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- Newsgroups: rec.games.go
- Path: sparky!uunet!cs.utexas.edu!torn!watserv2.uwaterloo.ca!watdragon.uwaterloo.ca!yychen
- From: yychen@watdragon.uwaterloo.ca (Youyi Chen)
- Subject: Re: The Mysteries of Weiqi (part 8)
- Message-ID: <C09D15.E61@watdragon.uwaterloo.ca>
- Organization: University of Waterloo
- References: <C05voy.E8t@watdragon.uwaterloo.ca> <C09CF5.D0n@watdragon.uwaterloo.ca>
- Date: Sun, 3 Jan 1993 03:15:05 GMT
- Lines: 96
-
- ==================================================================
- !!! Warning !!!
- Go isn't everything. Go is the only thing.
-
- -- Zhuge
- ==================================================================
- Number 10 golden rule is:
-
- "Si Gu Qu He"
-
- Si4 = shape, influence;
- Gu1 = isolated, alone;
- Qu3 = look for;
- He1 = peace
-
- This is an easy one. It means that one should
- "look for peace, avoid fighting in an isolated or weak situation".
-
- I guess everybody agree that one should "Qu He" when "Si Gu".
- However, to understand is one thing, to apply on the board is
- another thing. It is usually too late to realize "Si Gu" when
- one is already in a looking-for-eye situation.
-
- To have a better understanding of this golden rule, we
- should take time to summarize what we have discussed here.
- Of all eight golden rules mentioned, following key words
- perhaps share something in common:
-
- Bao (safeguard), Gu (take care), Xiang Ying (in concert),
- Huan (unhurried), Wu Qing Su (keep good and thick shape),
- "Qu He" (look for peace).
-
- Knowing that Go is a game of contestation, one has to be surprised
- to note that nothing like "being tough", "being aggressive",
- or "go all the way to kill" appeared in the above list.
- Some people may wonder if Go is a strange game which differs from
- the others or if Ji Xin Wang's golden rules are not that golden
- after all.
-
- To make a point, let me share with you one of my personal story.
- I moved from the States to Canada a few years ago. While
- I didn't feel anything like moving from China to the States,
- one thing bothered me a lot was that car drivers in the North side
- are too aggressive comparing to those in the south of the border.
- (Those on Ontario's 401 compare to those on most US's Interstates.
- But, Toronto City has no match with Chicago or NYC's Manhattan.)
- After been tailgated and often humiliated on highway, I upgraded
- my car with double horsepower and went to library to borrow a book
- about high performance driving (not sure if it's the one written by
- the king Richard petty). What I found surprising from the book
- was the following three golden rules for race car drivers:
-
- Number 1 : be smooth;
- Number 2 : be smooth again;
- Number 3 : be smooth all the time.
-
- So, what's the point? The point is that Go is just like other games
- and Ji Xin Wang's ten golden rules share one thing in common ----
- "Be balanced". As pointed out by Otake Hideo, these rules are about
- "balance of fast and slow", "balance of strong and weak",
- "balance of territory and shape thickness", and so on.
-
- Finally, let's see two examples from Otake Hideo about "Si Gu Qu He".
-
- Black to play:
-
- 8 . . . . . . . . . . . . . . . . . . . 8
- 7 . . . . . . . . . . . . . . O # . . . 7
- 6 . . # . . . . . . . . . . . . O O . . 6
- 5 . . . . . O . . . . O . . . . . . . . 5 Board 1
- 4 . . . # . . . . . + . . . . . # . . . 4
- 3 . . . . # O . . . . O . # . . ? . . . 3
- 2 . . . . . O . . . . . . . . . . . . . 2
- 1 . . . . . . . . . . . . . . . . . . . 1
- A B C D E F G H J K L M N O P Q R S T
-
- Black to play:
-
- 11 . . . . . . . . . . . . . . . . . . . 11
- 10 . . # + . . . . . + . . . . . + . . . 10
- 9 . . . . . . . . . . . . . . . O . . . 9
- 8 . . . . . . . . . . . . . . . . . . . 8
- 7 . . # . . . . . . . . . . . . . . . . 7
- 6 . . . . . . . # # . . . . . . . O . . 6
- 5 . . O . . . . # O O . . . . . . . . . 5 Board 2
- 4 . . . O . . . . # O . . . . . # . ? . 4
- 3 . . . . . . O . . O . . . . . . . . . 3
- 2 . . . . . . . . . . . . . . . . . . . 2
- 1 . . . . . . . . . . . . . . . . . . . 1
- A B C D E F G H J K L M N O P Q R S T
-
- Blacks appear to be "Si Gu" in both Board 1 and Board 2's South-East corner.
- Therefore, B should make peace in Q3 and S4 respectively.
-
-
- Youyi Chen yychen@watdragon.uwaterloo.ca
-