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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!agate!apple!mumbo.apple.com!gallant.apple.com!wintermute.apple.com!user
- From: ksand@apple.com (Kent Sandvik )
- Subject: Re: Curves in QuickDraw GX
- Sender: news@gallant.apple.com
- Message-ID: <ksand-301292141154@wintermute.apple.com>
- Date: Wed, 30 Dec 1992 22:13:09 GMT
- References: <PERM.92Dec18142818@groucho.csd.uu.se> <Bzp7x4.90D@iat.holonet.net>
- Organization: (Evil Eye Creature from Mars, Inc.)
- Followup-To: comp.sys.mac.programmer
- Lines: 17
-
- In article <Bzp7x4.90D@iat.holonet.net>, bwilliam@iat.holonet.net (Bill
- Williams) wrote:
- > No assembly (very little) is used. Because they are greedy opportunistic
- > pigs that are thinking of saving time porting it again and again
- > naturally, but I feel that when 250,000 Motorola boxes from Apple ship per
- > month they can afford to hire a few real programmers. GEEZ! Never in my
- > life have I heard someone brag that almost none of their GRAPHICS ROUTINES
- > are written in assembly.
-
- Well, concerning a PowerPC port it makes sense, because asm is no-no
- or 'if-you-really-need-it' option on this platform.
-
- Kent
- -------------------
- Kent Sandvik (UUCP: ....!apple!ksand; INTERNET: ksand@apple.com)
- DISCLAIMER: Private activities on the Net.
- "Don't just do something! Stand there!" -- Mystery Science Theater 3000
-