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- Newsgroups: sci.virtual-worlds
- Path: sparky!uunet!gatech!destroyer!cs.ubc.ca!uw-beaver!news.u.washington.edu!stein.u.washington.edu!hlab
- From: wampner@next1.cs.ucf.edu (Eric Wampner)
- Subject: Re: TECH: Amiga VR!
- Message-ID: <1992Dec22.073234.23392@u.washington.edu>
- Originator: hlab@stein.u.washington.edu
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Central Florida
- References: <1992Dec21.095458.29100@u.washington.edu>
- Date: Mon, 21 Dec 1992 23:31:51 GMT
- Approved: cyberoid@milton.u.washington.edu
- Lines: 22
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- Ray Hines writes
-
- < Actual Content Deleted >
-
- As a fellow amiga user, I would like to invite you (David Stampe) to
- play with one, heck, if I had the money, I would BUY you one. I think
- that the 4000 has the potential to do impressive VR work on a platform
- which will cost < $5000. I am not going to argue about price, the
- Amiga does cost more and I agree that the 386/486 can do some good VR,
- I have used Rend386, but I think that the Amiga is better suited to
- the task.
-
- What I don't want is an IBM/MAC/Amiga/Atari or whatever flame war, I
- believe the amiga can sell itself, it has to, Commodore marketing
- sucks.
-
- Check one out soon.
- Eric Wampner
- wampner@acme.ucf.edu
- #include "usual disclaimer"
-