demonstrated an astronaut training program last week
- which it developed in collaboration with TNO, the Dutch government's
- research organisation in the Hague. It teaches two astronauts to
- manoeuvre themselves in space with small booster rockets, so that they
- can remove a part on the outside of a space module. The astronauts
- have to communicate and work together while they cope with the
- disorientating effect of zero gravity, and the problem of moving and
- stopping in zero friction.
-
- "Two of the company's directors gave a polished performance of
- removing the part, but the journalists who tried it were lost in
- space, tumbling away from each other and the mock-up of Columbus, the
- planned European part of the international space-station. Atkin says
- such a virtual reality system could be sent into space to keep
- astronauts trained during a long mission."
-
-
-
- (c) IPC Magazines Ltd 1992.
-
-
- [Copying of this article is legal for research purposes under
- Australian Commonwealth Copyright Laws, and so I post it here
- for those purposes. If your country's copyright laws are
- different, or if you wish to use it for other purposes, then
- you may not be allowed to copy this article. --JPC]
-