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- Path: sparky!uunet!think.com!ames!ig!invid.mwc.com!ed
- From: ed@invid.mwc.com (Ed Bravo)
- Newsgroups: comp.os.coherent
- Subject: Re: game port driver code?
- Message-ID: <9212291749.AA12838@invid.mwc.com>
- Date: 30 Dec 92 04:27:35 GMT
- References: <9212211639.AA10132@relay1.UU.NET>
- Sender: daemon@presto.ig.com
- Reply-To: "Coherent operating system" <COHERENT@indycms.bitnet>
- Lines: 25
-
- >
- > Does anyone have any code for reading joysticks from the gameport
- under
- > Coherent? A device driver or program code would be fine.
- >
- > I've got info on what needs to be done and don't want to reimplement
- it
- > if I can avoid it. Any ideas on how to implement it would be welcome too (eg.
- > how to turn off task switching while in the busy wait loop, timers and the ilk
- > I might be able to use, more efficient ways to access the I/O port than
- > /dev/kmem, etc.)
- >
- > If I decide it's too much for me to do, I'll summarize if there is
- > interest.
-
- Right now, a game port driver is scheduled, but hasn't been started yet.
- A similar project that is being worked on is a Sound Blaster device driver,
- which might include the joystick interface; but it isn't completed yet.
-
- >
- > thanks,
- > Pat White (patbob)
- > --
- > Pat White (patbob@sequent.com, work: (503) 578-3463)
- >
-