home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: rec.games.programmer
- Path: sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!sci20194
- From: sci20194@nusunix1.nus.sg (NG CHIK KANG)
- Subject: HiColor Pictures
- Message-ID: <1992Dec28.033416.5628@nuscc.nus.sg>
- Sender: usenet@nuscc.nus.sg
- Organization: National University of Singapore
- X-Newsreader: TIN [version 1.1 PL6]
- Date: Mon, 28 Dec 1992 03:34:16 GMT
- Lines: 9
-
- I am interested in HiColor pictures.. or rather True Color pictures, ie
- at 640x480 resolution with 32K colors would make any game much more
- interesting. However, duee to the large amt of memory needed by such
- pictures, and speed required to maniplulate them, perhaps a compression
- technique is suitable?
-
- I would be interested in hearing anyone working with HiColor for any
- game programming.
-
-