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- Newsgroups: rec.audio
- Path: sparky!uunet!stanford.edu!nntp.Stanford.EDU!kong
- From: kong@leland.Stanford.EDU (Kong Kritayakirana)
- Subject: CD Sound (again?)
- Message-ID: <1992Dec28.052109.13426@leland.Stanford.EDU>
- Sender: ?@leland.Stanford.EDU
- Organization: DSG, Stanford University, CA 94305, USA
- Date: Mon, 28 Dec 92 05:21:09 GMT
- Lines: 83
-
- From: vanz@tragula.equinox.gen.nz (Martin Nieuwelaar)
-
- >Say you sample at 44 KHz. The maximum theoretical limit of frequency
- >you can capture is half of this, 22 KHz. However, at this rate there
- >are only two samples per cycle. With two samples per cycle, a sine
- >wave will sound the same as a square wave. Surely this is not hi-fi?
- >Suppose you say that you cannot hear this high a frequency.
- >Well, at 11 KHz, there will be 4 samples per waveform. How close
- >to a pure sine wave can you get with 4 samples? By looking at it,
- >not very. I'm not sure how noticable the difference in the sound is.
- >I guess it wouldn't be difficult for someone with a computer with
- >reasonable sound capabilities to try this out.
-
- Given that you have a waveform (any waveform) that's periodic with
- fundamental freq of 11kHz. And if you don't have "super ears" to hear beyond
- 20kHz. They all will sound the same if the amplitude of the fundamental
- freq (11kHz) is the same for the harmonics are all beyond 20kHz.
-
- From: andrey@cco.caltech.edu (Andre T. Yew)
-
- >Let's go through a little proof of why 2 points is enough
- >(it really isn't -- you can retrieve information that has
- >just below half of your sampling frequency; as an example, point-
- >sample a sine wave at exactly twice its frequency and look
- >at its Fourier transform).
-
- Be VERY careful when you talk about sampling a sine wave with the
- sampling freq which is EXACTLY twice the freq of the sine wave. The
- issue is complex and has to do with the PHASE of that sine wave as well.
- Strictly speaking, you CANNOT always recover a signal that's exactly
- half the sampling freq. Send me mail for more explanation.
-
- [a darned good attempt to explain sampling & recovering deleted]
- > Here's a piece of party trivia that some might feel
- >would put a damper on the wonderful sampling theorem:
- >a bandlimited signal is not timelimited. And vice-versa.
-
- True. But for practical purposes, this is quite ....um.... not of any
- consideration, and for good reasons too.
-
- > A much better explanation of this is found in the
- >book by Oppenheimer, somebody, and Young, called, I think,
- >_Signals and Systems_. It's a red book.
-
- Oppenheimer and Schaefer (forgive my spelling) "Discrete Time Signal
- Processing"
-
- From: jj@alice.att.com (jj, curmudgeon and really disguted scientist)
-
- >It's this loss of resolution that I suspect is brought on by
- >non-normalized digital transfers in the recording chain that
- >annoy me.
-
- That bugs me too. If we normalize digitally so that MSBs of 16 bit
- signals are used, 16-bit can give us wonderful sounding recordings.
-
- From: chased@rbbb.Eng.Sun.COM (David Chase)
-
- >When people say "oversample", I believe that all they mean is to
- >repeat the sample value 2, 4, or 8 times. I don't think they
- >interpolate, though they might. This sounds crazy, but it isn't.
-
- Nope. They insert 1, 3, or 7 zeros between samples (corresponds to 2, 4,
- and 8 times oversampling respectively) and then pass the zero-inserted
- signal through a digital low pass filter that interpolates nicely
- between the points.
-
- From: myers@hpfcso.FC.HP.COM (Bob Myers)
-
- >Once more, with feeling: THERE IS NO DIFFERENCE BETWEEN A 22 kHz SINE WAVE
- >AND A 22 kHz SQUARE WAVE UNTIL YOU CONSIDER COMPONENTS AT 66 kHz AND ABOVE.
- >If you think you can hear that high, fine. 44.1 kHz sampling can reproduce
- >ALL components up to 22 kHz EXACTLY.
-
- All components up to BUT NOT INCLUDING 22.05kHz signal.
- ^^^^^^^^^^^^^^^^^^^^^^^^^^
- ----------------------------------------------
- Kong Kritayakirana (kong@leland.stanford.edu)
- Remotely reading and posting to rec.audio from
- a nice beach somewhere in south pacific. Damn
- the technology that helps us to get in touch.
- ----------------------------------------------
-
-