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- Newsgroups: sci.physics
- Path: sparky!uunet!stanford.edu!CSD-NewsHost.Stanford.EDU!times.stanford.edu!zowie
- From: zowie@daedalus.stanford.edu (Craig "Powderkeg" DeForest)
- Subject: Re: Curved space?
- In-Reply-To: jtbell@hubcap.clemson.edu's message of Mon, 21 Dec 1992 05:24:33 GMT
- Message-ID: <ZOWIE.92Dec21145136@daedalus.stanford.edu>
- Sender: news@CSD-NewsHost.Stanford.EDU
- Organization: Stanford Center for Space Science and Astrophysics
- References: <BzL73K.9xr@usenet.ucs.indiana.edu> <BzL7As.A81@usenet.ucs.indiana.edu>
- <1992Dec21.052433.8033@hubcap.clemson.edu>
- Date: 21 Dec 92 14:51:36
- Lines: 93
-
- In article <bar> mkohlhaa@silver.ucs.indiana.edu (mike) writes:
- I've heard "the shortest distance between two points is not necessarily
- a straight line." I'm not as knowledgable about physics as most of you
- probably are, and would like a explanation to this interesting
- statement.
-
- It all depends on how you define `straight line'. The most straightforward
- way is to *define* a straight line to be the shortest distance between two
- points, come Hell or high water. Then the definition rests on your idea
- of what constitutes distance. To construct a straight line, you start at
- one endpoint and construct a random curve between the two points, integrating
- the metric as you go, then adjust the curve until you get a minumum.
-
- Now, we're used to dealing with 3D Euclidean space on a day-to-day basis, so
- we're used to the Pythagorean metric ds = sqrt(dx^2 + dy^2 + dz^2) so that
- the shortest distance between any two points is just the straight integral:
- sqrt( (\delta x)^2 + (\delta y)^2 + (\delta z)^2).
-
- This particular choice of metric makes lines behave a certain way:
- triangles always have 180 degrees of internal angle; you can construct a new
- straight line by displacing every point on an old one by the same distance
- and direction; etc.
-
- In common usage, when we describe a line as straight, we are often referring
- to these secondary attributes, rather than the strict minimization of
- distance.
-
- When we consider the spaces that result from *other* metrics than the
- Pythagorean metric, we're frequently at a loss to describe the secondary
- behaviour of `straight' lines in the alternate space. For example, consider
- a 2-D space in which all distances are longer near the origin:
-
- ds = sqrt(dx^2 + dy^2) * (1 + 1/(1+x^2+y^2))
-
- Here we've multiplied the normal metric by a term that is near 1 far from the
- origin, and really big near the origin. Far from the origin, this space
- behaves a lot like Euclidean space. However, near the origin strange things
- happen. For example, it's possible to make a closed figure with only two
- endpoints. I can't draw it in ASCII, but imagine an endpoint at (1,0) and
- another at (-1,0). If you draw a Euclidean straight line between them, along
- the X-axis, it'll go through the origin, and be extra long because of the
- penalty near the origin. So the Euclidean line isn't `straight' in this
- space. You need to bend it around, either up or down, to get away from the
- origin. You're done when the amount of extra Euclidean distance you get by
- going out of your way, is equal to the savings you get by not being near the
- origin. There are two such lines, one above and one below the origin. If you
- draw both of 'em, you get a diagram that looks like a flying saucer or a
- galaxy seen edge on. A circle around the origin, will have a different
- radius (longer) than in a Euclidean space.
-
- So the figure looks curved on your diagram, even though it's got two straight
- lines on it. There're two reasons: first, you've chosen `strange' coordinates
- to describe the space (Cartesian coordinates probably aren't the most natural
- for this space); and second, straight lines behave differently than you're
- used to, because of the different metric.
-
- One way of understanding curved spaces is to `embed' 'em in a larger space.
- The idea is that (with exceptions), for a 2-D space, you can think of points
- in the space as being on a curved 2-D surface sitting in a 3-D space.
- You have the 3D Euclidean metric and an equation of constraint that describes
- the surface. Plugging-in the equation of constraint, into the metric,
- yields the 2-D `curved' metric. For example, with the one above:
-
- ds = sqrt(dx^2 + dy^2 + (dx^2+dy^2)/(1+x^2+y^2))
-
- we can write dz^2 = (dx^2+dy^2)/(x^2+y^2) and notice that our new expression
- for ds is just the 3D-Euclidean metric, subject to the constraint above, which
- defines a curved 2-D surface in the 3-D Euclidean space.
-
- To figure out what it looks like, we examine the differential
- constraint. First notice that everything is radial, so we just need
- to figure out how z varies with r. Remembering that r = sqrt(x^2+y^2),
- you get dz = dr/(1+r), which integrates to z = ln(r+1).
-
- So our non-Euclidean space can be described as a curved 2-D surface, embedded
- in a larger 3-D space with the Euclidean metric (which we like). Did you see
- the movie, `The Black Hole'? Remember those green line diagrams at the
- beginning, with a flat plane and a big stretched hole in it? That's what
- we're thinkin' about, except with a floor at the bottom of the hole.
-
- Straight lines in the 2-D space are not straight lines in the 3-D embedding
- space.
-
- Oh yeah -- another simple 2-D curved space is described by the surface of the
- Earth. It's embedded in 3-D space as a sphere. On small enough scales,
- it's flat, but on large enough scales, the curvature matters, so that, eg,
- it's possible to draw a triangle on the surface of the Earth, with a
- total interior angle of 270 degrees. But, within the space defined by the
- Earth (ie walking on its surface), the shortest distance to, say, Sweden
- *is* a straight line: you just point yourself towards Sweden, and
- walk that way.
- --
- DON'T DRINK SOAP! DILUTE DILUTE! OK!
-