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- Newsgroups: rec.games.programmer
- Path: sparky!uunet!uunet.ca!rose!usenet
- From: colin.buckley@rose.com (colin buckley)
- Subject: Royalties/Profits
- Organization: Rose Media Inc, Toronto, Ontario.
- Date: Wed, 23 Dec 1992 00:13:06 GMT
- Message-ID: <1992Dec23.001307.6257@rose.com>
- Sender: usenet@rose.com (Usenet Gateway)
- X-Gated-By: Usenet <==> RoseMail Gateway (v1.70)
- Lines: 45
-
-
- Date Entered: 12-22-92 16:45
- T(B>There is an old saying that goes, "The person who knows HOW to do
- >something will always have a job working for the person who knows WHY".
-
- It's his idea, but I expressed it. The copyright is mine, I hold all
- rights. If he wanted ~30% alone for the idea, what does he think
- is gonna happen during our "large game" where there concept was
- totally mine, and he had little input on development, and money
- making potential is much greater.
-
- >I say you should probably give him what he wants and be glad that you
-
- I did...
-
- T(B>The only exception to this would be if you put up $$ to begin with. Then
- >the percentages are well established. Someone who risks $$ always has
- >priority over the person who just contributes know-how.
-
- I am risking cash. I've got to market the game, which is shareware terms,
- basically means, I've got to upload long distance, and mass mail to
- everyone I can find.
-
- Also time is money to me, he's still at school, and isn't to my knowledge
- looking for a part time job, he lost nothing except some spare time.
- I spent 3 weeks minus 3 days going full time at it.
-
- T(B>Wrap it up and move on to the next idea. Next time you might consider
- >having all interested parties put up their share of the $$ that
- >would be involved in building the prototype or some reasonable amount
- >to be considered earnest money. This establishes a firm percentage
- >take of the profits and helps to ensure that everyone has something
- >vested. The alternative to this would be to sell your services for
- >a fee and give-up any take in the profits except for royalties.
-
- We'll probably end up in a legal battle over our big game at this rate.
- .----------------------------------------------------.
- | Colin Buckley |
- | Toronto, Ontario, Canada |
- | InterNet: colin.buckley@rose.com |
- | |
- | So Eager to Play, So Relunctant to Admit it... |
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